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NPC Generator

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Advanced [show]


Tûhorn Badger, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is braided into rings. His skin is flawless and his brown eyes scan people very quickly.

Personality: Prone to second guessing himself, he comes off as nervous. He is able to fit into much smaller and tighter spaces than normal.

History: The child of a Architect, who enjoyed hunting, Tûhorn was taken on many hunting expeditions. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To reunite with his absent father; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Weaver

Voice: Pirate accent

Attributes [hide]

Tûhorn Badger, Male Half-Orc Warrior 4
Medium (5'9") Half-Orc, Neutral Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 10 (+0)9 (-1)
Skills Animal Handling +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Lapis lazuli (9 gp). 1 Darkwood Buckler. 1 Half-Plate. 1 Breastplate. 1 Masterwork studded leather.


Social Check DCs


Traki Jordan, Male Half-Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is short and black. His eyes are a pleasant brown.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of a Architect, who enjoyed hunting, Traki was taken on many hunting expeditions. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Logical. Flaws: Ugly, Sensitive. Bonds: Nature, Criminal record. Occupation: Navigator

Voice: Irish accent

Attributes [hide]

Traki Jordan, Male Half-Elf Cleric 4
Medium (5'3") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Giant, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 100 gp.


Social Check DCs


Hunter Serge, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His skin is fair and his fingers are delicate and long. He wears a wide-brimmed hat to cover his moderate length silver hair. He has gleaming, smiling blue eyes.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Half-Elf Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Dwarven compassion; and he'd like to take his coworkers down a peg

Flaws: Racist. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Layabout

Voice: Smoker's lung

Attributes [hide]

Hunter Serge, Male Half-Elf Adept 8
Medium (5'10") Half-Elf, Neutral Evil (CR 8)
Armor Class 10
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)15 (+2) 10 (+0)9 (-1)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Moonstone (40 gp). Citrine (40 gp). Amber (160 gp). Chrysoberyl (160 gp). Jade (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Senteq Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'5", this man is renowned for his bright blue suits and hats. He keeps his white hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Jeweler, who enjoyed hunting, Senteq was taken on many hunting expeditions. Cursed with vampirism at a very young age, Senteq has worked very hard to control his curse. He has set out to sabotage the competition.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and further expansion of business

Ideals: Logical. Flaws: Disease. Bonds: Job, Nature, Criminal record. Occupation: Beggar

Voice: Pronounces O like U

Attributes [hide]

Senteq Fapplestamp, Male Gnome Warrior 2
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)11 (+0) 11 (+0)13 (+1)
Skills Nature +2, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Tyna Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: She wears a fancy red dress. She has a slight overbite and is overall scrawny. Her golden hair is greying along the sides and has receded to reveal a widow's peak. She has gray eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. From her teen years she was always beautiful and desirable, so people have always doted on her. By chance she met her sister recently and the two have been together since.

Motivation: To unite with her sister; and several ex partners dislike her way of doing things and want revenge

Ideals: Optimist, Gifted. Bonds: Attractive, Family, Enemies. Occupation: Engraver

Voice: Excited and jittery

Attributes [hide]

Tyna Cherrycheeks, Female Halfling Ranger 6
Small (2'9") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)14 (+2) 7 (-2)12 (+1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 8
Languages Common, Halfling, Infernal, Aquan
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nuthra Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears green leather gloves, a green jacket, and tight pants. She has black crest. She wears round tiny glasses practically rammed into her face.

Personality: She can speak with the recently deceased. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her family was turned out during the war. She and her family wandered west to less war torn lands. Recently she has begun working with bootleggers and crooks.

Motivation: She's attracted to the PC.

Ideals: Gifted. Flaws: PTSD. Bonds: Has a crush, Criminal record. Occupation: Crown-heir

Voice: American accent

Attributes [hide]

Nuthra Tiammanthyllish, Female Dragonborn Paladin 3
Medium (6'7") Dragonborn, Lawful Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 9 (-1)15 (+2) 8 (-1)10 (+0)
Skills Athletics +6, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Infernal, Draconic
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. 1 Masterwork Musical instrument. 1 Superior lock. 1 Disguise kit.


Social Check DCs


Jarsali Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with tan colored cloaks and clothing. She wears her auburn hair up in a very large beehive style do. Her brown eyes dart from person to person.

Personality: She never swears and excessively uses polite adverbs when speaking. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her first spouse was a Sellsword, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She became a Marshal soon after.

Motivation: Many gnolls want her driven away; and she is unsatisfied with her job

Ideals: Optimist. Bonds: Family, Military, Job, Enemies. Occupation: Marshal

Voice: Speaks fast with a slight lisp

Attributes [hide]

Jarsali Iranapha, Female Elf Sorcerer 2
Medium (5'5") Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)5 (-3) 10 (+0)10 (+0)
Skills Deception +2, Investigation -1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1900 sp.


Social Check DCs


Faral Gyula, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of the four houses of cards around her neck, and a whip on her belt. She has a moderate pudge and is not very fit. Her red hair is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She exudes charisma. She is a tour de force of persuasion. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in a small village she learned the ways of the warrior from her father. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: She wants to meet her childhood hero; and she is terrified, and will act out of fear

Ideals: Fighting. Flaws: Fearful, PTSD. Bonds: Attractive, Adventurer. Occupation: Marshal

Voice: Laughs frequently while speaking

Attributes [hide]

Faral Gyula, Female Half-Elf Expert 2
Medium (5'0") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)7 (-2) 12 (+1)17 (+3)
Skills Performance +5, Religion +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 390 gp.


Social Check DCs


Sarah Nash, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has wavy brown hair. She wears round tiny glasses practically rammed into her face.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Sarah was born the youngest of three triplets. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has since lost track of the people in her past.

Motivation: Her spouse's relatives view her with great suspicion; and marry her brother to traveling adventurers

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Family, Mentor. Occupation: Bricklayer

Voice: Voice breaks

Attributes [hide]

Sarah Nash, Female Human Commoner 6
Medium (5'10") Human, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 1000 gp. Brown-green garnet (160 gp). Rose (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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