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NPC Generator

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Advanced [show]


Roger Asheton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a robe, a symbol of magic around his neck, and a trident on his belt, and is pretty ugly. His moppish red hair is in a traditional bowl cut. His brown eyes dart from person to person.

Personality: Always inclined to offer people food he seems plenty friendly. He has a small toy that he constantly fidgets with.

History: When he was but 6 years old his parents immigrated from the west. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Cook

Voice: Indian accent

Attributes [hide]

Roger Asheton, Male Human Rogue 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)13 (+1) 7 (-2)11 (+0)
Skills Sleight of Hand +0, Survival +0
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: Just what you see.


Social Check DCs


Leaf On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He wears a colorful flower in his white fur. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of southern immigrants he idolized his father. Leaf was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Leaf decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac.

Flaws: Antagonistic. Bonds: Attractive, Mentor, Immigrant, Criminal record. Occupation: Bookbinder

Voice: Low and grunting

Attributes [hide]

Leaf On the Water, Male Tabaxi Monk 10
Medium (5'3") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 26 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)7 (-2) 17 (+3)17 (+3)
Skills Investigation +2, Persuasion +7
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 700 gp. Sardonyx (50 gp). Azurite (11 gp). Banded agate (11 gp). Moonstone (50 gp).


Social Check DCs


Oloric Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. He is bristling with hidden weapons, mostly rapiers and whips. His white hair, when down, is lengthy. His green eyes are passionate and lively.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Miner mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is a bit of a kleptomaniac.

Ideals: Gifted. Flaws: Antagonistic, Forgetful, Disease. Bonds: Criminal record. Occupation: Bowyer

Voice: Sore throat, cough

Attributes [hide]

Oloric Fallack, Male Dwarf Commoner 11
Medium (4'5") Dwarf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 64 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)12 (+1) 6 (-2)9 (-1)
Skills History +5, Nature +5
Senses Passive Perception 8
Languages Common, Dwarven, Goblin
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 1400 gp. 1 Minor magic item.


Social Check DCs


Dadalan Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his rusty crest down. His gold eyes dart from person to person.

Personality: Prone to second guessing himself, he comes off as nervous. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He got into the Soapmaker business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the north, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Flaws: Shy, Impulsive, Ugly. Bonds: Immigrant, Job. Occupation: Soapmaker

Voice: Voice breaks

Attributes [hide]

Dadalan Yarjerit, Male Dragonborn Cleric 3
Medium (6'6") Dragonborn, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)17 (+3) 10 (+0)10 (+0)
Skills Persuasion +2, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Aquan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Kellen Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, typically a more casual-formal manner. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Navigator. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Kellen was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Poor. Occupation: Navigator

Voice: Rolls R's

Attributes [hide]

Kellen Oomtrowl, Male Gnome Ranger 6
Small (3'2") Gnome, Chaotic Good (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills Acrobatics +3, Intimidation +6
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 7000 sp. Eye agate (5 gp). Black opal (1100 gp). Rich purple corundum (1100 gp).


Social Check DCs


Purson Fear, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a green collared shirt and blue pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His small hat is riddled with cuts and holes. He has a dull look in his silver eyes.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He takes great joy in being the best Marshal in town.

History: Purson lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is unsatisfied with his job; and his relatives are trying to arrange a marriage

Flaws: Ugly, Racist. Bonds: Job, Family, Adventurer. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Purson Fear, Male Tiefling Expert 5
Medium (6'8") Tiefling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)18 (+4) 15 (+2)6 (-2)
Skills Arcana +7, Nature +7
Senses Passive Perception 12
Languages Common, Giant, Terran, Gnoll, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Clerebold Barney, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears brown trousers with red and brown striped suspenders. He wears various colorful collared shirts, and his gloved hand is found clutching a monstrous two handed axe. He is bald on top and has large silver tufts of hair around his ears. He is baby faced.

Personality: He dislikes all the random violence that takes place in the east. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. A freak accident while working with his Interpreter father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Obtaining odd cultural Halfling artifacts is his passion.

Ideals: Pacifist. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Tanner

Voice: High pitched, excited

Attributes [hide]

Clerebold Barney, Male Human Warlock 11
Medium (6'5") Human, Chaotic Good (CR 11)
Armor Class 9
Hit Points 47 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)9 (-1) 15 (+2)12 (+1)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2500 gp. 1 Minor magic item.


Social Check DCs


Simon Stauffer, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears suspenders and yellow workpants. His shirt is brown, and he wears a heavy yellow leather apron most of the time. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a card on it. He has done his best to style his white hair to look like a famous performer. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Simon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a island tribe. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Flaws: Addict, Hedonist. Bonds: Job, Nature, Rich. Occupation: Miner

Voice: Old thin voice

Attributes [hide]

Simon Stauffer, Male Half-Elf Warlock 2
Medium (4'11") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)5 (-3) 15 (+2)15 (+2)
Skills Deception +4, History -1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 120 gp. Sard (30 gp). Coral (130 gp). 1 Simple lock.


Social Check DCs


Lia Xiloscient, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She is bristling with hidden weapons, mostly greataxes and ceremonial daggers. She keeps her long white hair kept up in a rat tail. She wears round tiny glasses practically rammed into her face.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born blind and as such lacked many opportunities for work. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She then took over the family business and is one of the better Locksmith for hire.

Motivation: Regain custody of her daughter; and marry her sister to traveling adventurers

Flaws: Disease, PTSD. Bonds: Criminal record, Job, Family. Occupation: Locksmith

Voice: Soothing and warm

Attributes [hide]

Lia Xiloscient, Female Half-Elf Druid 5
Medium (5'6") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)17 (+3) 17 (+3)13 (+1)
Skills Animal Handling +6, Intimidation +4
Senses Passive Perception 13
Languages Common, Elven, Orc, Abyssal, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 300 gp. Violet garnet (200 gp). Citrine (50 gp). Eye agate (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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