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Advanced [show]


Giselle Chester, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is dressed in an above average manner. Her black hair is cut short. Her eyes are brown.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Giselle was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. From her teen years she was always beautiful and desirable, so people have always doted on her. She used her abilities to travel the world and help people.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Poor. Occupation: Mercenary

Voice: Spanish accent

Attributes [hide]

Giselle Chester, Female Human Druid 2
Medium (5'5") Human, Neutral Good (CR 2)
Armor Class 8
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 12 (+1)17 (+3) 13 (+1)15 (+2)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Terran, Auran, Giant
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 190 gp. 1 Breastplate.


Social Check DCs


Therai Art, Male Tiefling [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is pastel, and he wears a heavy green leather apron most of the time. His hair is greying and his face has many wrinkles. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. Around other people he will do his best to conceal his emotions and appear jolly.

History: A powerful wizard made him what he is. After coming to the age of reason, Therai took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is unsatisfied with his job; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Shy. Bonds: Mentor, Adventurer, Job. Occupation: Bounty Hunter

Voice: Breathy voice

Attributes [hide]

Therai Art, Male Tiefling Bard 16
Medium (5'0") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 86 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)17 (+3) 12 (+1)11 (+0)
Skills Animal Handling +6, Nature +8
Senses Passive Perception 11
Languages Common, Ignan, Abyssal, Orc
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164443320

Possessions: 400 pp. Star ruby (700 gp). Sardonyx (80 gp). Malachite (12 gp). Chalcedony (80 gp). Carnelian (80 gp). Red spinel (120 gp). Pink pearl (120 gp). Zircon (80 gp). Golden yellow topaz (700 gp). Peridot (80 gp). Canary diamond (2000 gp). Rich purple corundum (700 gp). Smoky quartz (80 gp). Obsidian (12 gp). Coral (120 gp). Brown-green garnet (120 gp). Brown-green garnet (120 gp). Silver pearl (120 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Erevan Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a violet shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His black hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He exudes charisma. He is a tour de force of persuasion. Erevan is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He comes from a rich eastern family. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Barber they were divorced and he won custody of their daughter. He worked as a Ploughman, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Family, Rich. Occupation: Ploughman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Erevan Othronus, Male Half-Elf Paladin 13
Medium (5'2") Half-Elf, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 105 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)9 (-1) 8 (-1)9 (-1)
Skills Insight +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Tourmaline (100 gp). Lapis lazuli (15 gp). Carnelian (80 gp). Deep blue spinel (1200 gp). Black pearl (1200 gp). Iolite (80 gp). Star ruby (600 gp). Black opal (600 gp). Chalcedony (80 gp). Deep blue spinel (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Megren Caavylteradyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white crest. She wears light armors faded through time and improper care. She has a hunchback. Her white crest is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born a particularly ugly child, much to the horror of her parents. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Optimist, Fighting. Flaws: Ugly, Forgetful. Occupation: Spice Merchant

Voice: Smooth and feminine

Attributes [hide]

Megren Caavylteradyn, Female Dragonborn Bard 3
Medium (6'8") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)16 (+3) 7 (-2)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 8
Languages Common, Terran, Infernal, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Just what you see.


Social Check DCs


Erdan Floshem, Male Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He likes to wear ponchos typically of a light tan in addition to tight pants. His moppish red hair is in a traditional bowl cut. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A true patriot, Erdan would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Erdan was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Erdan took refuge in the ruined castle and found the beat up sword and armor he uses now. He struck the Armorer job and began his own company from there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and expand his business

Flaws: Ugly, Shy, Greedy. Bonds: Military, Job, Nature. Occupation: Armorer

Voice: Thin and wheezing

Attributes [hide]

Erdan Floshem, Male Elf Rogue 3
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 6 (-2)9 (-1) 11 (+0)15 (+2)
Skills Investigation +1, Performance +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Freshwater pearl (12 gp). Chalcedony (30 gp).


Social Check DCs


Korag Kendal, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. His chestnut hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Opinionated. Flaws: Ugly, Insane, Emotional. Bonds: Criminal record. Occupation: Armorer

Voice: Spits words with contempt

Attributes [hide]

Korag Kendal, Male Half-Orc Druid 8
Medium (6'8") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 17 (+3)4 (-3) 9 (-1)13 (+1)
Skills Animal Handling +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +8 / 2d10+5, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Clerebold Skelton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses in brown turtlenecks beneath a grey coat with brown slacks. He wears his chestnut hair down. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their son. He worked as a Ploughman, and he later adopted a second son.

Motivation: He is wracked by social anxiety; and an old rival family wants him found

Flaws: Addict, Fearful. Bonds: Poor, Family, Military. Occupation: Ploughman

Voice: Forgets to breathe while speaking

Attributes [hide]

Clerebold Skelton, Male Human Bard 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)7 (-2) 13 (+1)12 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Eye agate (14 gp). Azurite (14 gp).


Social Check DCs


Gomory Barlow, Male Human [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his hand crossbow always slung over his shoulder. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Prone to second guessing himself, he comes off as nervous. He has all his life been fascinated with painting.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has never given up on his painting dream.

Motivation: Money/treasure; and to get a good night's sleep

Ideals: Artistic. Flaws: Ugly, Insomniac, Shy. Bonds: Rich. Occupation: Armorer

Voice: Whispers

Attributes [hide]

Gomory Barlow, Male Human Warrior 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 13 (+1)10 (+0) 7 (-2)16 (+3)
Skills Athletics +5, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +2

Possessions: 20 gp.


Social Check DCs


Harvest In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses well, wearing pastel shirts, loose pants, and blazers most of the time. She has a slight overbite and is overall scrawny. Her beige fur has been sun bleached extensively. Her blue eyes dart from person to person to random spaces in the air.

Personality: This woman loves painting and to teach people painting more than just about anything. Flattery will make her almost putty in your hands.

History: She is a Slaad in disguise. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To reunite with her old friends; and she has passion for adventuring and risk

Ideals: Artistic. Flaws: Selfish. Bonds: Attractive, Adventurer, Rich. Occupation: Spice Merchant

Voice: Creaky witch voice

Attributes [hide]

Harvest In the Wind, Female Tabaxi Warlock 6
Medium (6'0") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)10 (+0) 10 (+0)18 (+4)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Amethyst (100 gp). Coral (100 gp).


Social Check DCs

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