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NPC Generator

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Advanced [show]


Vapula Destiny, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a tight fitting green shirt and pants. She wears a deerstalker hat to hide her balding. Her ears are large.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is obsessed with finding treasure.

History: The child of eastern immigrants she idolized her mother. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's looking for her big break; and obtaining odd cultural tiefling artifacts is her passion

Ideals: Passionate. Flaws: Ugly. Bonds: Adventurer, Immigrant, Nature. Occupation: Engraver

Voice: American accent

Attributes [hide]

Vapula Destiny, Female Tiefling Barbarian 8
Medium (5'5") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 69 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)12 (+1) 6 (-2)14 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 10000 sp.


Social Check DCs


Ethereal Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has a moderate pudge and is not very fit. He has moderate length gray fur. His blue eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Joker, Logical. Bonds: Attractive, Adventurer, Immigrant. Occupation: Mason

Voice: Sensual and smooth

Attributes [hide]

Ethereal Hummingbird, Male Tabaxi Warrior 6
Medium (5'2") Tabaxi, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Animal Handling +5, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: Brass mug with jade inlays (400 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp).


Social Check DCs


Cressel Twist, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his blue hair up. He has a tattooed face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Passionate, Justice. Flaws: Fearful. Bonds: Immigrant, Rich. Occupation: Sculptor

Voice: Middle-eastern accent

Attributes [hide]

Cressel Twist, Male Tiefling Warlock 3
Medium (6'4") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)17 (+3) 9 (-1)7 (-2)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 9
Languages Common, Aquan, Halfling, Auran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 200 gp.


Social Check DCs


Guy Skelton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears rags and sports a simple walking cane. He has styled his black hair well, parting it to the right. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Guy hails from a village terrorized by giants. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by giants. Guy was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He desires power and/or immortality; and gnomish compassion

Ideals: Athletic. Flaws: Antagonistic, Racist. Bonds: Poor, Adventurer, Enemies. Occupation: Tailor

Voice: Italian accent

Attributes [hide]

Guy Skelton, Male Human Wizard 7
Medium (5'1") Human, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 12 (+1)14 (+2) 9 (-1)17 (+3)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 1200 gp. Alexandrite (400 gp). Jet (60 gp).


Social Check DCs


Lorilla Leffery, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears rags and sports a simple walking cane. Her silver hair is drawn into a tight pony tail with a clover scrunchie. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She uses divination through singing.

History: Sold as a small child to a slaver, Lorilla was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is unsatisfied with her job.

Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Poor, Mentor, Slave. Occupation: Painter

Voice: Sensual and smooth

Attributes [hide]

Lorilla Leffery, Female Gnome Aristocrat 1
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Barbena Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 3'11" and wears suspenders and brown workpants. Her shirt is blue, and she wears a heavy brown leather apron most of the time. Her left leg appears badly burned and disfigured. Her silver hair is styled in orderly dreadlocks. Her amber eyes lackadaisically let the world flow into them.

Personality: She is very quiet and rarely speaks above a whisper. Energy wise she seems alert and responsive.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father was a soldier and died while she was still young. Barbena was left her father's suit of armor and trained in its use and care. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Professionalism. Flaws: Shy, Antagonistic. Bonds: Military. Occupation: Actor

Voice: Booming voice

Attributes [hide]

Barbena Rumnaheim, Female Dwarf Warrior 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 40 gp. Obsidian (14 gp). 1 Half-Plate.


Social Check DCs


Pennie Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has done her best to style her blonde hair to look like a famous performer. Her eyes are green and catlike.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She has chosen to use the inheritance that was left to her frivolously. She was always very intelligent and has formed a secret society of specialists.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Persistence. Flaws: Ugly, Secretive, Antagonistic. Bonds: Rich. Occupation: Mortician

Voice: Tuts and clicks tongue

Attributes [hide]

Pennie Stoutman, Female Halfling Bard 11
Small (3'2") Halfling, Neutral Good (CR 11)
Armor Class 13
Hit Points 51 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 12 (+1)9 (-1) 12 (+1)11 (+0)
Skills Athletics +1, History +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 3d8-3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. A necklace of small pink pearls (4000 gp). Large well-done wool tapestry (600 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 6'5" and dresses in collared shirts and wears a proper scarf over her head. Her left leg appears badly burned and disfigured. She keeps her long cinnamon fur kept up in a rat tail. Her face is covered beneath a completely black helmet.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She is obsessed with a lost civilization.

History: She served in the navy to pay for her family's outstanding loans. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She has dedicated herself to building a better trade route.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Flaws: Racist. Bonds: Adventurer, Military. Occupation: Barrister

Voice: Dark and ominous

Attributes [hide]

Three Of Winter, Female Tabaxi Paladin 10
Medium (6'5") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 92 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 17 (+3)13 (+1)
Skills Acrobatics +6, Nature +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 1800 gp. A necklace of small pink pearls (3000 gp). Jeweled electrum ring (5000 gp). Cloth of gold vestments (90 gp). 1 Minor magic item.


Social Check DCs


Ida Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has shaved her head bald. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a logical person and will generally grow upset if things defy logic and science.

History: Gifted from a young age, Ida studied abroad. A few years later when the south was not economically sound they moved to her current location. She was granted arcane powers by her dying brother.

Motivation: Many gnolls want her driven away; and to share knowledge with the world

Ideals: Logical, Gifted. Flaws: Addict, Shy. Bonds: Immigrant. Occupation: Herbalist

Voice: Speaks with squeezed throat

Attributes [hide]

Ida Firahel, Female Half-Elf Aristocrat 3
Medium (4'9") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 18000 cp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Brass mug with jade inlays (300 gp). Gold dragon comb with red garnet eye (900 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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