Barbena Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her golden hair is lengthy. Her gray eyes are slightly larger than normal.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the west to a Miner, Barbena learned a great deal about her mother's area of expertise. She moved from fad to fad and when she turned 15 she discovered music. She now owns her own business.
Motivation: Many dire rats want her driven away.
Ideals: Artistic. Bonds: Poor, Family, Enemies, Job. Occupation: Miner
Voice: Raspy
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Melee.
Dee Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears dull white sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sickle, just in case. Her black hair is heavily combed to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: Dee is depressed about a lot of things. She tends to be a nihilist. She never wears the same outfit twice, unless she absolutely has to.
History: Born to a poor family in the city she treasured whatever gifts she got. Dee was born on a far northern desert where she grew up under the tutelage of her father, an expert Hunter. She left for the north, certain she would find work there.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic. Flaws: Depressed. Bonds: Poor, Immigrant. Occupation: Hunter
Voice: Farmer accent
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 73 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 18 (+4) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Infernal
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 1000 gp. Citrine (40 gp). Azurite (7 gp).
Verin Revulsion, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman is dressed in earthy colors with a green and blue handkerchief worn on her left side. Her hair is black, silky, and of moderate length. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Verin was born with her mother's beautiful face. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Due to her spouse's obsession with being a Sculptor they were divorced and she won custody of their daughter. She worked as a Hunter, and she later adopted a second daughter.
Motivation: She is greedy.
Bonds: Attractive, Family, Rich, In love. Occupation: Hunter
Voice: Raspy
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Good (CR 12)
Armor Class 7
Hit Points 62 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +1 / 3d10-3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 300 pp. Blue star sapphire (1300 gp). White opal (1300 gp). Blue star sapphire (1300 gp). Jet (100 gp). Aquamarine (200 gp). Violet garnet (200 gp). Jade (100 gp). Coral (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Burto Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses well, wearing white shirts, loose pants, and blazers most of the time. His blonde hair is knotted and matted. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He receives visions of the future at random moments
History: He was born into a rich family. After coming to the age of reason, Burto took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Joker, Gifted. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Laborer
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 15 (+2) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Giant, Ignan, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Moon Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white fur is braided into rings. His otherwise smooth face is marked with small tiny scars.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stylist arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He left for the east, certain he would find work there.
Motivation: Find a way to reverse the transformation of his sister; and expand his business
Bonds: Job, Military, Rich, Immigrant, Family. Occupation: Stylist
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 700 gp. Golden yellow topaz (1000 gp). Lapis lazuli (16 gp). Moonstone (50 gp). 1 Minor magic item. 1 Minor magic item.
Herleva Brandon, Female Human [Permalink]
Personal [hide]
Description: 4'9" and lanky with angular features, she is an attractive figure. She is wearing a long, grey cloak. Her red hair is kept up in a ponytail inside a feathered hat. She tend to wears goggles to shield her eyes.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. From there she went from mercenary job to mercenary job. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: She wants revenge against goblins; and several ex partners dislike her way of doing things and want revenge
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Religious, Enemies. Occupation: Spy
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp. Bloodstone (60 gp).
Duvamil Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is dressed in a clean blue cloak covering her clean studded leather. She has no hair. Her eyes are violet and she is always smoking a pipe.
Personality: Confrontational and typically high on some drug or another. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was an athlete and attended two major summer competitions. She never won. She's since become an addict/alcoholic.
Motivation: Wants to work out more often; and she is currently in port desperately looking for someone to get her out
Ideals: Athletic. Flaws: Ugly, Addict, Antagonistic. Bonds: Slave. Occupation: Priest
Voice: Speaks with a cold
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 14)
Armor Class 13
Hit Points 80 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 5000 gp. A delicate brass dragon egg (50 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (700 gp). A delicate silver chain set with a tourmaline (50 gp). Embroidered and bejeweled glove (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Brass mug with jade inlays (200 gp). Solid gold idol (300 gp). 1 Medium magic item.
Elama Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: She wears tattered old clothes. She is physically well-built. Her golden hair has been sun bleached extensively. Her eyes are brown and she is always smoking a pipe.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a logical person and will generally grow upset if things defy logic and science.
History: Born to a Seamstress, her father struggled to pay the bills. She moved from fad to fad and when she turned 15 she discovered painting. Now she works as a painting tutor during her time off.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Logical, Artistic. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Glassblower
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Deep blue spinel (800 gp). Violet garnet (800 gp). 1 Alchemist’s fire.
Chassath Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and likes to wear ponchos typically of a light green in addition to tight pants. Her silver crest, when down, is lengthy. She has a dull look in her red eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was born into a rich family. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She got money to start a business from the gang present in town. She is greatly indebted to them.
Motivation: She is not mentally stable, and does not behave rationally; and seeks redemption
Flaws: Depressed, Insane. Bonds: Criminal record, Rich, Debt. Occupation: Weaver
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 11)
Armor Class 12
Hit Points 57 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: 2800 gp. Jeweled anklet (4000 gp).
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Their contribution stands as a beacon of hope for all adventurers!