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NPC Generator

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Advanced [show]


Berrian Starks, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a fancy violet suit. Beneath his clothing is a huge mess of scar tissue. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.

Personality: Overbrimming with self-confidence, Berrian isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He is obsessed with his god.

History: Berrian was born the youngest of three triplets. A gifted student he started as a Hunter, but he got bored and became a Body Guard. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their daughter. He worked as a Body Guard, and he later adopted a second daughter.

Motivation: He is unsatisfied with his job.

Ideals: Impeccable. Bonds: Attractive, Slave, Religious, Family, Job. Occupation: Body Guard

Voice: Squeaky

Attributes [hide]

Berrian Starks, Male Half-Elf Cleric 5
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 9 (-1)10 (+0) 12 (+1)9 (-1)
Skills Nature +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 300 gp. Alexandrite (400 gp).


Social Check DCs


Eran Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She sports white clothing, slightly heavier than average wear. Her hair, while still mostly golden, has prominent grey streaks. She wears large thick round spectacles.

Personality: Her tongue was cut out and she uses sign language. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the south to a Crown-heir, Eran learned a great deal about her father's area of expertise. She was taken from her home at a very young age. She inherited the family business which she has now maintained for 4 years.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Joker. Flaws: Disease. Bonds: Job, Slave. Occupation: Crown-heir

Voice: Scandinavian accent

Attributes [hide]

Eran Jamjar, Female Halfling Fighter 15
Small (2'9") Halfling, Chaotic Good (CR 15)
Armor Class 14
Hit Points 136 (15d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 17 (+3)12 (+1) 13 (+1)11 (+0)
Skills Arcana +6, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 4d8-2, Ranged +8 / 4d8+3, Grapple +3

Possessions: 3000 gp. Citrine (40 gp). Moonstone (40 gp). Lapis lazuli (6 gp). Alexandrite (800 gp). Lapis lazuli (6 gp). Golden yellow topaz (800 gp). Brown-green garnet (110 gp). Red-brown spinel (110 gp). Pink pearl (110 gp). Tourmaline (110 gp). Amber (110 gp). Jade (110 gp). Amber (110 gp). 1 Medium magic item.


Social Check DCs


Ombul Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. His chestnut hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is able to make almost anything out of random pieces of junk.

History: Born in the south his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: To settle down with his crush; and meet up once more with his childhood friend

Ideals: Gifted. Bonds: Attractive, Poor, Adventurer, Has a crush. Occupation: Apothecary

Voice: Tuts and clicks tongue

Attributes [hide]

Ombul Goodbarrel, Male Halfling Paladin 5
Small (2'10") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 59 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)15 (+2) 7 (-2)10 (+0)
Skills Sleight of Hand +6, Survival +1
Senses Passive Perception 8
Languages Common, Halfling, Abyssal, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 sp.


Social Check DCs


Nim Crosis, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and has a large yellow mantle and cape that has been intricately interwoven into his pastel robe. His brown hair is lengthy. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His homeland was ravaged by war and he spent much of his life rebuilding it. He has achieved small success as a Dyer.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Antagonistic, PTSD. Bonds: Job, Mentor, Religious. Occupation: Dyer

Voice: Booming voice

Attributes [hide]

Nim Crosis, Male Half-Elf Cleric 2
Medium (5'3") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)16 (+3) 12 (+1)14 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Infernal, Auran, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 220 gp. 1 Thunderstones.


Social Check DCs


Sammal Wary, Male Tiefling [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears tight fitting clothing which further accentuates his frame. His hair is chestnut and curly. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. The war was a terrible time for him, and Sammal does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born blind and as such lacked many opportunities for work. Sammal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Depressed, Disease. Bonds: Attractive, Military, Nature. Occupation: Knight

Voice: Excited and jittery

Attributes [hide]

Sammal Wary, Male Tiefling Paladin 8
Medium (6'6") Tiefling, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 45 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)16 (+3) 13 (+1)13 (+1)
Skills History +6, Stealth +2
Senses Passive Perception 11
Languages Common, Auran, Abyssal, Gnome
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 700 gp. Rhodochrosite (6 gp). Amethyst (160 gp). Silver pearl (160 gp). Rich purple corundum (1300 gp). Deep blue spinel (1100 gp).


Social Check DCs


Arara Nailo, Female Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is light but she possesses many green ritualistic tattoos. She wears a fancy tan dress. Her red hair is braided into rings. She wears round tiny glasses practically rammed into her face.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Flattery will make her almost putty in your hands.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Merchant arts, while her father instructed her in etiquette, music and courtly manner. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She tends to her Merchant job now, and dutifully fulfills any obligations she has.

Motivation: She seems to be bored by most things; and she uses money and sex appeal to get what she needs

Ideals: Impeccable. Flaws: Selfish, Mundane. Bonds: Attractive, Rich, Job. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Arara Nailo, Female Elf Ranger 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)10 (+0) 15 (+2)12 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Euphemia Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. Her skin is fair and her fingers are delicate and long. Her red hair, when down, is lengthy. Her eyes are likewise brown.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Adept school at a young age so that she could practice her arcane talents. She has been saving her money to try and buy her sister's freedom.

Motivation: Doesn't want to be a Laborer and was forced into it by her family; and her relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Mundane, Depressed. Bonds: Family. Occupation: Laborer

Voice: Cold and demanding tone

Attributes [hide]

Euphemia Elderberry, Female Halfling Adept 2
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)9 (-1) 15 (+2)10 (+0)
Skills Acrobatics +6, Performance +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 gp. Aquamarine (600 gp). Alexandrite (600 gp). Black pearl (600 gp). 3 Tanglefoot bags.


Social Check DCs


Trail Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her fur is red, silky, and of moderate length. Her eyes are amber and she is always smoking a pipe.

Personality: Trail is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. A true patriot, Trail would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She comes from a rich western family. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has built up a small fortune and can afford her own way.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Entrepeneur, Extrovert. Bonds: Attractive, Military, Rich. Occupation: Carpenter

Voice: Sore throat, cough

Attributes [hide]

Trail Plume, Female Tabaxi Fighter 3
Medium (5'3") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)9 (-1) 10 (+0)14 (+2)
Skills Animal Handling +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 500 sp. Violet garnet (500 gp). Black pearl (500 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Chay Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a red vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his long silver hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: From birth he was tutored by a cruel and relentless mentor. Like his father and his sister before him, after school he went straight into learning to become a Beggar. He then took over the family business and is one of the better Beggar for hire.

Motivation: Further expansion of business; and he doesn't get along with people that don't share his tastes

Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Beggar

Voice: Shortens vowels

Attributes [hide]

Chay Smoothhands, Male Halfling Ranger 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 47 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills History +5, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp.


Social Check DCs

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