Ulfgar Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His long black hair reaches down to his waist. His face is covered beneath a completely black helmet.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is frequently practicing swordplay.
History: Ulfgar hails from a village terrorized by dire rats. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Someone believes him a fraud; and many dire rats want him driven away
Ideals: Gifted. Flaws: Shy. Bonds: Military, Enemies. Occupation: Crown-heir
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 104 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 4000 gp. Banded agate (16 gp). Amber (100 gp). Black opal (1500 gp). Rose (20 gp). Fire opal (1500 gp). Red garnet (100 gp). Sardonyx (20 gp). Blue quartz (16 gp). Rock crystal (20 gp). 1 Minor magic item. 1 Minor magic item.
Rohesia Hornsby, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears dark leathers with embroidery. Beneath her clothing is a huge mess of scar tissue. Her hair is golden and curly. Her green eyes lackadaisically let the world flow into them.
Personality: A skeptical and narcissistic woman, Rohesia's first love is herself. Her second love is also herself. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Rohesia was raised in a hard working conservative environment. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She now owns her own business.
Motivation: Find a way to reverse the transformation of her sister; and nothing but the best is good enough for her
Ideals: Impeccable. Bonds: Slave, Enemies, Job, Family. Occupation: Stableman
Voice: German accent
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp. Golden pearl (60 gp).
Jade Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears dark leathers with embroidery, and sports empty pouches on his belt. His fur is black and curly. His eyes are blue and catlike.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot resist a sob story and will often dote over anyone who has one.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He'd like to take his coworkers down a peg; and a rival would like him out of the picture
Ideals: Disciplined, Philantrophist. Bonds: Slave, Criminal record, Job. Occupation: Server
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Evil (CR 15)
Armor Class 13
Hit Points 36 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Terran
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 |
Possessions: 1200 pp. Gold dragon comb with red garnet eye (1300 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). A necklace of small pink pearls (3000 gp). Brass mug with jade inlays (400 gp). A delicate silver chain set with a tourmaline (40 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver comb with moonstones (900 gp). 1 Minor magic item.
Moon On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he tends to wear a brown poncho over his likewise colored trousers and shirt. He keeps his gray fur in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has been saving his money to try and buy his sister's freedom.
Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Fearful. Bonds: Rich, Family, Adventurer. Occupation: Locksmith
Voice: German accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 64 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Halfling, Aquan
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 2100 gp. Gold dragon comb with red garnet eye (1600 gp). Gold and topaz bottle stopper cork (1600 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). An abacus with copper, silver and gold markers (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fargas Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: This southern man wears bulky red painted plate armor. His clothes are grease stained in places. His red hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.
Personality: Abrasive and pushy, he has a hard time making friends. He is a big fan of imagination and believes people should spend more time reading and writing.
History: When he was but 5 years old his parents immigrated from the south. He moved out west to avoid the crime he committed. After a long history of fighting, Fargas and his spouse have recently divorced.
Motivation: He has comitted a past crime that haunts him to this day; and he's repulsed by the pc
Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Immigrant, Criminal record. Occupation: Knight
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 50 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 900 gp.
Reirak Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'0". He dresses in grey turtlenecks beneath a tan coat with pastel slacks. His chestnut hair is styled in orderly dreadlocks. His gray unseeing eyes seem to look past you.
Personality: He speaks before he thinks and is too direct. As long as the job gets done he does not care how it got done.
History: He was born in a small forest village. Reirak was born on a far southern forest where he grew up under the tutelage of his father, an expert Mercenary. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is content; and to prove his worth to the world
Ideals: Professionalism. Flaws: Disease, Impulsive. Bonds: Nature, Immigrant. Occupation: Mercenary
Voice: Soothing and warm
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 9 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 370 gp.
Bertram Malcolms, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. His hair is long and red with streaks of blonde, and is pulled back with small violet clips. His beard is blonde, braided, and well cared for. His brown eyes peer out from beneath his Stetson violet hat.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is currently in port desperately looking for someone to get him out; and to find somewhere to settle down
Ideals: Impeccable. Flaws: Antagonistic, Mundane. Bonds: Slave. Occupation: Ruler
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 300 gp.
Arannis Plemens, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'9". He wears long strands of amber and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He can't help but pocket interesting objects he comes across
History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Arannis took refuge in the large cave and found the beat up longbow and armor he uses now. He has recently gotten a pet goose that steals things from people.
Motivation: He is greedy.
Flaws: Insomniac, Disease. Bonds: Rich, Criminal record, Nature. Occupation: Map Maker
Voice: Can't modulate volume
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 8)
Armor Class 11
Hit Points 52 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. Rich purple corundum (800 gp).
Bernard Wallace, Male Half-Elf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'9" when asserting himself. His moppish auburn hair is in a traditional bowl cut. His violet eyes dart from person to person to random spaces in the air.
Personality: Overbrimming with self-confidence, Bernard isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His father raised him in a mountain cabin. When Bernard reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Justice. Bonds: Attractive, Nature, Military. Occupation: Architect
Voice: Squeaky
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 17 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 1800 sp.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
