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NPC Generator

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Advanced [show]


Oda Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her white hair is still thick. Her otherwise smooth face is marked with small tiny scars.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: A powerful necromancer made her what she is. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against giants

Ideals: Disciplined. Bonds: Attractive, Enemies, Mentor. Occupation: Spice Merchant

Voice: American accent

Attributes [hide]

Oda Fabblestabble, Female Gnome Sorcerer 3
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 sp.


Social Check DCs


Creega Halsey, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears a white shirt with thin brown vertical stripes and tan pants, and sports empty pouches on her belt. She keeps her golden hair in a pixie cut. This green eyed northerner is not easily forgotten.

Personality: Eccentric and domineering, Creega will drive conversation. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Creega lived on a farm with her father, near the main road leading to a nearby town. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Sage kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is compelled to act according to her religious beliefs; and marry her brother to traveling adventurers

Ideals: Extrovert, Gifted. Bonds: Family, Criminal record, Religious. Occupation: Sage

Voice: Dutch accent

Attributes [hide]

Creega Halsey, Female Half-Orc Commoner 4
Medium (5'4") Half-Orc, Neutral Evil (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)9 (-1) 9 (-1)13 (+1)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Loopmottin Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: 3'1" and muscular, this southern woman is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft green waves gently in the breeze. Her white hair is braided into rings. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She will rave to anyone who will listen. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is untrained/undisciplined, which makes her dangerous.

Motivation: She has money and likes to spend it.

Ideals: Athletic. Flaws: Insane, Disease. Bonds: Rich, Attractive. Occupation: Spice Merchant

Voice: French accent

Attributes [hide]

Loopmottin Boondiggles, Female Gnome Cleric 4
Small (3'1") Gnome, Chaotic Good (CR 4)
Armor Class 8
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 17 (+3)13 (+1) 12 (+1)19 (+4)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 600 gp.


Social Check DCs


Trey Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is dressed in a clean yellow cloak covering his clean studded leather. With a patchy auburn beard and wild auburn hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Justice, Persistence. Flaws: Shy. Bonds: Rich. Occupation: Bounty Hunter

Voice: pre-pubescent

Attributes [hide]

Trey Wilmont, Male Half-Elf Warrior 5
Medium (5'10") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 200 gp.


Social Check DCs


Jocelyn Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a brown tunic with white highlights, and long grey pants that bunch up around his shoes. His moppish golden hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with his god.

History: He was born in the east, but his parents moved at a very young age to the north. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: Regain custody of his son; and marry his brother to traveling adventurers

Flaws: Antagonistic. Bonds: Religious, Immigrant, Adventurer, Family. Occupation: Cartwright

Voice: Indian accent

Attributes [hide]

Jocelyn Huckabee, Male Human Cleric 2
Medium (5'10") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)12 (+1) 10 (+0)13 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 230 gp. 1 Masterwork studded leather.


Social Check DCs


Eldon Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. He carries with him a set of longswords on his belt, each one with a jet on the hilt. He wears his silver hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he's looking for his big break

Ideals: Fighting, Joker. Bonds: Attractive, Adventurer, Religious. Occupation: Adventurer

Voice: Breathy voice

Attributes [hide]

Eldon Maekkelferce, Male Gnome Bard 14
Small (3'6") Gnome, Neutral Good (CR 14)
Armor Class 14
Hit Points 99 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)11 (+0) 16 (+3)11 (+0)
Skills Acrobatics +8, Stealth +8
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343

Possessions: 6000 gp. Alexandrite (300 gp). Golden yellow topaz (300 gp). Bloodstone (60 gp). Aquamarine (300 gp). Azurite (10 gp). Black pearl (300 gp). Rock crystal (60 gp). Golden pearl (60 gp). Malachite (10 gp). Aquamarine (300 gp). Violet garnet (300 gp). 1 Medium magic item.


Social Check DCs


Elizabeth Spalding, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her golden hair is slicked back into a classic pompadour. Her brown eyes peer out from beneath her small grey hat.

Personality: Elizabeth speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Elizabeth is combative with any and all who dare try her patience in the slightest.

History: She was born into a rich family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has built up a small fortune and can afford her own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Impeccable, Justice. Bonds: Rich. Occupation: Cartwright

Voice: Raspy

Attributes [hide]

Elizabeth Spalding, Female Human Paladin 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)11 (+0) 16 (+3)11 (+0)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Agnes Holland, Female Half-Elf [Permalink]

Personal [hide]

Description: This western woman wears a violet vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her violet boots flare out at the collars. Her clothes are grease stained in places. She keeps her long brown hair kept up in a rat tail. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is overprotective of those who hire her services. She does not trust anyone and sleeps with one eye open.

History: Born to a poor family in the city she treasured whatever gifts she got. A few years later when the south was not economically sound they moved to her current location. She left for the west, certain she would find work there.

Motivation: To get a good night's sleep.

Flaws: Addict, Insomniac. Bonds: Poor, Immigrant, Guardian. Occupation: Cartwright

Voice: Cold and demanding tone

Attributes [hide]

Agnes Holland, Female Half-Elf Commoner 6
Medium (4'10") Half-Elf, Lawful Good (CR 6)
Armor Class 12
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 12 (+1)10 (+0)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Aquan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 3000 sp. Fire opal (700 gp). Bloodstone (50 gp). Jet (50 gp). 1 Minor magic item.


Social Check DCs


Anastrianna Madden, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, and carries shortbows. Her red hair is greying along the sides and has receded to reveal a widow's peak. She has green eyes.

Personality: She speaks before she thinks and is too direct. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born to a criminal king-pin and mafia family She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: She has comitted a past crime that haunts her to this day; and she feels that her past leaves her morally obligated to help

Ideals: Fighting. Flaws: Impulsive, Insane. Bonds: Rich, Criminal record. Occupation: Herbalist

Voice: Booming voice

Attributes [hide]

Anastrianna Madden, Female Half-Elf Aristocrat 5
Medium (4'10") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Orc, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: A life-sized copper and silver statuette of a cockatrice. (40 gp). Carved bone or ivory statuette (40 gp). Finely wrought small gold bracelet (40 gp). 1 Minor magic item.


Social Check DCs

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