Beast In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is very fat, and is dressed in a clean brown cloak covering her clean studded leather. Her gray fur is drawn into a tight pony tail with a rose scrunchie. Her copper eyes lackadaisically let the world flow into them.
Personality: Prone to second guessing herself, she comes off as nervous. A true patriot, Beast would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her parents were killed by orcs in a raid when she was still a young child. The orcs captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is compelled to act according to her religious beliefs.
Flaws: Ugly, Shy. Bonds: Military, Religious, Enemies. Occupation: Navigator
Voice: American accent
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 55 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Auran, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 1600 gp. Silver comb with moonstones (1000 gp). Solid gold idol (500 gp). Gold and topaz bottle stopper cork (300 gp). Fire opal pendant on a fine gold chain (600 gp).
Balimaar Washington, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is styled in orderly dreadlocks. He has green eyes and a grey hat with a tan feather.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is obsessed with finding treasure.
History: He was born on a small isolated farm. He was taken from his home at a very young age. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting, Athletic. Bonds: Attractive, Adventurer, Nature, Slave. Occupation: Apothecary
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 60 gp. Alexandrite (200 gp).
Silaqui Caerdonel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who sports yellow clothing, slightly heavier than average wear. She has wavy black hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a Jeweler first and foremost. She believes firmly that knowledge should be universal. Further she is a bit of a stoner and is frequently out of it.
History: She was raised in a white middle class family as the only child. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She is untrained/undisciplined, which makes her dangerous.
Motivation: To end her boredom.
Flaws: Insane, Addict, Mundane. Bonds: Job, Rich. Occupation: Jeweler
Voice: Aggressive tone
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp.
Anbera Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft red waves gently in the breeze. Her brown hair is smooth and relatively long. Her eyes are blue and catlike.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. When Anbera reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has built up a small fortune and can afford her own way.
Motivation: She is greedy.
Ideals: Justice. Flaws: Sensitive. Bonds: Rich, Religious, Military. Occupation: Guard
Voice: Old thin voice
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 160 gp. Jet (100 gp).
Great Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. He has red fur. He wears large thick round spectacles.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not believe in violence as a means to an end. He is a dedicated Jeweler but believes his peers are too gung-ho.
History: He was born several months after his mother was called into army service. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Great fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and he wants nothing more than to rejoin the army
Ideals: Fighting, Pacifist. Flaws: PTSD. Bonds: Attractive, Military. Occupation: Jeweler
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 270 gp.
Kilvar Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: 4'4" and lanky with angular features, he is an attractive figure. He wears professional attire. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are hazel and catlike.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Kilvar was born in the south. At a young age he loved to build and create. He was an apprentice working in his father's forge. He has set out to sabotage the competition.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Persistence. Flaws: Depressed, Mundane. Bonds: Attractive, Job. Occupation: Painter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 19 (+4) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 190 gp. Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Silver chalice with lapis lazuli gems (60 gp).
Right-Handed In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is wearing a long, brown cloak. He is muscular with a powerful set of arms. He wears a small hat to cover his moderate length red fur. He wears large thick round spectacles.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a font of random trivia from the lore and stories he has discovered
History: Born in the east to a Bowyer, Right-Handed learned a great deal about his mother's area of expertise. In his 13th year, his parents were killed by a illithids raid, leaving Right-Handed alone in the world. After a stint in an orphanage, he was adopted. He now owns his own business.
Motivation: He is greedy; and several ex partners dislike his way of doing things and want revenge
Ideals: Logical. Flaws: Mundane. Bonds: Job, Enemies, Rich. Occupation: Bowyer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 26 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Aquan, Elven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 900 gp.
Wrenn Turen, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He is portly but not overly obese. His silver hair is lengthy and is close to two feet long. His eyes are likewise green.
Personality: Always inclined to offer people food he seems plenty friendly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised by priests from a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist, Justice. Bonds: Attractive, Religious, Mentor. Occupation: Soapmaker
Voice: Creaky witch voice
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 50 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Halfling
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 1 Minor magic item.
Drogo Winthrop, Male Human [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, he is an attractive figure. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Sold as a small child to a slaver, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Drogo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now mingles about in high society.
Motivation: Money/treasure.
Flaws: Terse. Bonds: Rich, Attractive, Mentor, Adventurer. Occupation: Body Guard
Voice: Booming voice
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 3000 cp. Silver pearl (110 gp).
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