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NPC Generator

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Advanced [show]


Serpent Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her fur is yellow and curly. Her green eyes dart from person to person to random spaces in the air.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. After a long history of fighting, Serpent and her spouse have recently divorced.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Nature, Slave. Occupation: Fisher

Voice: Laughs frequently while speaking

Attributes [hide]

Serpent Thundercloud, Female Tabaxi Expert 10
Medium (5'5") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 43 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)18 (+4) 12 (+1)5 (-3)
Skills History +8, Insight +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Abyssal, Goblin
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 10000 sp.


Social Check DCs


Three Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear flannel. He has moderate length beige fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is very quiet and rarely speaks above a whisper. He believes the world needs to unite to get rid of drow once and for all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. Days after completing his studies, news broke out that his hometown was attacked by drow. Three was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and balancing his hectic life and new spice merchant responsibilities is difficult

Flaws: Shy, Disease. Bonds: Enemies, Job, Criminal record. Occupation: Spice Merchant

Voice: Farmer accent

Attributes [hide]

Three Of Dragons, Male Tabaxi Warlock 8
Medium (5'10") Tabaxi, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Athletics +6, Nature +5
Senses Passive Perception 10
Languages Common, Abyssal, Elven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 12000 sp. Emerald (1400 gp).


Social Check DCs


Hugh Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 4'10" and wears a simple yellow robe with grey stripes complete with hood. His right leg appears badly burned and disfigured. He wears a small hat to hide his balding. His thin eyebrows rest above his beady amber eyes.

Personality: A deeply religious man he believes everything happens for a reason. As long as the job gets done he does not care how it got done.

History: Sold as a small child to a slaver, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now travels the world, in search of power and loot.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Professionalism. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Hugh Qualanthri, Male Half-Elf Wizard 3
Medium (4'10") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)15 (+2) 13 (+1)14 (+2)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Orc, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp. 1 Silk rope.


Social Check DCs


Fallthra Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: 4'3" and lanky with angular features, she is an attractive figure. She is wearing a long, brown cloak. She keeps her auburn hair in a flapper bob. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She has always had a great fascination with Dragonborn culture. She does not believe in violence as a means to an end. She is a dedicated Navigator but believes her peers are too gung-ho.

History: She is a Succubi in disguise. Through the years after Fallthra was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Fallthra's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and dragonborn compassion

Ideals: Pacifist. Flaws: Racist, Antagonistic. Bonds: Attractive, Adventurer, Criminal record. Occupation: Navigator

Voice: Speaks with back of mouth

Attributes [hide]

Fallthra Silveraxe, Female Dwarf Sorcerer 9
Medium (4'3") Dwarf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 61 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 19 (+4)16 (+3) 14 (+2)12 (+1)
Skills History +6
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Elven, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666400

Possessions: 1900 gp. Star ruby (1300 gp). Jet (130 gp). Malachite (9 gp). Deep blue spinel (1000 gp). Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sethrekar Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a fine chain shirt which he covers with black colored cloaks and clothing. His long copper crest is drawn into a two foot long braid. His red eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: When he was but 7 years old his parents immigrated from the south. His father was a soldier and died while he was still young. Sethrekar was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Flaws: Depressed. Bonds: Adventurer, Immigrant, Military. Occupation: Sellsword

Voice: Sighs a lot, exhausted

Attributes [hide]

Sethrekar Kimbatuul, Male Dragonborn Warlock 1
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)14 (+2) 12 (+1)9 (-1)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 5000 cp. White pearl (110 gp).


Social Check DCs


Mella Leeming, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a perfectly clean shirt and pair of pants. She has a long chestnut ponytail with little hanging trinkets. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She got into the Carter business at a young age. Through the years after Mella was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Mella's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's attracted to the PC; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Disease, Antagonistic. Bonds: Attractive, Job, Has a crush. Occupation: Carter

Voice: Italian accent

Attributes [hide]

Mella Leeming, Female Half-Elf Fighter 6
Medium (5'4") Half-Elf, Chaotic Good (CR 6)
Armor Class 13
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)17 (+3) 8 (-1)8 (-1)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Ignan, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6

Possessions: 900 gp. Tourmaline (80 gp). Rock crystal (20 gp). Zircon (20 gp). 1 Minor magic item.


Social Check DCs


Pennie Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: She wears a tight fitting red shirt and pants. She is physically well-built. She wears her white hair up in a very large beehive style do. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She speaks before she thinks and is too direct. She also has developed a complete distrust of the Jeweler profession.

History: She got into the Herbalist business at a young age. Pennie was born on a far western plains where she grew up under the tutelage of her mother, an expert Herbalist. Since then, she has sought to make the best of life.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and further expansion of business

Ideals: Optimist. Flaws: Impulsive. Bonds: Job, Immigrant, Criminal record. Occupation: Herbalist

Voice: Sleepy voice

Attributes [hide]

Pennie Porridgepot, Female Halfling Wizard 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 25 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)10 (+0) 10 (+0)7 (-2)
Skills Nature +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 600 gp.


Social Check DCs


Vrondiss Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his flail always slung over his shoulder. His crest is copper and very short. He has gleaming, smiling gold eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vrondiss fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Fortune-teller again; and to unite with his sister

Ideals: Joker, Artistic, Fighting. Bonds: Job, Family. Occupation: Mercenary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Vrondiss Delmirev, Male Dragonborn Paladin 3
Medium (6'6") Dragonborn, Neutral Good (CR 3)
Armor Class 7
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)4 (-3) 15 (+2)12 (+1) 11 (+0)16 (+3)
Skills Athletics +5, Performance +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1600 sp. 1 Everburning torch.


Social Check DCs


Theobald Branson, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Doctor. He carries with him a set of tridents on his belt, each one with a ruby on the hilt. His auburn hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is happy with his job as a Doctor. He turns his eye from what people do, preferring to live and let live. He does not trust anyone and sleeps with one eye open.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insomniac, Insane. Bonds: Job, Attractive. Occupation: Doctor

Voice: Uses sign language

Attributes [hide]

Theobald Branson, Male Human Sorcerer 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)12 (+1) 15 (+2)17 (+3)
Skills Athletics +0, Perception +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 gp. Golden pearl (60 gp).


Social Check DCs

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