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NPC Generator

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Advanced [show]


Conrad Peyton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a cross on it. With bright blonde hair and a scraggly beard. His skin is flawless and his green eyes scan people very quickly.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He misses his home and complains about the freezing weather, even in summer.

History: The child of southern immigrants he idolized his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been a successful dealer in antiques buying low and selling high.

Motivation: To end his boredom; and he feels the way he acts is they only way to get by in the world

Ideals: Entrepeneur, Impeccable. Flaws: Mundane. Bonds: Attractive, Immigrant, Rich. Occupation: Dilettante

Voice: Timid voice

Attributes [hide]

Conrad Peyton, Male Human Wizard 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)12 (+1) 15 (+2)12 (+1)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 80 gp.


Social Check DCs


Kellen Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear ponchos typically of a light tan in addition to tight pants. His hair is short and auburn. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of northern immigrants he idolized his mother. He struck it rich when he found rare goods in large quantities. He is searching for what he claims is his rightful reward.

Motivation: He's attracted to the PC; and money/treasure

Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Rich, Has a crush. Occupation: Jeweler

Voice: Speaks like tongue is numb

Attributes [hide]

Kellen Murnig, Male Gnome Rogue 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)14 (+2) 7 (-2)12 (+1)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 8
Languages Common, Gnome, Infernal, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Masterwork Common Melee.


Social Check DCs


Krimmon TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has a long white beard with little hanging trinkets. He wears an eyepatch.

Personality: He is fixated on the number 55. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also is a firm believer in the manly ideal.

History: He was raised in a forest tribe. He found a children's book about a Halfling Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Impulsive. Bonds: Adventurer, Nature. Occupation: Herbalist

Voice: Ums and uhs a lot

Attributes [hide]

Krimmon TellPenny, Male Halfling Paladin 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 49 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)8 (-1) 18 (+4)11 (+0)
Skills Deception +3, Perception +7
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 50000 cp. Alexandrite (1600 gp). Red garnet (50 gp). Jet (50 gp).


Social Check DCs


Zanna Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has wavy black hair. Her amber eyes peer out from beneath her small blue hat.

Personality: Aggressive, abrasive, and angry, Zanna embodies much of what other species detest in the Gnomes. She can't help but pocket interesting objects she comes across

History: She was born several months after her mother was called into army service. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She wants nothing more than to rejoin the army; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record, Military, Immigrant. Occupation: Architect

Voice: French accent

Attributes [hide]

Zanna Miggledy, Female Gnome Commoner 3
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 17 (+3)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


River Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with tan pants. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a clover on it. His orange fur is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not trust anyone and sleeps with one eye open.

History: He is the product a well kept family trust fund and as such has never really known need. He helped his father out around the business and became quite the natural. Recently the stress of being a Ruler has made it difficult for him to sleep.

Motivation: Revenge; and balancing his hectic life and new ruler responsibilities is difficult

Ideals: Passionate. Flaws: Insomniac. Bonds: Rich, Job, Enemies. Occupation: Ruler

Voice: Jittery and nervous

Attributes [hide]

River Grass, Male Tabaxi Paladin 4
Medium (5'7") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 11 (+0)17 (+3)
Skills Performance +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 gp. Jade (120 gp). Moss agate (9 gp). Tourmaline (120 gp). Emerald (500 gp). 1 Minor magic item.


Social Check DCs


Fargas Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has styled his silver hair well, parting it to the left. His gray eyes are slightly larger than normal.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He pushes his goals aggressively. He is also a coward if confronted.

History: He got into the Server business at a young age. He worked as a nervous Server and found it very stressful. Due to his spouse's obsession with being a Locksmith they were divorced and he won custody of their son. He worked as a Server, and he later adopted a second son.

Motivation: Doesn't want to be a Server and was forced into it by his family; and expand his business

Ideals: Optimist. Flaws: Fearful. Bonds: Job, Family. Occupation: Server

Voice: Rolls R's

Attributes [hide]

Fargas Wildheart, Male Halfling Commoner 16
Small (3'3") Halfling, Lawful Evil (CR 16)
Armor Class 15
Hit Points 76 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)9 (-1) 12 (+1)8 (-1)
Skills Intimidation +4, Stealth +9
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4

Possessions: 1000 gp. Lapis lazuli (10 gp). Star ruby (800 gp). Chrysoberyl (80 gp). Blue-white diamond (4000 gp). Alexandrite (1500 gp). Jet (80 gp). Chalcedony (50 gp). White pearl (80 gp). Tiger eye turquoise (10 gp). Freshwater pearl (10 gp). Jasper (50 gp). Chalcedony (50 gp). Red-brown spinel (80 gp). Azurite (10 gp). Star rose quartz (50 gp). Freshwater pearl (10 gp). Aquamarine (1500 gp). Golden pearl (80 gp). Rock crystal (50 gp). Jasper (50 gp). Pink pearl (80 gp). Tiger eye turquoise (10 gp). Banded agate (10 gp). Brown-green garnet (80 gp).


Social Check DCs


Seebo Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a worn and beaten armor. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes are blue and beady.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with finding treasure.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved out north to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Adventurer, Criminal record. Occupation: Shipwright

Voice: Booming voice

Attributes [hide]

Seebo Waggletop, Male Gnome Bard 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)14 (+2) 13 (+1)14 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Gnome, Elven, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp. Coral (100 gp). Jet (100 gp). Star rose quartz (60 gp). Red spinel (100 gp).


Social Check DCs


Ulblyn Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His hair is long and red with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Ulblyn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Ulblyn was born the youngest of three triplets. A gifted student he started as a Brewer, but he got bored and became a Engraver. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and his spouse's relatives view him with great suspicion

Ideals: Impeccable. Flaws: Hedonist. Bonds: Family, Job, Adventurer. Occupation: Engraver

Voice: Thin and wheezing

Attributes [hide]

Ulblyn Tealeaf, Male Halfling Expert 7
Small (2'11") Halfling, Chaotic Good (CR 7)
Armor Class 12
Hit Points 38 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 11 (+0)8 (-1)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +3

Possessions: 90 pp.


Social Check DCs


Shane Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is generally well dressed albeit a few years behind the times. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has amber eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is skeptical of what others tell him and is slow to trust.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Selfish, Shy, Disease. Bonds: Attractive, Rich. Occupation: Servant

Voice: Whispers

Attributes [hide]

Shane Berkeley, Male Human Wizard 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 150 gp.


Social Check DCs

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