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NPC Generator

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Advanced [show]


Pelt Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her white fur is thinning but still full. She wears a mask on her face.

Personality: She is fixated on the number 15. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born a particularly ugly child, much to the horror of her parents. She has had some formal painting training, and achieved minor success. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Artistic. Flaws: Insane, Antagonistic, Ugly. Bonds: Rich. Occupation: Tailor

Voice: Jamaican accent

Attributes [hide]

Pelt Of Wine, Female Tabaxi Monk 6
Medium (4'8") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)8 (-1) 17 (+3)16 (+3)
Skills Persuasion +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 110 pp. Hematite (5 gp). Onyx (40 gp). Malachite (5 gp).


Social Check DCs


Portia Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: This light-skinned female very much looks the part of a Beggar. She is tall, broad shouldered and powerfully built. She has shaved her head bald. She tend to wears goggles to shield her eyes.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born in a small island village. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She tends to her Beggar job now, and dutifully fulfills any obligations she has.

Motivation: To be a Architect again; and balancing her hectic life and new beggar responsibilities is difficult

Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Nature, Mentor. Occupation: Beggar

Voice: Spanish accent

Attributes [hide]

Portia Glenfellow, Female Halfling Sorcerer 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 7 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)8 (-1) 17 (+3)10 (+0)
Skills Acrobatics +5, Survival +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Andraste Hanali, Female Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear blue pants and tee shirts. She wears a colorful flower in her red hair. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born several months after her mother was called into army service. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Andraste fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Military. Occupation: Knight

Voice: Mumbles to self between sentences

Attributes [hide]

Andraste Hanali, Female Elf Expert 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 12 (+1)15 (+2) 9 (-1)17 (+3)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 9
Languages Common, Elven, Druidic, Giant
Attacks Melee +1 / 1d8-1, Ranged +7 / 1d8+5, Grapple +5

Possessions: 1 Darkwood Buckler. 1 Banded mail.


Social Check DCs


Nedda Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears dark leathers with embroidery, and sports empty pouches on her belt. Her blonde hair is drawn into a tight pony tail with a cross scrunchie. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is almost excessively polite to everyone, even when angry. She works hard and plays hard.

History: She was born in the north, but her parents moved at a very young age to the west. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has comitted a past crime that haunts her to this day; and seeks redemption

Flaws: Shy, Hedonist. Bonds: Immigrant, Rich, Criminal record. Occupation: Shoemaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nedda Bigheart, Female Halfling Expert 2
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)9 (-1) 14 (+2)12 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1800 sp. Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). A small bag of saffron. (80 gp). 1 Half-Plate.


Social Check DCs


Silaqui Osav, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her white hair is wavy and long. She wears a mask on her face.

Personality: She is a Masseuse first and foremost. She believes firmly that knowledge should be universal. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born the only child of a wealthy merchant. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Masseuse. She inherited the family business which she has now maintained for 6 years.

Motivation: She would like to get married and retire.

Ideals: Fighting, Athletic, Entrepeneur. Bonds: Job, Has a crush. Occupation: Masseuse

Voice: Low rumbling, strings words together

Attributes [hide]

Silaqui Osav, Female Half-Elf Adept 1
Medium (5'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)17 (+3) 15 (+2)14 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Giant, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 110 gp. Blue quartz (12 gp).


Social Check DCs


Cask Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a custom-built plate barding that's adorned with pastel lining and desert motifs, he is not a threatening figure. He has dyed his greying orange fur a little too much giving a sharp orange color. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He misses his home and complains about the freezing weather, even in summer.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He was granted druidic powers by his dying sister.

Motivation: Doesn't want to be a Bounty Hunter and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Opinionated, Gifted, Athletic. Bonds: Immigrant, Family. Occupation: Bounty Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Cask Prim Posies, Male Tabaxi Cleric 8
Medium (5'9") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)5 (-3) 14 (+2)7 (-2)
Skills Acrobatics +7
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: Fire opal (500 gp). Jet (120 gp). Bloodstone (20 gp). Aquamarine (300 gp). Chrysoberyl (120 gp). Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rûkdûg Oakley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears bulky white painted plate armor. His white hair, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not believe in violence as a means to an end. He is a dedicated Gardener but believes his peers are too gung-ho.

History: Sold as a small child to a brothel owner, Rûkdûg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is a bit of a kleptomaniac

Ideals: Joker, Pacifist. Bonds: Attractive, Mentor, Immigrant. Occupation: Gardener

Voice: Speaks fast with a slight lisp

Attributes [hide]

Rûkdûg Oakley, Male Half-Orc Ranger 3
Medium (5'10") Half-Orc, Neutral Good (CR 3)
Armor Class 7
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 13 (+1)11 (+0) 13 (+1)15 (+2)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 9000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gimble Ningel, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, but even with his fine clothing he looks run-down. He has shaved his head bald. His face is scarred and worn.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Gimble grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their daughter. He worked as a Farmer, and he later adopted a second daughter.

Motivation: He wants to get laid; and he's looking for his big break

Flaws: Ugly, Shy. Bonds: Has a crush, Adventurer, Family. Occupation: Farmer

Voice: Cold and demanding tone

Attributes [hide]

Gimble Ningel, Male Gnome Cleric 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)15 (+2) 10 (+0)12 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome, Orc, Celestial
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Sannl Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears just a brown suit. She is bald on top and has large blonde tufts of hair around her ears. Her amber eyes dart from person to person to random spaces in the air.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She also hits on women, regardless of circumstances.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Sannl took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has gone from town to town working and never settling down anywhere, but has fallen for a local Beggar. She hasn't told them the truth, but wants to settle down with them.

Motivation: She wants to get laid; and wants her loneliness to end

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Has a crush. Occupation: Spice Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Sannl Eversharp, Female Dwarf Warlock 6
Medium (3'9") Dwarf, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 44 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)12 (+1) 9 (-1)11 (+0)
Skills Athletics +5, Nature +4
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 100 gp. Sard (30 gp). Eye agate (13 gp). Aquamarine (900 gp).


Social Check DCs

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