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NPC Generator

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Advanced [show]


Pikar Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He wears an entirely red suit with brown socks and a vest with buckled shoes. His black hair and beard is wavy and long. His gray unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. As long as the job gets done he does not care how it got done.

History: Born in the south his family was never financially stable. When Pikar reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Professionalism. Flaws: Disease. Bonds: Poor, Military. Occupation: Blacksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Pikar Deephollow, Male Halfling Ranger 5
Small (3'2") Halfling, Chaotic Good (CR 5)
Armor Class 15
Hit Points 15 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 10 (+0)12 (+1) 10 (+0)16 (+3)
Skills Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Pushkrimp Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'9" western man, he wears a black coat over a green low-cut shirt, and a broad hat upon his head. With bright red hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He pushes his goals aggressively. He is also a coward if confronted.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by illithids. Pushkrimp was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he feels threatened by others

Ideals: Optimist. Flaws: Fearful, Greedy. Bonds: Religious, Enemies. Occupation: Locksmith

Voice: pre-pubescent

Attributes [hide]

Pushkrimp Tatum, Male Half-Orc Rogue 7
Medium (6'9") Half-Orc, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 56 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 17 (+3)15 (+2) 14 (+2)15 (+2)
Skills Arcana +5, Deception +5
Senses Passive Perception 12
Languages Common, Orc, Celestial, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 50000 cp. Silver comb with moonstones (100 gp). Silver comb with moonstones (100 gp). Old masterpiece painting (600 gp). Jeweled anklet (2000 gp).


Social Check DCs


Damien Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'4", this man wears a red armored body suit, with a simple brown line shooting up and back down. His red hair is unkempt and raggedy. He has a dull look in his amber eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Damien grew up listening to his mother's many stories. He found a children's book about a Halfling Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Since then, he has sought to make the best of life.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural halfling artifacts is his passion

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Architect

Voice: Boston accent

Attributes [hide]

Damien Fastfoot, Male Halfling Barbarian 3
Small (3'4") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 34 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)16 (+3) 14 (+2)8 (-1)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Elven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Chay Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. His golden hair is cut short. His eyes are likewise green. His teeth are white and perfect.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was always a brilliant, if unscrupulous mind. Through the years after Chay was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Chay's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Logical. Flaws: Antagonistic, Insane. Bonds: Attractive. Occupation: Brewer

Voice: Speaks with lips pursed

Attributes [hide]

Chay Greenbottle, Male Halfling Rogue 11
Small (2'11") Halfling, Neutral Evil (CR 11)
Armor Class 14
Hit Points 45 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)12 (+1) 7 (-2)16 (+3)
Skills Intimidation +7, Nature +5
Senses Passive Perception 8
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nora Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'2" has a big stupid grin on her face most of the time. She dresses like a well dressed Healer does. Her brown hair is unkempt and raggedy. Her gray eyes lackadaisically let the world flow into them.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born to a Fletcher, her mother struggled to pay the bills. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Healer work with an outfit from a few towns over. Healer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Healer.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly, Terse. Bonds: Job, Poor. Occupation: Healer

Voice: Deep voice with rolling R's

Attributes [hide]

Nora Silveraxe, Female Dwarf Bard 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)10 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 320 gp. 1 Crowbar.


Social Check DCs


Zedaar Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man wears a black wide-brimmed hat and black clothes. He wears a colorful flower in his white crest. His skin is flawless and his gold eyes scan people very quickly.

Personality: Confrontational and typically high on some drug or another. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: From birth he was tutored by a cruel and relentless mentor. Like his mother and his brother before him, after school he went straight into learning to become a Soapmaker. He's since become an addict/alcoholic.

Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult; and he is unsatisfied with his job

Flaws: Addict, Hedonist. Bonds: Poor, Attractive, Mentor, Job. Occupation: Soapmaker

Voice: Loud with bravado

Attributes [hide]

Zedaar Daardendrian, Male Dragonborn Expert 2
Medium (6'3") Dragonborn, Neutral Good (CR 2)
Armor Class 7
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Arcana +3, Performance +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0

Possessions: 900 sp. 1 Half-Plate.


Social Check DCs


Left-Handed Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a long, brown, dusty cloak. She keeps her lavender fur in a flapper bob. Her hazel eyes are passionate and lively.

Personality: She acts crazy and hedonistic. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: She was born at the edge of vast plains. There was a wharf not far from home where she often wandered off to fish. Due to her spouse's obsession with being a Slave Trader they were divorced and she won custody of their daughter. She worked as a Guard, and she later adopted a second daughter.

Motivation: Marry her brother to traveling adventurers.

Flaws: Hedonist, Racist. Bonds: Nature, Family. Occupation: Guard

Voice: Spits words with contempt

Attributes [hide]

Left-Handed Of World, Female Tabaxi Adept 1
Medium (6'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 4 (-3)13 (+1)
Skills Religion +4, Stealth +3
Senses Passive Perception 7
Languages Common, Giant, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 130 gp. Tiger eye turquoise (9 gp).


Social Check DCs


Serpent Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her cinnamon fur is braided into rings. Her blue eyes dart from person to person to random spaces in the air.

Personality: Serpent is depressed about a lot of things. She tends to be a nihilist. She is frequently practicing swordplay.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Entrepeneur, Logical. Flaws: Depressed, Insane. Bonds: Military. Occupation: Mason

Voice: Uses sign language

Attributes [hide]

Serpent Hummingbird, Female Tabaxi Wizard 4
Medium (4'9") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)15 (+2) 15 (+2)15 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common, Abyssal, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 43000 sp. Violet garnet (400 gp). Fiery yellow corundum (900 gp).


Social Check DCs


Adrik Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a brown vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his brown boots flare out at the collars. His brown hair and beard is wavy and long. His eyes, though not visible through his cowl, are amber.

Personality: While he acts the brute, he is far gentler than he would appear. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Blacksmith, but he was a colossal failure. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: Someone believes him a fraud; and he wants nothing more than to rejoin the army

Ideals: Fighting, Gifted. Bonds: Enemies, Job, Military. Occupation: Adventurer

Voice: Timid voice

Attributes [hide]

Adrik Bloodkith, Male Dwarf Expert 3
Medium (4'0") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)14 (+2) 11 (+0)15 (+2)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 sp.


Social Check DCs

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