Ridaro Hanali, Female Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears blue leather gloves, a blue jacket, and tight pants. Her silver hair is lengthy. She is very pretty but has cold, dead eyes.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born to a poor family in the city she treasured whatever gifts she got. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ridaro took refuge in the old dungeon and found the beat up greatsword and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Disciplined, Justice. Bonds: Attractive, Poor, Nature. Occupation: Unemployed
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 60 pp. Lapis lazuli (11 gp). Amethyst (120 gp). Golden yellow topaz (1000 gp). Moonstone (40 gp).
Arara Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she dresses well, wearing blue shirts, loose pants, and blazers most of the time. She has dyed her greying silver hair a little too much giving a sharp silver color. She has a dull look in her blue eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Arara reached her early adolescence her Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now mingles about in high society.
Motivation: She is compelled to act according to her religious beliefs.
Flaws: Depressed. Bonds: Attractive, Religious, Rich, Military. Occupation: Weaver
Voice: Relaxed voice
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 7)
Armor Class 13
Hit Points 23 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 10000 sp.
Roger Berkeley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a well pressed and immaculate suit (or dress). He wears a broad hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: Always inclined to offer people food he seems plenty friendly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He comes from a rich western family. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He has gone from town to town working and never settling down anywhere, but has fallen for a local Server. He hasn't told them the truth, but wants to settle down with them.
Motivation: To reunite with his old friends; and he wants to get laid
Ideals: Philantrophist. Flaws: Racist. Bonds: Has a crush, Adventurer, Rich. Occupation: Bricklayer
Voice: Dutch accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 13 (+1) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp. Pink pearl (130 gp).
Vrondiss Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a rose on it. He has styled his blue crest well, parting it to the left. His eyes are gold and he is always smoking a pipe.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Vrondiss is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: The child of a Barber, who enjoyed hunting, Vrondiss was taken on many hunting expeditions. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to have a good time and be beloved; and his spouse's relatives view him with great suspicion
Ideals: Optimist. Flaws: PTSD. Bonds: Attractive, Family, Nature. Occupation: Engraver
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 5 (-3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 10000 cp. 2 Alchemist’s fire.
Pikar Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears dark leathers with embroidery. He keeps his long auburn hair kept up in a rat tail. He has green eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Pikar was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. Pikar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To share knowledge with the world; and he wants to meet his childhood hero
Ideals: Justice, Philantrophist, Logical. Bonds: Poor, Adventurer. Occupation: Unemployed
Voice: Speaks in third person
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 25 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Rosalind Dukakis, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet collared shirt and green skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She has a moderate pudge and is not very fit. She sports a flattop hair cut. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She feeds upon the attention of others.
History: Rosalind was born with her father's beautiful face. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She ran away from her former home and has been making her living as a Bounty Hunter for the past few years.
Motivation: Wants a kiss; and she's attracted to the pc
Flaws: Terse, Fearful. Bonds: Attractive, Job, Has a crush. Occupation: Bounty Hunter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 8)
Armor Class 10
Hit Points 42 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 17 (+3) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Elven, Infernal, Gnoll, Celestial
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: Aquamarine (1100 gp). Malachite (14 gp). Jade (50 gp). 1 Minor magic item.
Gale In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 6'2". He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his orange fur in a pixie cut. He has blue eyes.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Gale lived on a farm with his mother, near the main road leading to a nearby town. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He is currently in port desperately looking for someone to get him out; and a strong sense of loyalty to gnomish people
Ideals: Joker. Flaws: Racist. Bonds: Family, Rich, Slave. Occupation: Dyer
Voice: Indian accent
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 14)
Armor Class 12
Hit Points 116 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Ignan, Goblin
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +3
Possessions: 1000 gp. Sard (40 gp). Smoky quartz (40 gp). Jet (100 gp). Obsidian (10 gp). 1 Medium magic item.
Gubrash Yeardley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a font of random trivia from the lore and stories he has discovered
History: Gubrash was born in the west. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To share knowledge with the world; and money/treasure
Ideals: Logical, Persistence. Flaws: Terse. Bonds: Attractive. Occupation: Sculptor
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Evil (CR 5)
Armor Class 11
Hit Points 19 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
Possessions: 200 gp.
Pallabar Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and typically wears a sleeveless long coat of deep tan leather and dull white iron scale mail. His brown hair is cut short. He has gray eyes.
Personality: Pallabar wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He is a great chef.
History: Born to a pair of adventurers, Pallabar grew up listening to his father's many stories. He worked as a nervous Scribe and found it very stressful. In the meantime he has taken over work as a Scribe and occasionally as a mercenary.
Motivation: His spouse's relatives view him with great suspicion; and wants to open a new tavern
Ideals: Disciplined, Gifted. Bonds: Adventurer, Job, Family. Occupation: Scribe
Voice: Italian accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 38000 sp. Silver pearl (160 gp). Emerald (600 gp). Jade (160 gp). 1 Chain shirt. 1 Half-Plate. 1 Breastplate.
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Their contribution stands as a beacon of hope for all adventurers!
