Thradal Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his greataxe. He wears a feathered hat to cover his moderate length red hair. He wears a mask on his face.
Personality: He can speak with the recently deceased. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has since lost track of the people in his past.
Motivation: Regain custody of his son.
Ideals: Athletic, Gifted. Bonds: Family, Religious. Occupation: Blacksmith
Voice: Sensual and smooth
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 19 (+4) | 13 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1800 sp.
Mordai Music, Male Tiefling [Permalink]
Personal [hide]
Description: This man dresses in collared shirts and wears a proper scarf over his head. He is muscular with a powerful set of arms. His dark red hair has been sun bleached extensively. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: This man loves music and to teach people music more than just about anything. He invites people to come help in his community garden.
History: He was born on a small isolated farm. He has had some formal music training, and achieved minor success. He now spends his time doing works of charity.
Motivation: He wants revenge against dire rats.
Ideals: Artistic, Philantrophist. Flaws: Addict. Bonds: Nature, Enemies. Occupation: Miller
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 12)
Armor Class 11
Hit Points 22 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 200 pp. Eyepatch with mock eye of sapphire and moonstone (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Gold and topaz bottle stopper cork (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). 1 Minor magic item.
Fabien Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His skin is fair and his fingers are delicate and long. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce brown eyes like to dwell on things.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Fabien was born in the south. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered dancing. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Doesn't want to be a Stableman and was forced into it by his family.
Ideals: Optimist, Persistence, Artistic. Bonds: Family. Occupation: Stableman
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Undercommon, Auran, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 4000 cp. Jasper (20 gp).
Arumawann Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This man wears blue leather gloves, a blue jacket, and tight pants. He is muscular with a powerful set of arms. He sports a long chestnut beard, and similarly colored long hair. His fierce brown eyes like to dwell on things.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Flattery will make him almost putty in your hands.
History: Born to a pair of adventurers, Arumawann grew up listening to his father's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To prove his worth to the world; and he has comitted a past crime that haunts him to this day
Flaws: Depressed, Selfish, Impulsive. Bonds: Adventurer, Criminal record. Occupation: Hunter
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 44 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Dell Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: She is lean but muscular and is wearing a tight red one piece outfit complete with pants, hood, and a cape. She has styled her black hair well, parting it to the right. She has gleaming, smiling gray eyes.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Dell studied abroad. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She is searching for what she claims is her rightful reward.
Motivation: She doesn't get along with people that don't share her tastes; and she wants to meet her childhood hero
Ideals: Gifted, Entrepeneur, Impeccable. Flaws: Terse. Bonds: Adventurer. Occupation: Roofer
Voice: Jamaican accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 45 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Aquan
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wymar Barlow, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He carries with him a set of axes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His golden hair is styled in orderly dreadlocks. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Wymar was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his absent mother
Ideals: Fighting, Opinionated. Flaws: Addict, Shy. Bonds: Attractive. Occupation: Baker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 9 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Peridot (20 gp).
Veit Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. His red hair is cut jaggedly and amateurishly. He has a dull look in his green eyes.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He has all his life been fascinated with painting.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has been a successful dealer in antiques buying low and selling high.
Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion
Ideals: Artistic, Entrepeneur. Flaws: Ugly, PTSD. Bonds: Rich, Family. Occupation: Farmer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Donella Nackle, Female Gnome [Permalink]
Personal [hide]
Description: This fat eastern woman has a bulbous nose and is wearing a long, blue, dusty cloak. Her skin is also unnaturally pale. With wild brown hair. She has several tiny sapphire earrings on each ear.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is obsessed with a lost civilization.
History: She served in the navy to pay for her family's outstanding loans. She has chosen to use the inheritance that was left to her frivolously. She has achieved small success as a Map Maker.
Motivation: She wants to meet her childhood hero.
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Adventurer, Military, Job. Occupation: Map Maker
Voice: High pitched, excited
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 71 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
Possessions: 4000 gp. Blue quartz (15 gp). Obsidian (15 gp). Golden yellow topaz (1400 gp). Azurite (15 gp). Tiger eye turquoise (15 gp). Golden yellow topaz (1400 gp). Peridot (80 gp). Hematite (15 gp). Lapis lazuli (15 gp). Jet (110 gp). Deep blue spinel (1400 gp). Black pearl (1400 gp). Eye agate (15 gp). Azurite (15 gp). 1 Medium magic item.
Norkruuth Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is dressed in an above average manner. His blue crest is thinning but still full. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Norkruuth was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Attractive, In love. Occupation: Tanner
Voice: Timid voice
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 9)
Armor Class 9
Hit Points 55 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1200 gp. Aquamarine (1300 gp). Azurite (11 gp). Brown-green garnet (140 gp). Moss agate (11 gp).
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Their contribution stands as a beacon of hope for all adventurers!
