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NPC Generator

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Advanced [show]


Nalaed Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears tight fighting clothing, which leaves very little to the imagination. Her black hair is unkempt and raggedy. Her eyes, though not visible through her cowl, are green.

Personality: Cocky and sure of herself, she believes she is the best Performer born in the past three hundred years. She invites people to come help in her community garden.

History: Nalaed was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her childhood dream was to be a Healer, but she was a colossal failure. She used her abilities to travel the world and help people.

Motivation: Balancing her hectic life and new Performer responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Performer

Voice: Tuts and clicks tongue

Attributes [hide]

Nalaed Trueblood, Female Dwarf Aristocrat 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 17 (+3)17 (+3) 12 (+1)8 (-1)
Skills History +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Terran, Aquan
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 2000 cp.


Social Check DCs


Glim Welber, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tan collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the south to a Mortician, Glim learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and to settle down with his crush

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Has a crush. Occupation: Mortician

Voice: Gruff and masculine

Attributes [hide]

Glim Welber, Male Gnome Wizard 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)11 (+0) 18 (+4)11 (+0)
Skills Intimidation +2, Perception +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 40000 sp. Gold music box (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Kelter Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a deerstalker hat to cover his moderate length red hair. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Kelter reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.

Motivation: He has money and likes to spend it.

Flaws: Addict. Bonds: Attractive, Rich, Slave, Military. Occupation: Banker

Voice: Dark and ominous

Attributes [hide]

Kelter Reedfellow, Male Halfling Warlock 11
Small (2'10") Halfling, Lawful Good (CR 11)
Armor Class 12
Hit Points 60 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 13 (+1)8 (-1)
Skills Medicine +5, Religion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nykkan Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying copper crest a little too much giving a sharp copper color. He has red eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not trust anyone and sleeps with one eye open.

History: Born in the south to a Miller, Nykkan learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Miller. He hasn't been sleeping well lately.

Motivation: Sabotage a competitor.

Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Miller

Voice: Speaks with squeezed throat

Attributes [hide]

Nykkan Grrrmmballhyst, Male Dragonborn Monk 16
Medium (6'8") Dragonborn, Chaotic Neutral (CR 16)
Armor Class 11
Hit Points 63 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)9 (-1) 6 (-2)12 (+1)
Skills Acrobatics +6, Persuasion +6
Senses Passive Perception 8
Languages
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +6

Possessions: 700 pp. Sard (80 gp). Hematite (12 gp). Tourmaline (110 gp). Red-brown spinel (110 gp). Eye agate (12 gp). Coral (110 gp). Eye agate (12 gp). Carnelian (80 gp). White opal (1100 gp). Lapis lazuli (12 gp). Deep blue spinel (400 gp). Blue quartz (12 gp). Deep green spinel (110 gp). Star ruby (1100 gp). Smoky quartz (80 gp).


Social Check DCs


Meena Dunben, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is dressed in earthy colors with a blue and red handkerchief worn on her right side. With wild white hair. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is an amazing painter.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She is untrained/undisciplined, which makes her dangerous.

Motivation: To reunite with her absent mother; and to unite with her sister

Ideals: Gifted. Flaws: Shy, Insane. Bonds: Immigrant, In love, Family. Occupation: Interpreter

Voice: Speaks with lips pursed

Attributes [hide]

Meena Dunben, Female Gnome Adept 3
Small (3'3") Gnome, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 15 (+2)15 (+2) 6 (-2)15 (+2)
Skills Investigation +4, Medicine +0
Senses Passive Perception 8
Languages Common, Gnome, Goblin, Ignan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Pelt In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a deerstalker hat to hide his balding. This hazel eyed easterner is not easily forgotten.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He also has developed a complete distrust of the Navigator profession.

History: Born to a pair of adventurers, Pelt grew up listening to his father's many stories. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Meet up once more with his childhood friend.

Flaws: Antagonistic. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Mason

Voice: Booming voice

Attributes [hide]

Pelt In the Morning, Male Tabaxi Ranger 2
Medium (6'9") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)10 (+0) 8 (-1)12 (+1)
Skills Animal Handling +1, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 240 gp.


Social Check DCs


Moon Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'1", this woman wears pastel trousers with black and yellow striped suspenders. She wears various colorful collared shirts. She has dyed her greying yellow fur a little too much giving a sharp yellow color. This hazel eyed northerner is not easily forgotten.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She desires power and/or immortality; and she's attracted to the pc

Flaws: Racist. Bonds: Family, Religious, Adventurer, Has a crush. Occupation: Doctor

Voice: Deep voice with rolling R's

Attributes [hide]

Moon Of Spirit, Female Tabaxi Bard 1
Medium (5'1") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 10 (+0)16 (+3) 8 (-1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Auran, Gnome, Terran
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 20 gp.


Social Check DCs


Darrak Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a brown cloak and cross-gartered black stockings. He wears his hair in dreadlocks. He wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the west. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to open a new tavern; and balancing his hectic life and new spy responsibilities is difficult

Flaws: Insomniac, PTSD. Bonds: Immigrant, In love, Job. Occupation: Spy

Voice: Speaks with squeezed throat

Attributes [hide]

Darrak Bloodkith, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)14 (+2) 16 (+3)8 (-1)
Skills Insight +5, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Nithther Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'2" and muscular, this western man wears a lot of dark rich colors, with gold accents. He has scarlet crest. He has a dull look in his red eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a white middle class family as the only child. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: To find somewhere to settle down; and wants to work out more often

Ideals: Athletic, Optimist. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Cartwright

Voice: Soft and mumbly

Attributes [hide]

Nithther Yarjerit, Male Dragonborn Adept 9
Medium (6'2") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 45 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 10 (+0)12 (+1)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 900 gp. Golden yellow topaz (700 gp). Obsidian (16 gp). Black pearl (700 gp).


Social Check DCs

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