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NPC Generator

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Advanced [show]


Naal Sibilans, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a long golden beard, and similarly colored long hair. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He plays an instrument quite well.

History: He was born several months after his mother was called into army service. When Naal reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town working and never settling down anywhere, but has fallen for a local Merchant. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love; and wants his loneliness to end

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Rich, Military, Has a crush. Occupation: Slave Trader

Voice: Deep voice with rolling R's

Attributes [hide]

Naal Sibilans, Male Half-Elf Paladin 8
Medium (5'2") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 57 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)15 (+2) 15 (+2)11 (+0)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uthemar Amastacia, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears long strands of ruby and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has moderate length golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. When he's not drinking or sleeping the drinks off, he's doing painting.

History: His father raised him in a mountain cabin. Uthemar was born on a far southern desert where he grew up under the tutelage of his mother, an expert Interpreter. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Artistic. Bonds: Rich, Immigrant, Attractive, Nature. Occupation: Interpreter

Voice: growls and snarls, animalistic

Attributes [hide]

Uthemar Amastacia, Male Elf Rogue 10
Medium (5'4") Elf, Neutral Good (CR 10)
Armor Class 14
Hit Points 17 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 6 (-2)14 (+2) 10 (+0)11 (+0)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Elven, Auran, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 900 gp. White opal (1000 gp). Violet garnet (1500 gp). Zircon (80 gp).


Social Check DCs


Emeny Bradley, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her top hat is riddled with cuts and holes. She has a tattooed face.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is obsessed with finding treasure.

History: From birth she was tutored by a cruel and relentless mentor. Emeny abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now spends her time doing works of charity.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Adventurer, Mentor. Occupation: Mason

Voice: Jittery and nervous

Attributes [hide]

Emeny Bradley, Female Human Bard 2
Medium (6'1") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)17 (+3) 17 (+3)10 (+0)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Aquan, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 310 gp.


Social Check DCs


Trail Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red fur has been sun bleached extensively. His eyes are copper and catlike.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He is lazy and tries to find solutions quickly.

History: Trail was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Lazy. Bonds: Attractive. Occupation: Miner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trail Fang, Male Tabaxi Sorcerer 8
Medium (6'6") Tabaxi, Chaotic Good (CR 8)
Armor Class 9
Hit Points 30 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Athletics +4, History +5
Senses Passive Perception 11
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 900 gp. Obsidian (7 gp). Alexandrite (1200 gp). Golden pearl (130 gp). Golden yellow topaz (1200 gp). Rose (30 gp). Deep green spinel (130 gp).


Social Check DCs


Baradad Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears light armors faded through time and improper care. He wears a colorful flower in his brass crest. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Baradad and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he's in love

Ideals: Passionate. Flaws: Addict, Antagonistic. Bonds: Attractive. Occupation: Apothecary

Voice: Aggressive tone

Attributes [hide]

Baradad Caavylteradyn, Male Dragonborn Barbarian 6
Medium (6'8") Dragonborn, Neutral Evil (CR 6)
Armor Class 11
Hit Points 63 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Trym Jacobs, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, constantly wearing a grey suit, black shirt, and white tie. His black hair, when down, is lengthy. His blue unseeing eyes seem to look past you.

Personality: He is happy with his job as a Barkeep. He turns his eye from what people do, preferring to live and let live. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Trym grew up listening to his mother's many stories. He worked as a nervous Barkeep and found it very stressful. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Athletic, Opinionated. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Barkeep

Voice: Sleepy voice

Attributes [hide]

Trym Jacobs, Male Human Rogue 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 13 (+1)17 (+3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp. Golden pearl (110 gp).


Social Check DCs


Hupe Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, typically a more casual-formal manner. He wears his silver hair up in a very large beehive style do. This amber eyed northerner is not easily forgotten.

Personality: He snorts whenever he laughs or is feeling confident. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his brother recently and the two have been together since.

Motivation: Wishes to resurrect an old love; and an old rival family wants him found

Flaws: Shy. Bonds: Attractive, Immigrant, Family, In love. Occupation: Merchant

Voice: Stutters

Attributes [hide]

Hupe Jamjar, Male Halfling Paladin 16
Small (3'2") Halfling, Neutral Good (CR 16)
Armor Class 13
Hit Points 84 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)9 (-1) 8 (-1)15 (+2)
Skills Performance +7, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 800 pp. Black pearl (1500 gp). Iolite (20 gp). Violet garnet (1500 gp). Star rose quartz (20 gp). Black pearl (1500 gp). Chrysoberyl (150 gp). Rock crystal (20 gp). Iolite (20 gp). Carnelian (20 gp). Red spinel (150 gp). Lapis lazuli (10 gp). Black pearl (1500 gp). Citrine (20 gp). Alexandrite (1500 gp). Black pearl (1500 gp). Bloodstone (20 gp). Aquamarine (1500 gp). Bloodstone (20 gp). Freshwater pearl (10 gp). Iolite (20 gp). Jet (150 gp). 1 Medium magic item.


Social Check DCs


Gomory Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a yellow tunic with blue highlights, and long green pants that bunch up around his shoes. He is an epitome of beauty. His red hair is smooth and relatively long. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Gomory lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Map Maker mother left him crippled. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC; and to unite with his brother

Ideals: Justice. Flaws: Addict, Antagonistic, Disease. Bonds: Attractive, Family. Occupation: Barber

Voice: Soft and mumbly

Attributes [hide]

Gomory Hildenman, Male Half-Elf Warrior 5
Medium (5'7") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)11 (+0) 14 (+2)7 (-2)
Skills Arcana +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp. Jasper (30 gp). Banded agate (9 gp). Deep green spinel (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pelt Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and yellow pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his gray fur up. He wears crescent spectacles with a black brim.

Personality: He is very quiet and rarely speaks above a whisper. The war was a terrible time for him, and Pelt does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He loathes his own lifestyle.

Flaws: Shy, Depressed. Bonds: Attractive, Military. Occupation: Banker

Voice: Jamaican accent

Attributes [hide]

Pelt Blossom, Male Tabaxi Adept 10
Medium (6'10") Tabaxi, Lawful Good (CR 10)
Armor Class 10
Hit Points 36 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)11 (+0) 16 (+3)12 (+1)
Skills Athletics +4, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 1100 gp. Rhodochrosite (14 gp). Citrine (60 gp). Golden yellow topaz (500 gp). Deep green spinel (90 gp). Blue quartz (14 gp). Tiger eye turquoise (14 gp). Fiery yellow corundum (800 gp).


Social Check DCs

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