Emerald In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears rags and sports a simple walking cane. Her fur, while still mostly lavender, has prominent grey streaks. She wears a mask on her face.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a pair of adventurers, Emerald grew up listening to her father's many stories. She dropped out of school before completing her studies. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She's looking for her big break.
Ideals: Optimist, Joker, Logical. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Banker
Voice: Relaxed voice
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 9 (-1) | 8 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 200 gp. Solid gold idol (200 gp).
Theriatis Lepus, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who is well dressed, constantly wearing a violet suit, blue shirt, and white tie. His hair is always cut to a buzz. He wears a mask on his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his mother and his brother before him, after school he went straight into learning to become a Bounty Hunter. He inherited the family business which he has now maintained for 2 years.
Motivation: He wants to get laid; and to be a spice merchant again
Flaws: Shy, Mundane. Bonds: Enemies, Job, Has a crush. Occupation: Bounty Hunter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 51 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Giant
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4
Possessions: 900 gp. Eye agate (16 gp). Aquamarine (1400 gp). Tourmaline (130 gp).
Jelenneth Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: She wears a simple blue robe with brown stripes complete with hood. Her attire stands in sharp contrast to her greatsword, which is beautifully polished and possesses an ornate carving of a skull on it. Her white hair is slicked back into a classic pompadour. Her brown eyes are slightly larger than normal.
Personality: She loves telling others what to do and how they should feel about things. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has built up a small fortune and can afford her own way.
Motivation: Her spouse's relatives view her with great suspicion; and nothing but the best is good enough for her
Ideals: Opinionated, Impeccable. Bonds: Rich, Family. Occupation: Knight
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 55 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 6 (-2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 4000 gp. A roughly beaten golden orb (120 gp). 1 Minor magic item. 1 Minor magic item.
Kody Altham, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His tied-back hair is silver. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is business-like. He takes instructions and follows them to the letter. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a criminal king-pin and mafia family He moved out west to avoid the crime he committed. He left for the north, certain he would find work there.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has comitted a past crime that haunts him to this day
Ideals: Professionalism, Joker. Flaws: Greedy. Bonds: Criminal record, Immigrant. Occupation: Engraver
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 58 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Abyssal, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: 150 pp. Silver chalice with lapis lazuli gems (80 gp). Silver comb with moonstones (100 gp). Black velvet mask with numerous citrines (80 gp). Gold and topaz bottle stopper cork (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eldeth Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: This woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, and sports empty pouches on her belt. She wears her hair in dreadlocks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a very good compulsive liar and kleptomaniac.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Eldeth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eldeth. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: A rival would like her out of the picture; and money/treasure
Flaws: Selfish. Bonds: Rich, Attractive, Criminal record, Immigrant. Occupation: Bather
Voice: Italian accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Dwarven, Ignan, Goblin
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 170 gp. Red-brown spinel (40 gp). Rock crystal (70 gp). Azurite (13 gp).
Gimgen Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He is bristling with hidden weapons, mostly kukris and rapiers. His hair is blonde and very short. His eyes are likewise brown.
Personality: He has always had a great fascination with Tabaxi culture. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a Junk Dealer, his mother struggled to pay the bills. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying brother.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and a strong sense of loyalty to tabaxi people
Ideals: Optimist, Gifted. Flaws: Racist. Bonds: Criminal record, Poor. Occupation: Baker
Voice: Excited and jittery
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 10)
Armor Class 10
Hit Points 31 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Dwarven, Giant
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
Possessions: 220 pp. 1 Minor magic item.
Dagger In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a worn and beaten armor. Beneath his clothing is a huge mess of scar tissue. His fur is yellow and curly. He has hazel eyes and a brown hat with a blue feather.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Dagger was born the youngest of three triplets. Dagger was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dagger decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now spends his time doing works of charity.
Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers
Ideals: Passionate, Philantrophist. Bonds: Slave, Criminal record, Family. Occupation: Guard
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Celestial, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 400 sp.
Tree In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a robe, a symbol of the sun god around her neck, and a morningstar on her belt. She keeps her lavender fur in a flapper bob. Her yellow eyes peer out from beneath her feathered brown hat.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born the only child of a wealthy merchant. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Meet up once more with her childhood friend; and she feels kind of lost in life
Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Depressed. Bonds: Adventurer. Occupation: Jeweler
Voice: Boston accent
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 14 (+2) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Undercommon, Halfling
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 210 gp. Brass mug with jade inlays (200 gp). 1 Simple lock.
Heward Franklin, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a well pressed and immaculate suit (or dress). His tied-back hair is black. His green unseeing eyes seem to look past you.
Personality: Heward wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He is skeptical of what others tell him and is slow to trust.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels threatened by others; and to reunite with his old friends
Ideals: Disciplined. Flaws: Disease, Shy. Bonds: Poor, Mentor. Occupation: Armorer
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp. 3 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!
