Osah Rapture, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears black trousers with tan and brown striped suspenders. She wears various colorful collared shirts, and sports empty pouches on her belt. Her hair is short and brown. Her eyes are likewise red. Her teeth are yellowed and unaligned.
Personality: She loves telling others what to do and how they should feel about things. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Osah was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has been saving her money to try and buy her sister's freedom.
Motivation: An old rival family wants her found.
Ideals: Opinionated. Flaws: Ugly. Bonds: Family, Poor, Mentor. Occupation: Barkeep
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: Sard (20 gp). Golden yellow topaz (1600 gp). Violet garnet (1600 gp). Red spinel (150 gp). 1 Holy water. 3 Alchemist’s fire. 2 Acid flasks.
Nimble Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman wears a faded coat and loose pants complete with deerstalker hat and is in decent physical shape. Her beige fur is unkempt and raggedy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born to a poor family in the city she treasured whatever gifts she got. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She is searching for what she claims is her rightful reward.
Motivation: Meet up once more with her childhood friend; and human compassion
Flaws: Ugly, Insomniac, Racist. Bonds: Poor, Adventurer. Occupation: Courier
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 47 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Draconic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1 Minor magic item.
Donaar Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing left arm. He is well dressed, constantly wearing a black suit, green shirt, and blue tie. He sports a flattop crest cut. He has several tiny topaz earrings on each ear.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Donaar lived on a farm with his father, near the main road leading to a nearby town. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has built up a small fortune and can afford his own way.
Motivation: Wants to raise his children well.
Bonds: Rich, Job, Family, Religious. Occupation: Hunter
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 10 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 9 (-1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. Zircon (80 gp). Sardonyx (80 gp). 1 Minor magic item.
Taklinn Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 3'11" and is wearing a perfectly clean shirt and pair of pants. His right hand appears badly burned and disfigured. He keeps his long silver hair kept up in a rat tail. He has a dull look in his hazel eyes.
Personality: He is calm most of the time but flees social interaction. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born on a small isolated farm. He helped his father out around the business and became quite the natural. He tends to his Barrister job now, and dutifully fulfills any obligations he has.
Motivation: To be a Mason again; and sabotage a competitor
Ideals: Justice. Flaws: Shy. Bonds: Attractive, Nature, Job. Occupation: Barrister
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 1 Disguise kit.
Ermina Ramsey, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a fancy grey dress. She has moderate length golden hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Flattery will make her almost putty in your hands.
History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. Since then, she has sought to make the best of life.
Motivation: Wants to work out more often; and to get a good night's sleep
Ideals: Athletic, Optimist. Flaws: Insomniac, Selfish. Bonds: Attractive, Nature. Occupation: Butcher
Voice: Creaky witch voice
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 7 (-2) | 6 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 6000 cp.
Gynk Berkeley, Female Half-Orc [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she is wearing a long, white, dusty cloak. Her brown hair is wavy and long. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born into a rich family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She became a Cook soon after.
Motivation: Money/treasure.
Flaws: Secretive. Bonds: Attractive, Job, Rich. Occupation: Cook
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 12)
Armor Class 11
Hit Points 106 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 17 (+3) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Orc, Auran, Celestial
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
Possessions: 3000 gp. Fire opal (1300 gp). Golden yellow topaz (1200 gp). Tourmaline (50 gp). Golden yellow topaz (1200 gp). Sard (70 gp). Zircon (70 gp). Jade (50 gp). Fire opal (1300 gp). Brown-green garnet (50 gp). Rock crystal (70 gp).
Jarsali Tao, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She tends to wear a large yellow jacket. Her long blonde hair is drawn into a two foot long braid. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She uses divination through singing.
History: A powerful necromancer made her what she is. While studying, she fell in love. They married and had a daughter. She has recently gotten a pet goose that steals things from people.
Motivation: A rival would like her out of the picture; and she has decided she is irredeemable
Ideals: Athletic, Gifted. Bonds: Attractive, Criminal record, Mentor, In love. Occupation: Locksmith
Voice: Squeaky
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 370 gp. White opal (600 gp). Brown-green garnet (110 gp).
Dalgal Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He carries with him a set of longbows on his belt, each one with a ruby on the hilt. He is bald on top and has large blonde tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: A rival would like him out of the picture.
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Criminal record. Occupation: Locksmith
Voice: Low range voice
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 170 gp. 1 Good lock.
Aramil Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'7". He very much looks the part of a Mortician. His golden hair is styled in orderly dreadlocks. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Aggressive, abrasive, and angry, Aramil embodies much of what other species detest in the Half-Elves. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Mortician and found it very stressful. He ran away from his former home and has been making his living as a Mortician for the past few years.
Motivation: Sabotage a competitor; and he's repulsed by the pc
Flaws: Addict, Antagonistic, Impulsive. Bonds: Job, Slave. Occupation: Mortician
Voice: Spits and sputters
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp.
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