Balimaar Fulton, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'6" and wears tight fitting clothing which further accentuates his frame. His long brown hair reaches down to his waist. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is witty, but his monotone delivery comes off as unnerving To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Balimaar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Balimaar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: To find somewhere to settle down; and a rival would like him out of the picture
Ideals: Joker. Flaws: Mundane. Bonds: Attractive, Enemies, Rich, Criminal record. Occupation: Sage
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 6 (-2) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Orc, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 200 sp.
Helgret Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft pastel waves gently in the breeze. Her golden hair is greying along the sides and has receded to reveal a widow's peak. She is very pretty but has cold, dead eyes.
Personality: She hates Dwarves with a passion. As such she is filled with self loathing. She feeds upon the attention of others.
History: She was born into a rich family. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Painter soon after.
Motivation: Money/treasure.
Ideals: Athletic. Flaws: Racist. Bonds: Rich, Attractive, Job. Occupation: Painter
Voice: Speaks in third person
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 141 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 19 (+4) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
Possessions: 200 pp. Solid gold idol (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). A necklace of small pink pearls (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Jeweled electrum ring (7000 gp).
Kansif Mitchell, Female Half-Orc [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She has the majority of her body covered in plate. Her hair is short and white. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She feeds upon the attention of others.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Athletic. Flaws: Antagonistic, PTSD. Bonds: Attractive. Occupation: Herbalist
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 10)
Armor Class 9
Hit Points 68 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
Possessions: 1000 gp.
Duvamil Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She sports blue clothing, slightly heavier than average wear. Her whole body is exceptionally muscular. Her hair is greying and her face has many wrinkles. She wears a mask on her face.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is able to make almost anything out of random pieces of junk.
History: Born to a Locksmith, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Shepherd hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now travels the world, in search of power and loot.
Motivation: She wants to meet her childhood hero; and to reunite with her old friends
Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Poor, Adventurer. Occupation: Shepherd
Voice: Spits words with contempt
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 161 (14d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 20 (+5) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Halfling, Infernal
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 200 pp. A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). A necklace of small pink pearls (1000 gp).
Sun Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a tight fitting brown shirt and pants. Her white fur is still thick. She has gleaming, smiling amber eyes.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born in a small island village. From her teen years she was always beautiful and desirable, so people have always doted on her. She now travels the world, in search of power and loot.
Motivation: Wants to have a good time and be beloved; and she's looking for her big break
Ideals: Impeccable, Optimist. Bonds: Attractive, Nature, Adventurer. Occupation: Servant
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 8000 sp. Citrine (70 gp).
Carlin Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she wears tattered old clothes. She keeps her brown hair in a pixie cut. She wears an eyepatch.
Personality: She is a Doctor first and foremost. She believes firmly that knowledge should be universal. She is lazy and tries to find solutions quickly.
History: She was raised in a white middle class family as the only child. There was a wharf not far from home where she often wandered off to fish. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To find somewhere to settle down; and to end her boredom
Flaws: Ugly, Lazy, Mundane. Bonds: Job, Nature. Occupation: Doctor
Voice: Dark and ominous
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 64 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 |
Possessions: 3000 gp. Tourmaline (110 gp). Amber (110 gp). Fiery yellow corundum (1500 gp). 1 Medium magic item.
Eberk Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He likes to wear ponchos typically of a light grey in addition to tight pants. His chestnut hair is braided into rings. His skin is flawless and his brown eyes scan people very quickly.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born on a small isolated farm. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world; and obtaining odd cultural human artifacts is his passion
Flaws: Impulsive. Bonds: Poor, Attractive, Adventurer, Nature, Debt. Occupation: Stableman
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 900 sp. Eye agate (9 gp). Rhodochrosite (9 gp).
Namfoodle Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears a simple tan robe with green stripes complete with hood. His hair is long and auburn with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.
Personality: He is business-like. He takes instructions and follows them to the letter. He misses his home and complains about the freezing weather, even in summer.
History: Born in a small village he learned the ways of the warrior from his mother. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by brigands. Namfoodle was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: He wants revenge against brigands; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Professionalism, Fighting. Bonds: Attractive, Immigrant, Enemies. Occupation: Bounty Hunter
Voice: Strong lisp
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 10 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
River Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is well dressed, constantly wearing a brown suit, black shirt, and blue tie. She has yellow fur. Her blue eyes dart from person to person to random spaces in the air.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She plays an instrument quite well.
History: River was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends; and she desires power and/or immortality
Ideals: Athletic, Joker, Artistic. Bonds: Poor, Adventurer. Occupation: Mortician
Voice: Jamaican accent
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 6)
Armor Class 14
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Orc
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
Possessions: 1000 sp. Aquamarine (1200 gp). Red-brown spinel (100 gp). Alexandrite (1200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
