Duvamil Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her white hair is still thick. She has violet eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born into a rich family. Her parents enrolled her in a Wizard school at a young age so that she could practice her arcane talents. She has built up a small fortune and can afford her own way.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Job, Rich. Occupation: Scribe
Voice: Hissing voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Auran, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Nella Law, Female Half-Orc [Permalink]
Personal [hide]
Description: This malnourished woman is dressed in an above average manner. Her brown hair is knotted and matted. She has a tattooed face.
Personality: Calm and collected, she is a well trained Hunter. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A freak accident while working with her Map Maker mother left her crippled. She ran away from her former home and has been making her living as a Hunter for the past few years.
Motivation: Balancing her hectic life and new Hunter responsibilities is difficult; and expand her business
Flaws: Disease. Bonds: Attractive, Poor, Job, Military. Occupation: Hunter
Voice: Rolls R's
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Good (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 600 gp. 1 Chain shirt. 1 Full Plate.
Rimple Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: 3'8" and muscular, this southern man wears rags and sports a simple walking cane. His black hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the south. Rimple abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Athletic. Flaws: Insane. Bonds: Poor, Attractive, Adventurer, Immigrant. Occupation: Stableman
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 17 (+3) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +5
Possessions: 200 gp.
Nordak Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, brown, dusty cloak. He keeps his long silver hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised in a island tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nordak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Gnomish compassion; and a deep hatred of dire rats
Ideals: Fighting. Flaws: Racist, Secretive. Bonds: Immigrant, Attractive, Nature. Occupation: Architect
Voice: French accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 4)
Armor Class 9
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 11 (+0) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 400 gp. 1 Minor magic item.
Criella Enigma, Female Tiefling [Permalink]
Personal [hide]
Description: She wears green painted combat armor at almost all times. She keeps her long black hair kept up in a rat tail. Her black eyes dart from person to person.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Spy mother left her crippled. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and she feels kind of lost in life
Flaws: Depressed, Shy, Disease, Insomniac. Occupation: Junk Dealer
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 5 (-3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 150 gp.
Sapply Beren, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a custom-built plate barding that's adorned with tan lining and desert motifs, and a wedding ring on his right hand. His red hair is cut short with large spiked bangs in the front. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy and tries to find solutions quickly.
History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is greedy; and money/treasure
Ideals: Joker. Flaws: Lazy. Bonds: In love, Rich, Religious. Occupation: Animal Trainer
Voice: Pronounces O like U
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 18 (+4) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 6000 sp.
Beleth Agony, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 5'10", this woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears a broad hat to hide her balding. Her skin is flawless and her black eyes scan people very quickly.
Personality: She dislikes all the random violence that takes place in the west. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: She was always a brilliant, if unscrupulous mind. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by illithids. Beleth was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: She is not mentally stable, and does not behave rationally; and she wants revenge against illithids
Ideals: Pacifist, Logical. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Actor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 6000 cp.
Fistula Kimberly, Female Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is generally shirtless and showing off her tattooed chest. She has shaved her head bald. Her eyes are hazel.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Fistula was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Adventurer, Job. Occupation: Farmer
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 61 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 18 (+4) | 6 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gnarsh Colton, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'10", this man is wearing a long, white, dusty cloak. He has moderate length black hair. He wears a mask on his face.
Personality: He dislikes all the random violence that takes place in the south. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To settle down with his crush; and retire the richest man in the south
Ideals: Pacifist, Artistic, Entrepeneur. Bonds: Attractive, Has a crush. Occupation: Mercenary
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 9)
Armor Class 12
Hit Points 39 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Gnome, Abyssal
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1600 gp.
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Their contribution stands as a beacon of hope for all adventurers!
