Egelina Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a yellow shirt with thin brown vertical stripes and green pants. She keeps her silver hair in a pixie cut. Her eyes are blue.
Personality: She loves telling others what to do and how they should feel about things. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She feels threatened by others; and to share knowledge with the world
Ideals: Opinionated, Justice. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Navigator
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 sp.
Ida Wheatley, Female Human [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a brown suit, blue shirt, and grey tie. Her skin is fair and her fingers are delicate and long. Her long blonde hair reaches down to her waist. She has several tiny ruby earrings on each ear.
Personality: She likes to make people angry or surprised. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Cursed with unlife at a very young age, Ida has worked very hard to control her curse. She now mingles about in high society.
Motivation: She's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic, Impulsive, Disease. Bonds: Rich. Occupation: Weaver
Voice: Squeaky
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 3000 sp. Rock crystal (60 gp).
Antinua Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. Her hair is long and black with streaks of blonde, and is pulled back with small blue clips. She has hazel eyes and a blue hat with a white feather.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born the only child of a wealthy merchant. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the north.
Ideals: Opinionated, Entrepeneur. Flaws: Antagonistic. Bonds: Mentor, Attractive. Occupation: Sculptor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 8 (-1) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1 Darkwood Buckler.
Sun Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears just a pastel suit. She carries with her a set of bows on her belt, each one with a jet on the hilt. She keeps her long white fur kept up in a rat tail. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Sun was raised in a hard working conservative environment. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has recently gotten a pet goose that steals things from people.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Ideals: Fighting, Optimist. Bonds: Criminal record, Job, Nature. Occupation: Weaver
Voice: Posh accent
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 5 (-3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Hobart Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is golden and curly. He has several tiny sapphire earrings on each ear.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He can't help but pocket interesting objects he comes across
History: He is the product a well kept family trust fund and as such has never really known need. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He's since become an addict/alcoholic.
Motivation: A rival would like him out of the picture; and he has decided he is irredeemable
Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Rich, Criminal record. Occupation: Sailor
Voice: Middle-eastern accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 14 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 16 (+3) | 9 (-1) | 7 (-2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 2d6-4, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Dûgza Marlowe, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is constantly adorned with expensive silk clothing, often dyed in bright white and yellow, and wears rings and necklaces with large, colorful gems. His golden hair is singed and shortened. His eyes are blue and beady.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He served in the navy to pay for his family's outstanding loans. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Ugly, Mundane. Bonds: Rich, Enemies, Military, Nature. Occupation: Sculptor
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 64 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 10 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1100 gp. Sapphire pendant on gold chain (900 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lorilla Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears bulky tan painted plate armor. Her chestnut hair is braided into rings. She has blue eyes and a tan hat with a blue feather.
Personality: She is very quiet and rarely speaks above a whisper. She is a bit of a xeno-phobe, disliking non-Gnomes.
History: Born in the east to a Gardener, Lorilla learned a great deal about her mother's area of expertise. Her childhood dream was to be a Shipwright, but she was a colossal failure. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lorilla fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by drow, and she desires to right it
Ideals: Fighting. Flaws: Shy, Racist. Bonds: Job, Enemies. Occupation: Gardener
Voice: Excited and jittery
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 500 gp. 1 Banded mail. 1 Breastplate.
Naill Liadon, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is an epitome of beauty. His hair is red, silky, and of moderate length. His eyes are violet and he is always smoking a pipe.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Naill was born the youngest of three triplets. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: To reunite with his absent mother.
Ideals: Artistic. Bonds: Adventurer, Attractive, Rich, Family. Occupation: Map Maker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 13000 cp.
Aramil Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he prefers to wear blue pants and tee shirts. His hair is red and curly. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He got into the Beggar business at a young age. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. By chance he met his brother recently and the two have been together since.
Motivation: Marry his brother to traveling adventurers; and obtaining odd cultural half-elven artifacts is his passion
Flaws: Cynical, Fearful. Bonds: Job, Family, Adventurer. Occupation: Beggar
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 79 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Dwarven
Attacks Melee +2 / 4d4-2, Ranged +6 / 4d4+2, Grapple +2
Possessions: 4000 gp. Tiger eye turquoise (9 gp). Black opal (600 gp). Banded agate (9 gp). 1 Medium magic item.
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