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NPC Generator

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Advanced [show]


Ulfgar Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His long black hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is frequently practicing swordplay.

History: Ulfgar hails from a village terrorized by dire rats. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Someone believes him a fraud; and many dire rats want him driven away

Ideals: Gifted. Flaws: Shy. Bonds: Military, Enemies. Occupation: Crown-heir

Voice: Low rumbling, strings words together

Attributes [hide]

Ulfgar Burrowfound, Male Dwarf Fighter 12
Medium (4'1") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 104 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)13 (+1) 14 (+2)6 (-2)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 4000 gp. Banded agate (16 gp). Amber (100 gp). Black opal (1500 gp). Rose (20 gp). Fire opal (1500 gp). Red garnet (100 gp). Sardonyx (20 gp). Blue quartz (16 gp). Rock crystal (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rohesia Hornsby, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears dark leathers with embroidery. Beneath her clothing is a huge mess of scar tissue. Her hair is golden and curly. Her green eyes lackadaisically let the world flow into them.

Personality: A skeptical and narcissistic woman, Rohesia's first love is herself. Her second love is also herself. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Rohesia was raised in a hard working conservative environment. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She now owns her own business.

Motivation: Find a way to reverse the transformation of her sister; and nothing but the best is good enough for her

Ideals: Impeccable. Bonds: Slave, Enemies, Job, Family. Occupation: Stableman

Voice: German accent

Attributes [hide]

Rohesia Hornsby, Female Human Aristocrat 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 8 (-1)15 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp. Golden pearl (60 gp).


Social Check DCs


Jade Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery, and sports empty pouches on his belt. His fur is black and curly. His eyes are blue and catlike.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot resist a sob story and will often dote over anyone who has one.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He'd like to take his coworkers down a peg; and a rival would like him out of the picture

Ideals: Disciplined, Philantrophist. Bonds: Slave, Criminal record, Job. Occupation: Server

Voice: Rhymes sentences (sorry)

Attributes [hide]

Jade Prim Posies, Male Tabaxi Wizard 15
Medium (6'10") Tabaxi, Chaotic Evil (CR 15)
Armor Class 13
Hit Points 36 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)13 (+1) 12 (+1)16 (+3)
Skills Acrobatics +8, Perception +6
Senses Passive Perception 16
Languages Common, Terran
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144444

Possessions: 1200 pp. Gold dragon comb with red garnet eye (1300 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). A necklace of small pink pearls (3000 gp). Brass mug with jade inlays (400 gp). A delicate silver chain set with a tourmaline (40 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver comb with moonstones (900 gp). 1 Minor magic item.


Social Check DCs


Moon On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a brown poncho over his likewise colored trousers and shirt. He keeps his gray fur in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has been saving his money to try and buy his sister's freedom.

Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Fearful. Bonds: Rich, Family, Adventurer. Occupation: Locksmith

Voice: German accent

Attributes [hide]

Moon On the Water, Male Tabaxi Paladin 10
Medium (6'4") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 64 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 12 (+1)16 (+3) 10 (+0)14 (+2)
Skills History +7, Persuasion +6
Senses Passive Perception 10
Languages Common, Ignan, Halfling, Aquan
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 2100 gp. Gold dragon comb with red garnet eye (1600 gp). Gold and topaz bottle stopper cork (1600 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). An abacus with copper, silver and gold markers (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargas Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This southern man wears bulky red painted plate armor. His clothes are grease stained in places. His red hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: Abrasive and pushy, he has a hard time making friends. He is a big fan of imagination and believes people should spend more time reading and writing.

History: When he was but 5 years old his parents immigrated from the south. He moved out west to avoid the crime he committed. After a long history of fighting, Fargas and his spouse have recently divorced.

Motivation: He has comitted a past crime that haunts him to this day; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Immigrant, Criminal record. Occupation: Knight

Voice: Spits and sputters

Attributes [hide]

Fargas Hogcollar, Male Halfling Barbarian 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 50 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)12 (+1) 18 (+4)12 (+1)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Halfling, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp.


Social Check DCs


Reirak Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'0". He dresses in grey turtlenecks beneath a tan coat with pastel slacks. His chestnut hair is styled in orderly dreadlocks. His gray unseeing eyes seem to look past you.

Personality: He speaks before he thinks and is too direct. As long as the job gets done he does not care how it got done.

History: He was born in a small forest village. Reirak was born on a far southern forest where he grew up under the tutelage of his father, an expert Mercenary. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is content; and to prove his worth to the world

Ideals: Professionalism. Flaws: Disease, Impulsive. Bonds: Nature, Immigrant. Occupation: Mercenary

Voice: Soothing and warm

Attributes [hide]

Reirak Gorunn, Male Dwarf Druid 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)9 (-1) 17 (+3)10 (+0)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 370 gp.


Social Check DCs


Bertram Malcolms, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. His hair is long and red with streaks of blonde, and is pulled back with small violet clips. His beard is blonde, braided, and well cared for. His brown eyes peer out from beneath his Stetson violet hat.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and to find somewhere to settle down

Ideals: Impeccable. Flaws: Antagonistic, Mundane. Bonds: Slave. Occupation: Ruler

Voice: Shortens vowels

Attributes [hide]

Bertram Malcolms, Male Half-Elf Paladin 3
Medium (5'9") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 10 (+0)8 (-1)
Skills Deception +1, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp.


Social Check DCs


Arannis Plemens, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'9". He wears long strands of amber and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He can't help but pocket interesting objects he comes across

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Arannis took refuge in the large cave and found the beat up longbow and armor he uses now. He has recently gotten a pet goose that steals things from people.

Motivation: He is greedy.

Flaws: Insomniac, Disease. Bonds: Rich, Criminal record, Nature. Occupation: Map Maker

Voice: Can't modulate volume

Attributes [hide]

Arannis Plemens, Male Half-Elf Ranger 8
Medium (4'9") Half-Elf, True Neutral (CR 8)
Armor Class 11
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp. Rich purple corundum (800 gp).


Social Check DCs


Bernard Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'9" when asserting himself. His moppish auburn hair is in a traditional bowl cut. His violet eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Bernard isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His father raised him in a mountain cabin. When Bernard reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Justice. Bonds: Attractive, Nature, Military. Occupation: Architect

Voice: Squeaky

Attributes [hide]

Bernard Wallace, Male Half-Elf Barbarian 2
Medium (4'9") Half-Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 17 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)13 (+1) 16 (+3)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1800 sp.


Social Check DCs

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