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NPC Generator

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Advanced [show]


Ernest Myerscough, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has moderate length red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is business-like. He takes instructions and follows them to the letter. Animals are drawn to him, and he is able to talk to them.

History: He was born on a small isolated farm. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Professionalism, Gifted. Bonds: Nature, Adventurer. Occupation: Sellsword

Voice: Speaks with lips pursed

Attributes [hide]

Ernest Myerscough, Male Human Aristocrat 8
Medium (6'6") Human, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)16 (+3) 12 (+1)15 (+2)
Skills History +6, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 10000 sp.


Social Check DCs


Theobald Camden, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing the road beaten gear of a warrior, and a wedding ring on his right hand. His moppish brown hair is in a traditional bowl cut. He has several tiny aquamarine earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with writing.

History: He got into the Miller business at a young age. He struck it rich when he found rare goods in large quantities. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: In love, Rich, Job. Occupation: Miller

Voice: Eastern European accent

Attributes [hide]

Theobald Camden, Male Human Expert 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 13 (+1)14 (+2) 4 (-3)11 (+0)
Skills Intimidation +2, Survival -1
Senses Passive Perception 7
Languages Common, Giant, Halfling
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 130 gp.


Social Check DCs


Patrin Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a faded coat and loose pants complete with deerstalker hat. His silver crest is lengthy. His eyes, though not visible through his cowl, are gold.

Personality: He can speak with the recently deceased. He is a very good compulsive liar and kleptomaniac.

History: Born to a Glassblower, his mother struggled to pay the bills. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Patrin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Patrin. He left for the west, certain he would find work there.

Motivation: Wants to work out more often; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Gifted. Bonds: Criminal record, Poor, Immigrant. Occupation: Map Maker

Voice: Uses sign language

Attributes [hide]

Patrin Tiammanthyllish, Male Dragonborn Wizard 4
Medium (6'8") Dragonborn, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)6 (-2) 12 (+1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 25000 sp. 1 Masterwork Common Melee.


Social Check DCs


Curran Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'1" and is wearing the road beaten gear of a warrior. His auburn hair is matted, messy, and big. He has blue eyes and a red hat with a brown feather.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He comes from a rich western family. His family was turned out during the war. He and his family wandered west to less war torn lands. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly, PTSD. Bonds: Rich. Occupation: Shoemaker

Voice: Scandinavian accent

Attributes [hide]

Curran Jamjar, Male Halfling Druid 2
Small (3'1") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)13 (+1) 10 (+0)15 (+2)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 10000 cp. A silver and pearl hairclip (60 gp).


Social Check DCs


Huru Hadlee, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears many layers of old clothing at all times. She has auburn hair. She has gray eyes and a black hat with a brown feather.

Personality: She is very quiet and rarely speaks above a whisper. She misses her home and complains about the freezing weather, even in summer.

History: She was born blind and as such lacked many opportunities for work. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Huru's homeland. Huru decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she loathes her own lifestyle

Ideals: Fighting. Flaws: Ugly, Shy, Disease. Bonds: Poor, Immigrant. Occupation: Servant

Voice: Slurs words

Attributes [hide]

Huru Hadlee, Female Half-Orc Paladin 7
Medium (6'0") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 39 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)9 (-1) 17 (+3)10 (+0)
Skills Deception +3, History +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: Golden yellow topaz (1200 gp). Chrysoprase (20 gp).


Social Check DCs


Traubon Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His red hair is cut short with large spiked bangs in the front. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Traubon was born in the east. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Armorer they were divorced and he won custody of their son. He worked as a Slave Trader, and he later adopted a second son.

Motivation: To reunite with his absent mother; and an old rival family wants him found

Ideals: Persistence. Flaws: Addict. Bonds: Attractive, Family, Adventurer. Occupation: Slave Trader

Voice: German accent

Attributes [hide]

Traubon Burrowfound, Male Dwarf Expert 10
Medium (4'2") Dwarf, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 61 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)9 (-1) 13 (+1)11 (+0)
Skills Nature +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4

Possessions: 6000 sp. Deep blue spinel (600 gp). Rock crystal (50 gp). Alexandrite (600 gp).


Social Check DCs


Juliana Kenley, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a grey tunic with brown highlights, and long black pants that bunch up around her shoes. She wears a Stetson hat to cover her moderate length black hair. Her eyes are blue.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: She served in the navy to pay for her family's outstanding loans. A gypsy cursed her at a young age, leading to her ugly appearance. She has gone from town to town working and never settling down anywhere, but has fallen for a local Adventurer. She hasn't told them the truth, but wants to settle down with them.

Motivation: To share knowledge with the world; and to be a adventurer again

Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Job, Military, Has a crush. Occupation: Ploughman

Voice: Sore throat, cough

Attributes [hide]

Juliana Kenley, Female Human Druid 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)15 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 6000 cp.


Social Check DCs


Hadwisa Wilmont, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She usually wears her violet robe and has her shortspear always slung over her shoulder. She has shaved her head bald. She has gleaming, smiling hazel eyes.

Personality: Stoic and calm, she prefers to meditate than take action. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Disciplined, Impeccable. Flaws: Mundane. Bonds: Slave, In love. Occupation: Doctor

Voice: Scandinavian accent

Attributes [hide]

Hadwisa Wilmont, Female Half-Elf Warlock 9
Medium (5'0") Half-Elf, Neutral Good (CR 9)
Armor Class 11
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)11 (+0) 11 (+0)9 (-1)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quillathe Meliamne, Female Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a robe, a symbol of magic around her neck, and a bastard sword on her belt. Her silver hair is singed and shortened. Her ears are large.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quillathe fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Justice. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Mercenary

Voice: Irish accent

Attributes [hide]

Quillathe Meliamne, Female Elf Ranger 13
Medium (4'8") Elf, Lawful Evil (CR 13)
Armor Class 14
Hit Points 54 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 9 (-1)9 (-1) 19 (+4)11 (+0)
Skills Athletics +6, Performance +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601110

Possessions: 1000 gp. Silver pearl (150 gp).


Social Check DCs

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