Aldous Hardy, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He carries with him a set of pickaxes on his belt, each one with a amethyst on the hilt. His silver hair is smooth and relatively long. This violet eyed southerner is not easily forgotten.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also has developed a complete distrust of the Mayor profession.
History: Aldous was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He worked as a nervous Detective and found it very stressful. He has dedicated himself to building a better village for his children.
Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and he wants to meet his childhood hero
Ideals: Fighting, Impeccable. Bonds: Job, Poor, Adventurer. Occupation: Detective
Voice: Nasally tone
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 100 gp. Carnelian (20 gp). Tiger eye turquoise (8 gp). Deep blue spinel (1000 gp). Iolite (20 gp). 1 Masterwork Common Ranged Weapon.
Five In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Adventurer. Her feathered hat is riddled with cuts and holes. Her fierce amber eyes like to dwell on things.
Personality: She has always had a great fascination with Half-Elven culture. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Five was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Five took refuge in the large cave and found the beat up morningstar and armor she uses now. She now spends her time doing works of charity.
Motivation: She has passion for adventuring and risk; and half-elven compassion
Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Job, Nature, Adventurer. Occupation: Adventurer
Voice: Smoker's lung
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Good (CR 8)
Armor Class 14
Hit Points 58 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 500 gp. Malachite (16 gp).
Theirastra Petrie, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. Her white hair is lengthy. Her eyes, though not visible through her cowl, are gray.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is lazy and tries to find solutions quickly.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an apprentice working in her mother's forge. Since then, she has sought to make the best of life.
Motivation: Doesn't want to be a Tailor and was forced into it by her family; and to unite with her brother
Ideals: Optimist. Flaws: Lazy. Bonds: Attractive, Job, Rich, Family. Occupation: Tailor
Voice: Smooth and feminine
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 45 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Gnoll, Terran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 700 gp. Jet (160 gp).
Emma Acton, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a worn and beaten armor. Her top hat is riddled with cuts and holes. Her eyes, though not visible through her cowl, are green.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: She served in the navy to pay for her family's outstanding loans. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has never given up on her music dream.
Motivation: Doesn't want to be a Baker and was forced into it by her family; and marry her sister to traveling adventurers
Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Family, Military. Occupation: Baker
Voice: Scottish accent
Attributes [hide]
Medium (4'10") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 82 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 13 (+1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Undercommon
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
Possessions: 2800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theirastra Selevarun, Female Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses in collared shirts and wears a proper scarf over her head. She wears a deerstalker hat to cover her moderate length blonde hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She takes great joy in being the best Stableman in town.
History: Born in a small village she learned the ways of the warrior from her mother. A gifted student she started as a Bounty Hunter, but she got bored and became a Stableman. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business; and she's repulsed by the pc
Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Job. Occupation: Stableman
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 16 (+3) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Elven, Terran, Giant, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 160 gp.
Blendaeth Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: She is typically in her Miller uniform. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her blue crest, when down, is lengthy. She is baby faced.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She also hits on women, regardless of circumstances.
History: Born in the south to a Miller, Blendaeth learned a great deal about her mother's area of expertise. Like her mother and her sister before her, after school she went straight into learning to become a Miller. She has gone from town to town working and never settling down anywhere, but has fallen for a local Engraver. She hasn't told them the truth, but wants to settle down with them.
Motivation: She has a crush on the local Engraver; and sabotage a competitor
Ideals: Passionate. Bonds: Job, Attractive, Has a crush. Occupation: Miller
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 46 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Sylvan, Elven, Aquan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Eleanor Willoughby, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many yellow ritualistic tattoos. She dresses like a well dressed Ruler does. Her moppish red hair is in a traditional bowl cut. Her eyes are green and she is always smoking a pipe.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She also hits on women, regardless of circumstances.
History: Eleanor hails from a village terrorized by giants. In her 14th year, her parents were killed by a giants raid, leaving Eleanor alone in the world. After a stint in an orphanage, she was adopted. She then took over the family business and is one of the better Ruler for hire.
Motivation: Sabotage a competitor; and nothing but the best is good enough for her
Ideals: Impeccable. Bonds: Job, Has a crush, Enemies. Occupation: Ruler
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 1000 cp.
Az-Adar Ansley, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is dressed in earthy colors with a white and black handkerchief worn on his right side. He has dyed his greying brown hair a little too much giving a sharp brown color. His fierce hazel eyes like to dwell on things.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Az-Adar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Az-Adar and his spouse have recently divorced.
Motivation: He has a crush on the local Body Guard.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Has a crush, Adventurer. Occupation: Tailor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Druidic, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 20000 cp. Red garnet (120 gp). Violet garnet (900 gp).
Gilkass Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a green and tan handkerchief worn on her right side. Her long scarlet crest is drawn into a two foot long braid. She has red eyes and a green hat with a tan feather.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Gilkass was born the youngest of three triplets. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gilkass took refuge in the large cave and found the beat up sickle and armor she uses now. Days after completing her studies, news broke out that her hometown was attacked by goblins. Gilkass was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: She wants revenge against goblins; and money/treasure
Bonds: Family, Enemies, Nature, Rich. Occupation: Map Maker
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 200 gp. Black pearl (1400 gp).
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