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NPC Generator

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Advanced [show]


Xanaphia Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her chestnut hair in a pixie cut. Her eyes are a pleasant gray.

Personality: She is business-like. She takes instructions and follows them to the letter. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: When she was but 6 years old her parents immigrated from the west. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is unsatisfied with her job; and expand her business

Ideals: Professionalism. Bonds: Adventurer, Immigrant, Job. Occupation: Spice Merchant

Voice: Italian accent

Attributes [hide]

Xanaphia Iranapha, Female Elf Adept 3
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1 Darkwood Buckler.


Social Check DCs


Sun Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'10". She wears a robe, a symbol of death around her neck, and a hand crossbow on her belt. She has dyed her greying beige fur a little too much giving a sharp beige color. She wears large thick round spectacles.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is harsh and unforgiving.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Miner arts, while her mother instructed her in etiquette, music and courtly manner. She has had some formal painting training, and achieved minor success. She now mingles about in high society.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Sensitive, Antagonistic. Bonds: Rich. Occupation: Miner

Voice: Middle-eastern accent

Attributes [hide]

Sun Of Ebony, Female Tabaxi Ranger 20
Medium (5'10") Tabaxi, Chaotic Neutral (CR 20)
Armor Class 10
Hit Points 107 (20d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 17 (+3)17 (+3)
Skills History +8, Investigation +8
Senses Passive Perception 13
Languages Common, Auran, Terran
Attacks Melee +7 / 5d10+1, Ranged +6 / 5d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1703333

Possessions: 3200 pp. Gold dragon comb with red garnet eye (1600 gp). Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Brass mug with jade inlays (500 gp). Gold and topaz bottle stopper cork (1600 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). A necklace of small pink pearls (3000 gp). Jeweled gold crown (4000 gp). Carved bone or ivory statuette (20 gp). Fire opal pendant on a fine gold chain (400 gp). Large well-done wool tapestry (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold and topaz bottle stopper cork (1600 gp). A silver and pearl hairclip (20 gp). Gold music box (4000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Brass mug with jade inlays (500 gp). Silver comb with moonstones (900 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Anne Ramsay, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her golden hair is lengthy and is close to two feet long. Her eyes are green and beady.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She comes from a rich eastern family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Adventurer. She has achieved small success as a Adventurer.

Motivation: She wants revenge against brigands.

Ideals: Passionate. Flaws: Ugly. Bonds: Enemies, Rich, Job. Occupation: Adventurer

Voice: Scandinavian accent

Attributes [hide]

Anne Ramsay, Female Human Wizard 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)7 (-2) 11 (+0)15 (+2)
Skills Arcana +1, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp. Chrysoprase (80 gp). Aquamarine (700 gp). Malachite (10 gp). Fiery yellow corundum (1000 gp).


Social Check DCs


Ronobe Sarcasm, Female Tiefling [Permalink]

Personal [hide]

Description: She wears just a black suit. She has wavy silver hair. Her eyes are likewise gold. Her teeth are yellowed and unaligned.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: She was born in the east. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She left for the east, certain she would find work there.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Family, Immigrant. Occupation: Sailor

Voice: German accent

Attributes [hide]

Ronobe Sarcasm, Female Tiefling Paladin 8
Medium (5'5") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 58 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)6 (-2) 12 (+1)14 (+2)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 50000 cp. Rock crystal (30 gp). Banded agate (13 gp). Alexandrite (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Werydd Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in a clean grey cloak covering her clean studded leather, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'1" when asserting herself. Her silver hair is slicked back into a classic pompadour. She wears crescent spectacles with a black brim.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Slave Trader arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now owns her own business.

Motivation: Wants to open a new tavern; and her relatives are trying to arrange a marriage

Ideals: Joker. Bonds: Religious, Rich, Job, Family. Occupation: Slave Trader

Voice: Deep voice with rolling R's

Attributes [hide]

Werydd Durthane, Female Dwarf Fighter 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills Nature +3, Stealth +0
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 230 gp. 1 Breastplate.


Social Check DCs


Hupe Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dull red sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. He is an epitome of beauty. His brown hair is cut short. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.

History: The child of northern immigrants he idolized his mother. After coming to the age of reason, Hupe took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Interpreter

Voice: Cold and demanding tone

Attributes [hide]

Hupe Stonebridge, Male Halfling Adept 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 53 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 18 (+4)11 (+0) 12 (+1)17 (+3)
Skills Investigation +3, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 8000 sp. Rhodochrosite (12 gp). Red-brown spinel (50 gp).


Social Check DCs


Trail Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his long brown fur kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Trail was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has decided he is irredeemable.

Ideals: Justice. Bonds: Attractive, Job, Criminal record. Occupation: Glassblower

Voice: Creaky witch voice

Attributes [hide]

Trail Mist, Male Tabaxi Warrior 10
Medium (6'1") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 72 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Insight +6, Religion +6
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 2000 gp. Violet garnet (800 gp). Iolite (60 gp). Sard (60 gp). Jet (150 gp). Golden yellow topaz (800 gp).


Social Check DCs


Boddynock Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an entirely blue suit with grey socks and a vest with buckled shoes. His hair is long and brown with streaks of auburn, and is pulled back with small blue clips. His beard is auburn, braided, and well cared for. His eyes are amber and catlike.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He takes great joy in being the best Marshal in town.

History: Boddynock was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was always very intelligent and has formed a secret society of specialists.

Motivation: He wants revenge against orcs; and obtaining odd cultural half-orc artifacts is his passion

Flaws: Terse, Secretive. Bonds: Job, Adventurer, Enemies. Occupation: Marshal

Voice: Uses lots of figures of speech

Attributes [hide]

Boddynock Tarkelby, Male Gnome Barbarian 7
Small (3'3") Gnome, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 93 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 20 (+5)13 (+1) 8 (-1)10 (+0)
Skills Athletics +5, Survival +2
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gell Van Es, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally shirtless and showing off his tattooed chest. His hair, while still mostly blonde, has prominent grey streaks. His eyes are violet and he is always smoking a pipe.

Personality: He never swears and excessively uses polite adverbs when speaking. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Ideals: Optimist, Persistence, Gifted. Bonds: Criminal record, Family. Occupation: Shoemaker

Voice: Posh accent

Attributes [hide]

Gell Van Es, Male Half-Orc Druid 5
Medium (5'4") Half-Orc, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)16 (+3) 11 (+0)8 (-1)
Skills Medicine +3, Performance +2
Senses Passive Perception 10
Languages Common, Orc, Ignan, Undercommon, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 800 gp. Golden yellow topaz (500 gp). Rhodochrosite (10 gp). Zircon (70 gp). Eye agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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