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NPC Generator

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Advanced [show]


Pâsh Stratford, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a lot of dark rich colors, with gold accents. His tied-back hair is black. His otherwise smooth face is marked with small tiny scars.

Personality: While he acts the brute, he is far gentler than he would appear. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Unemployed and found it very stressful. He became a Unemployed soon after.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Fighting. Bonds: Attractive, Immigrant, Job, Rich. Occupation: Unemployed

Voice: Speaks with squeezed throat

Attributes [hide]

Pâsh Stratford, Male Half-Orc Monk 3
Medium (6'3") Half-Orc, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)5 (-3) 6 (-2)4 (-3)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Masterwork Musical instrument. 1 Magnifying glass.


Social Check DCs


Arumawann Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in an above average manner. He has a very tight haircut. His half smiles and blue eyes are beguiling and draw you in.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a small toy that he constantly fidgets with.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Arumawann was born on a far northern mountains where he grew up under the tutelage of his father, an expert Gardener. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic, Addict. Bonds: Attractive, Immigrant. Occupation: Gardener

Voice: French accent

Attributes [hide]

Arumawann Tarkelby, Male Gnome Ranger 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)13 (+1) 17 (+3)13 (+1)
Skills History +3, Insight +5
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 gp. 1 Chain shirt.


Social Check DCs


Balam Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fitting clothing which further accentuates his frame. His silver hair is still thick. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: When he was but 7 years old his parents immigrated from the south. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant, Military. Occupation: Carpenter

Voice: Russian accent

Attributes [hide]

Balam Lithe, Male Tiefling Bard 13
Medium (6'7") Tiefling, Chaotic Good (CR 13)
Armor Class 11
Hit Points 78 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)18 (+4) 9 (-1)7 (-2)
Skills Intimidation +2, Survival +3
Senses Passive Perception 9
Languages Common, Druidic, Goblin, Giant, Gnoll
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day163333200

Possessions: 900 pp. Brown-green garnet (70 gp). Blue quartz (8 gp). Rose (80 gp). 1 Medium magic item.


Social Check DCs


Gormogord Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a white shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has a very tight haircut. He has violet eyes and a white hat with a tan feather.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His mother raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business; and money/treasure

Ideals: Athletic, Fighting. Bonds: Job, Nature, Rich. Occupation: Sage

Voice: Forgets to breathe while speaking

Attributes [hide]

Gormogord Swiftwhistle, Male Halfling Druid 9
Small (3'0") Halfling, Lawful Evil (CR 9)
Armor Class 14
Hit Points 58 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Elven
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1300 gp.


Social Check DCs


Elysande Huxley, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She is well dressed, constantly wearing a brown suit, red shirt, and grey tie. She has a long white ponytail with little hanging trinkets. Her eyes are violet and she is always smoking a pipe.

Personality: Calm and collected, she is a well trained Unemployed. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Balancing her hectic life and new Unemployed responsibilities is difficult; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Nature, Slave. Occupation: Unemployed

Voice: Old Prospector

Attributes [hide]

Elysande Huxley, Female Human Barbarian 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 29 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)7 (-2) 11 (+0)15 (+2)
Skills Acrobatics +1, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +4

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Portia Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'1" has a big stupid grin on her face most of the time. She dresses like a well dressed Servant does. She wears a feathered hat to cover her moderate length golden hair. Her skin is flawless and her blue eyes scan people very quickly.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Portia was raised in a hard working conservative environment. Her childhood dream was to be a Herbalist, but she was a colossal failure. She has gone from town to town working and never settling down anywhere, but has fallen for a local Herbalist. She hasn't told them the truth, but wants to settle down with them.

Motivation: Sabotage a competitor; and expand her business

Ideals: Optimist. Flaws: Depressed. Bonds: Job, Attractive, Has a crush. Occupation: Servant

Voice: Slow speaker

Attributes [hide]

Portia Quickstep, Female Halfling Paladin 2
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)14 (+2) 11 (+0)16 (+3)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Auran, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 250 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Silent Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 6'5" and is a bit bulky. She is very muscular particularly in the legs. She prefers to wear pastel clothing when she does not wear armor. She wears her yellow fur down. Her eyes are yellow and catlike.

Personality: Prone to second guessing herself, she comes off as nervous. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Silent abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Logical. Flaws: Shy. Bonds: Military, Adventurer, Criminal record. Occupation: Junk Dealer

Voice: Scratchy, weak

Attributes [hide]

Silent Thundercloud, Female Tabaxi Aristocrat 6
Medium (6'5") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 17 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 7 (-2)11 (+0) 9 (-1)13 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 50000 cp.


Social Check DCs


Alice Erenaeth, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'5". She prefers to wear yellow clothing when she does not wear armor, and her gloved hand is found clutching a glaive. She wears her black hair down. Her fierce green eyes like to dwell on things.

Personality: Prone to second guessing herself, she comes off as nervous. She feeds upon the attention of others.

History: The child of eastern immigrants she idolized her mother. She found a children's book about a Half-Elf Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better trade route.

Motivation: Someone believes her a fraud; and revenge

Flaws: Shy. Bonds: Attractive, Immigrant, Adventurer, Enemies. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Alice Erenaeth, Female Half-Elf Commoner 5
Medium (5'5") Half-Elf, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 15 (+2)16 (+3) 16 (+3)15 (+2)
Skills Investigation +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Goblin, Terran, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 40000 cp. Tourmaline (60 gp). White pearl (60 gp).


Social Check DCs


Oriff Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a robe, a symbol of death around her neck, and a hand crossbow on her belt. Her red hair is styled in orderly dreadlocks. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is a Bellfounder first and foremost. She believes firmly that knowledge should be universal. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. Like her mother and her sister before her, after school she went straight into learning to become a Bellfounder. She then took over the family business and is one of the better Bellfounder for hire.

Motivation: Retire the richest woman in the east; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Entrepeneur. Bonds: Job, Religious, Enemies. Occupation: Bellfounder

Voice: Hard of hearing, loud

Attributes [hide]

Oriff Durthane, Female Dwarf Monk 6
Medium (3'9") Dwarf, Lawful Evil (CR 6)
Armor Class 14
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 12 (+1)12 (+1) 11 (+0)11 (+0)
Skills Athletics +3, Insight +3
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 900 gp. Emerald (900 gp). Moss agate (14 gp). Citrine (20 gp). Chalcedony (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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