Tervaround Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: She wears a simple tan robe with yellow stripes complete with hood, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'0" when asserting herself. Her red hair is lengthy and is close to two feet long. She is baby faced.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born to a criminal king-pin and mafia family Tervaround was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Tervaround decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Due to her spouse's obsession with being a Junk Dealer they were divorced and she won custody of their daughter. She worked as a Bricklayer, and she later adopted a second daughter.
Motivation: Someone believes her a fraud; and her spouse's relatives view her with great suspicion
Ideals: Justice. Bonds: Family, Criminal record, Enemies. Occupation: Bricklayer
Voice: Eastern European accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp.
Sarah Kitchur, Female Human [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She carries a battered scythe and tarnished ceremonial dagger as well. Her auburn hair is lengthy. Her eyes, though not visible through her cowl, are brown.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Animals are drawn to her, and she is able to talk to them.
History: Sarah was raised in a hard working conservative environment. Brilliant and gifted she never wanted to apply herself. She now owns her own business.
Motivation: Expand her business; and she desires power and/or immortality
Ideals: Fighting, Optimist, Gifted. Bonds: Adventurer, Job. Occupation: Doctor
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 15 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 pp. Coral (120 gp).
Skûn Jacobs, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. He has silver hair. He has several tiny jet earrings on each ear.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He comes from a rich northern family. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic, Optimist. Bonds: Rich, Has a crush, Adventurer. Occupation: Interpreter
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 37 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 11000 sp.
Hadwisa Beitz, Female Human [Permalink]
Personal [hide]
Description: An older woman who wears suspenders and brown workpants. Her shirt is green, and she wears a heavy brown leather apron most of the time, she is not a threatening figure. Her black hair is singed and shortened. She has gleaming, smiling violet eyes.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born at the edge of vast mountains. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Some 9 years later her spouse died after the birth of her son. Heartbroken, Hadwisa never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: Wishes to resurrect an old love; and to prove her worth to the world
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Nature, In love. Occupation: Sculptor
Voice: Spits and sputters
Attributes [hide]
Medium (4'10") Human, Neutral Good (CR 9)
Armor Class 8
Hit Points 61 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 18 (+4) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Gnoll, Terran
Attacks Melee +2 / 3d4-1, Ranged +1 / 3d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 10000 sp. Freshwater pearl (6 gp). Deep blue spinel (500 gp). Chrysoprase (80 gp). Star rose quartz (80 gp). Violet garnet (500 gp). Blue quartz (6 gp). Rose (80 gp). Violet garnet (500 gp).
Rurik Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears skinny pants and wears a grey and violet robe with the hood down. His chestnut hair is thinning but still full. His hazel eyes are slightly larger than normal.
Personality: He will rave to anyone who will listen. Further he is a bit of a stoner and is frequently out of it.
History: He served in the navy to pay for his family's outstanding loans. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better trade route.
Motivation: He's repulsed by the PC; and obtaining odd cultural human artifacts is his passion
Flaws: Insane, Addict, Antagonistic. Bonds: Military, Adventurer. Occupation: Map Maker
Voice: Farmer accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 2000 cp.
Bryseis Integrity, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears tattered old clothes. She has silver hair. She wears a mask on her face.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Bryseis was born the youngest of three triplets. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: An old rival family wants her found.
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Bricklayer
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 18 (+4) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Aquan, Sylvan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Pyxrin Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is dressed in earthy colors with a black and green handkerchief worn on her left side. She keeps her green crest in a pixie cut. She tend to wears goggles to shield her eyes.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was raised in a forest tribe. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Hunter. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pyxrin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Expand her business.
Ideals: Fighting. Bonds: Enemies, Nature, Job. Occupation: Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 130 gp.
Thea Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: This woman stands a little under 3'0" and is a bit bulky. She is very muscular particularly in the legs. She wears light armors faded through time and improper care. Her auburn hair is thinning but still full. Her face is scarred and worn.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Gifted from a young age, Thea studied abroad. After coming to the age of reason, Thea took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. After a long history of fighting, Thea and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and retire the richest woman in the east
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Occupation: Ruler
Voice: Timid voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 64 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Infernal, Goblin
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +7
Possessions: 800 gp. Alexandrite (200 gp). Peridot (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pelaios Frailty, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black collared shirt and tan pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt, and carries crossbows. His hair is greying and his face has many wrinkles. He has gleaming, smiling gold eyes.
Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. He is obsessed with finding treasure.
History: Pelaios was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's in love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: PTSD. Bonds: Has a crush, Adventurer, Family. Occupation: Dyer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 18 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 7 (-2) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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