Shivering In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'11" has a big stupid grin on her face most of the time. She sports brown clothing, slightly heavier than average wear. Her gray fur is drawn into a tight pony tail with a skull scrunchie. Her yellow eyes are slightly larger than normal.
Personality: She speaks before she thinks and is too direct. She has a small toy that she constantly fidgets with.
History: Her mother raised her in a mountain cabin. She worked as a nervous Locksmith and found it very stressful. She struck the Locksmith job and began her own company from there.
Motivation: Sabotage a competitor; and expand her business
Flaws: Impulsive, Insane, Addict. Bonds: Nature, Job. Occupation: Locksmith
Voice: Soft and melodious
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 18 (+4) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Sylvan, Draconic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Red spinel (60 gp). Golden pearl (60 gp). Eye agate (10 gp).
Blossom Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears long strands of opal and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her whole body is exceptionally muscular. Her blonde hair is cut jaggedly and amateurishly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Overbrimming with self-confidence, Blossom isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She took every job she could get her hands on, but the opportunities for Halflings in the south were limited. She moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Disease. Bonds: Rich, Immigrant, Attractive. Occupation: Spy
Voice: Speaks like tongue is numb
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. Red garnet (150 gp). 1 Minor magic item.
Irann Kane, Female Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she likes to wear yellow tank tops with brown skirt, and is pretty ugly. Her hair is silver and very short. Her gray eyes have a joyful gleam in them most of the time.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is able to make almost anything out of random pieces of junk.
History: Her father raised her in a mountain cabin. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She now owns her own business.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Barrister
Voice: Hollow voice
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 37 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 8 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: Just what you see.
Calcitro Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses in white turtlenecks beneath a blue coat with green slacks. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His green eyes have a joyful gleam in them most of the time.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.
History: He is the product a well kept family trust fund and as such has never really known need. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and money/treasure
Ideals: Gifted. Flaws: Greedy. Bonds: Rich, Mentor. Occupation: Tailor
Voice: Eastern European accent
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 13)
Armor Class 14
Hit Points 49 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 8 (-1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (400 gp). Solid gold idol (1100 gp). Black velvet mask with numerous citrines (150 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Drenna Leighton, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is wearing a long, black cloak. Her hair, while still mostly silver, has prominent grey streaks. Her thin eyebrows rest above her beady gray eyes.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She misses her home and complains about the freezing weather, even in summer.
History: Drenna was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Mercenary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Wants to work out more often; and she's looking for her big break
Ideals: Athletic, Passionate. Flaws: Ugly. Bonds: Immigrant, Poor, Adventurer. Occupation: Mercenary
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 1300 sp.
Spear In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 4'11" and wears a brown top hat and brown clothes. Her right hand appears badly burned and disfigured. Her orange fur is unkempt and raggedy. She is baby faced.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Spear was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She's since become an addict/alcoholic.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Ideals: Artistic. Flaws: Ugly, Fearful, Addict. Bonds: Poor. Occupation: Hunter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 10)
Armor Class 9
Hit Points 76 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 17 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Auran
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
Possessions: 600 gp. Large well-done wool tapestry (200 gp). Silver comb with moonstones (400 gp). A necklace of small pink pearls (5000 gp).
Tiaathque Staurheim, Female Half-Elf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she is wearing the road beaten gear of a warrior. She has shaved her head bald. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born into a rich family. After coming to the age of reason, Tiaathque took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has built up a small fortune and can afford her own way.
Motivation: A need for knowledge about a nearby landmark; and she is greedy
Ideals: Fighting, Optimist, Gifted. Flaws: Impulsive. Bonds: Rich, Adventurer. Occupation: Sculptor
Voice: Dutch accent
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +3
Possessions: 60 pp. 1 Bullseye lantern.
Tharivol Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he wears just a yellow suit. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: While he acts the brute, he is far gentler than he would appear. Tharivol enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in the south. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.
Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Hedonist, Insomniac. Bonds: Immigrant. Occupation: Soapmaker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Goblin, Draconic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Rûkdûg Garfield, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses in collared shirts and wears a proper scarf over his head. His hair is always cut to a buzz. He has hazel eyes and a white hat with a black feather.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He left for the west, certain he would find work there.
Motivation: Wants to work out more often; and he is terrified, and will act out of fear
Ideals: Disciplined, Athletic. Flaws: Fearful, Antagonistic. Bonds: Immigrant. Occupation: Bookbinder
Voice: Posh accent
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 9)
Armor Class 9
Hit Points 38 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 9 (-1) | 15 (+2) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 3d4+5, Ranged +2 / 3d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 100 pp. Banded agate (16 gp). Aquamarine (600 gp). Blue sapphire (600 gp). Jet (110 gp). Aquamarine (600 gp). Fiery yellow corundum (600 gp). Zircon (30 gp). Deep green spinel (110 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
