Borgu Warwick, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a black vest and prefers pastel and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is also unnaturally pale. His white hair is lengthy and is close to two feet long. He wears large thick round spectacles.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He always tries to repair and not replace. It was this mentality that drove him into the Weaver business.
History: Sold as a small child to a slaver, Borgu was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Persistence, Logical. Flaws: Ugly. Bonds: Mentor. Occupation: Weaver
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 50 gp. 1 Masterwork Common Melee.
Hûmgrat Brandon, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears many layers of old clothing at all times. He has no hair. His thin eyebrows rest above his beady gray eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Hûmgrat was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero.
Ideals: Philantrophist. Flaws: Ugly, Sensitive. Bonds: Poor, Immigrant, Adventurer. Occupation: Performer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 5)
Armor Class 7
Hit Points 14 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 11 (+0) | 14 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Orc, Dwarven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +4
Possessions: 600 gp.
Medrash Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the sun god around his neck, and a whip on his belt. He has a moderate pudge and is not very fit. His crest is blue, silky, and of moderate length. He wears a mask on his face.
Personality: He snorts whenever he laughs or is feeling confident. As long as the job gets done he does not care how it got done.
History: Medrash hails from a village terrorized by gnolls. He worked as a nervous Stylist and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Professionalism. Bonds: Attractive, Enemies, Job. Occupation: Stylist
Voice: Scottish accent
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 22 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 500 gp. Banded agate (4 gp). Red-brown spinel (130 gp). Violet garnet (1100 gp). Black star sapphire (1400 gp). Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Emerald In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His fur is gray and curly. His eyes, though not visible through his cowl, are yellow.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born into a rich family. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is greedy.
Ideals: Athletic, Opinionated. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Tailor
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 55 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven, Halfling
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 280 pp. Tourmaline (120 gp). Golden pearl (120 gp). 1 Minor magic item.
Ilanis Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is wearing a perfectly clean shirt and pair of pants. Her white hair is slicked back into a classic pompadour. She wears a mask on her face.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She uses divination through singing.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Like her father and her brother before her, after school she went straight into learning to become a Mayor. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Mayor responsibilities is difficult; and her religion dominates her actions
Ideals: Athletic, Gifted. Bonds: Attractive, Job, Religious. Occupation: Mayor
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 9)
Armor Class 9
Hit Points 82 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Gnome
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
Possessions: 1000 gp. Obsidian (8 gp). Malachite (8 gp).
Fenriz Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a custom-built plate barding that's adorned with black lining and desert motifs, and is pretty ugly. His purple hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Energy wise he seems alert and responsive.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. By chance he met his brother recently and the two have been together since.
Motivation: To unite with his brother; and doesn't want to be a roofer and was forced into it by his family
Ideals: Professionalism, Artistic. Flaws: Ugly, Shy. Bonds: Family. Occupation: Roofer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: Amethyst (130 gp).
Alain Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: This slender woman stands about 2'9". She typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail. Sporting a chestnut mohawk this woman's hair draws a lot of attention. She wears crescent spectacles with a black brim.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a font of random trivia from the lore and stories she has discovered
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. By chance she met her brother recently and the two have been together since.
Motivation: She is currently in port desperately looking for someone to get her out; and to reunite with her absent mother
Ideals: Philantrophist, Logical, Gifted. Bonds: Family, Slave. Occupation: Sellsword
Voice: Loud with bravado
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 9)
Armor Class 14
Hit Points 57 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Abyssal
Attacks Melee +1 / 3d4-2, Ranged +6 / 3d4+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 | 2 | 1 |
Possessions: 200 pp.
Fibblestib Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears professional attire. His brown hair is thinning but still full. His blue eyes are slightly larger than normal.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He'd like to take his coworkers down a peg; and he has a crush on the local bounty hunter
Ideals: Logical. Flaws: Shy, Disease. Bonds: Attractive, Immigrant. Occupation: Bricklayer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 50 pp. 1 Minor magic item.
Jarana Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a tight fitting brown shirt and pants. Her chestnut hair is braided into rings. She is baby faced.
Personality: Prone to second guessing herself, she comes off as nervous. She cannot resist a sob story and will often dote over anyone who has one.
History: The child of a Masseuse, who enjoyed hunting, Jarana was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Jarana took refuge in the old dungeon and found the beat up shortbow and armor she uses now. She has achieved small success as a Navigator.
Motivation: She is greedy; and she'd like to take her coworkers down a peg
Ideals: Philantrophist. Flaws: Shy. Bonds: Nature, Job, Rich. Occupation: Navigator
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
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