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NPC Generator

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Advanced [show]


Veit Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of morningstars on his belt, each one with a amber on the hilt. He has a small bristly mustache and wavy auburn hair. His hazel eyes dart from person to person.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult he joined a group advocating for an improvement in Dwarven conditions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Halfling compassion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated. Flaws: Racist, Mundane. Bonds: Attractive. Occupation: Animal Trainer

Voice: Irish accent

Attributes [hide]

Veit Lutgehr, Male Dwarf Ranger 9
Medium (3'11") Dwarf, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 74 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)14 (+2) 13 (+1)10 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Celestial
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Just what you see.


Social Check DCs


Malmûg Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear flannel. His red hair is still thick. His gray eyes dart from person to person.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Malmûg is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to a criminal king-pin and mafia family Through the years after Malmûg was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Malmûg's father didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Antagonistic. Bonds: Attractive, Family, Criminal record. Occupation: Cook

Voice: Sore throat, cough

Attributes [hide]

Malmûg Marley, Male Half-Orc Monk 3
Medium (6'1") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)16 (+3) 13 (+1)15 (+2)
Skills Acrobatics +0, Animal Handling +3
Senses Passive Perception 11
Languages Common, Orc, Giant, Auran, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Quilla Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is generally shirtless and showing off her tattooed chest. Her white hair has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a minor phobia of water and hates getting wet.

History: Quilla hails from a village terrorized by orcs. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She loathes her own lifestyle; and she feels threatened by others

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful, Depressed. Bonds: Immigrant, Enemies. Occupation: Jeweler

Voice: Booming voice

Attributes [hide]

Quilla Tarkelby, Female Gnome Bard 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 17 (+3)15 (+2) 10 (+0)14 (+2)
Skills History +4, Stealth +1
Senses Passive Perception 10
Languages Common, Gnome, Auran, Giant
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 600 gp. Onyx (80 gp). Deep green spinel (130 gp). 4 Holy water. 7 Acid flasks. 1 Smokesticks. 4 Holy water.


Social Check DCs


Shedinn Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. His scarlet crest is heavily combed to the left. He wears large thick round spectacles.

Personality: Always inclined to offer people food he seems plenty friendly. A true patriot, Shedinn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born blind and as such lacked many opportunities for work. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Military, Rich. Occupation: Map Maker

Voice: Spits words with contempt

Attributes [hide]

Shedinn Argenthrixus, Male Dragonborn Aristocrat 7
Medium (6'7") Dragonborn, Neutral Evil (CR 7)
Armor Class 12
Hit Points 70 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)16 (+3) 11 (+0)17 (+3)
Skills Religion +6, Stealth +5
Senses Passive Perception 10
Languages Common, Undercommon, Draconic, Goblin
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 8000 sp.


Social Check DCs


Guy Badger, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. He is tall, broad shouldered and powerfully built. He sports a flattop hair cut. His eyes are green and he is always smoking a pipe.

Personality: He loves telling others what to do and how they should feel about things. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was always a brilliant, if unscrupulous mind. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Being a Actor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Opinionated, Logical. Flaws: Insane. Bonds: Rich, Criminal record. Occupation: Actor

Voice: French accent

Attributes [hide]

Guy Badger, Male Human Paladin 2
Medium (6'1") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 12 (+1)17 (+3)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common, Goblin, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 sp. 6 Acid flasks.


Social Check DCs


Târz Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his club. His head has been shaved. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a small toy that he constantly fidgets with.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Addict. Occupation: Map Maker

Voice: Deep voice with rolling R's

Attributes [hide]

Târz Anderton, Male Half-Orc Aristocrat 2
Medium (6'1") Half-Orc, Lawful Good (CR 2)
Armor Class 8
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 12 (+1)11 (+0) 11 (+0)15 (+2)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +2

Possessions: 100 gp. 1 Simple lock.


Social Check DCs


Reirak Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: 4'0" and muscular, this western man wears silk and lounges about seductively. His hair is short and brown. His brown unseeing eyes seem to look past you.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has all his life been fascinated with dancing.

History: He was born blind and as such lacked many opportunities for work. He has had some formal dancing training, and achieved minor success. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Flaws: Disease, Shy. Bonds: Attractive. Occupation: Locksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Reirak Trueblood, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)11 (+0) 8 (-1)12 (+1)
Skills Arcana +2, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1700 sp. 1 Masterwork studded leather.


Social Check DCs


Neega Peyton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze, and carries sais. Her red hair is lengthy and is close to two feet long. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She also has developed a complete distrust of the Animal Trainer profession.

History: Born in the west to a Beggar, Neega learned a great deal about her mother's area of expertise. A gifted student she started as a Animal Trainer, but she got bored and became a Beggar. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to open a new tavern; and to be a animal trainer again

Ideals: Fighting, Disciplined. Flaws: Addict. Bonds: Rich, Job. Occupation: Beggar

Voice: Rhymes sentences (sorry)

Attributes [hide]

Neega Peyton, Female Half-Orc Warrior 5
Medium (4'9") Half-Orc, Lawful Good (CR 5)
Armor Class 6
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)3 (-4) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc, Aquan, Celestial
Attacks Melee +6 / 2d4+3, Ranged -1 / 2d4-4, Grapple +3

Possessions: 300 gp.


Social Check DCs


Baern Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. His white hair and beard is wavy and long. He has several tiny opal earrings on each ear.

Personality: He will rave to anyone who will listen. He has all his life been fascinated with writing.

History: He was born in a small desert village. He moved from fad to fad and when he turned 15 he discovered writing. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Flaws: Insane. Bonds: Rich, Nature. Occupation: Carter

Voice: Prounounces S like Z

Attributes [hide]

Baern Trueblood, Male Dwarf Sorcerer 8
Medium (4'4") Dwarf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 29 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 14 (+2)9 (-1)
Skills Intimidation +2, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 9000 sp. Tiger eye turquoise (6 gp). 1 Minor magic item.


Social Check DCs

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