Silgre Davenport, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman is generally shirtless and showing off her tattooed chest, and a wedding ring on her left hand. She has wavy chestnut hair. She is baby faced.
Personality: Cocky and sure of herself, she believes she is the best Fletcher born in the past three hundred years. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fletcher work with an outfit from a few towns over. Fletcher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has since lost track of the people in her past.
Motivation: Her spouse's relatives view her with great suspicion.
Flaws: Antagonistic, Mundane. Bonds: In love, Job, Mentor, Family. Occupation: Fletcher
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 500 gp.
Uthemar Ray, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He sports a long blonde beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has drifted from career to career and currently works as a Miller.
Motivation: To unite with his sister; and to reunite with his absent father
Flaws: Ugly. Bonds: Family, Job, Slave. Occupation: Miller
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 500 gp.
Keyleth Andreantti, Female Half-Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy white stubble. She wears long strands of topaz and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a hunchback. Her white hair is cut short with large spiked bangs in the front. She has a dull look in her green eyes.
Personality: Keyleth is depressed about a lot of things. She tends to be a nihilist. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She is searching for what she claims is her rightful reward.
Motivation: She is greedy; and she's looking for her big break
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Rich, Adventurer. Occupation: Merchant
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 6 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 5 (-3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Ignan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: 1400 gp.
Bune Glee, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a black cloak and cross-gartered grey stockings. She wears a Stetson hat to hide her balding. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She feeds upon the attention of others.
History: She got into the Locksmith business at a young age. Her childhood dream was to be a Spice Merchant, but she was a colossal failure. She's also a talented Spice Merchant, but doesn't like to broadcast it.
Motivation: Expand her business.
Ideals: Optimist. Bonds: Attractive, Job. Occupation: Locksmith
Voice: Can't modulate volume
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 7)
Armor Class 11
Hit Points 39 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 18 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Orc, Celestial, Terran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Star rose quartz (70 gp). Golden yellow topaz (500 gp). Violet garnet (500 gp). 1 Minor magic item.
Tatyan Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. She is portly but not overly obese. She has done her best to style her white crest to look like a famous performer. Her eyes are gold and beady.
Personality: She loves telling others what to do and how they should feel about things. She receives visions of the future at random moments
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. In her 12th year, her parents were killed by a giants raid, leaving Tatyan alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Courier
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 15)
Armor Class 13
Hit Points 69 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 7000 gp. Black opal (1500 gp). Blue star sapphire (1500 gp). Hematite (15 gp). Jasper (80 gp). Jacinth (2000 gp). Eye agate (15 gp). Violet garnet (1500 gp). Star rose quartz (80 gp). Moonstone (80 gp). Obsidian (15 gp). Blue sapphire (1500 gp). Onyx (80 gp). Star ruby (1500 gp). Freshwater pearl (15 gp). Star ruby (1500 gp). Violet garnet (1500 gp). Black opal (1500 gp). Moss agate (15 gp). Lapis lazuli (15 gp).
Nalral Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey vest and prefers yellow and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of sais on his belt, each one with a jet on the hilt. His brown hair is styled in orderly dreadlocks. His ears are large.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Locksmith for the past few years.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Locksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 800 sp.
Bethrynna Serge, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is dressed in an above average manner. Her brown hair is still thick. She is baby faced.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born in a small island village. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mortician. She ran away from her former home and has been making her living as a Mortician for the past few years.
Motivation: She has a rivalry with the Church that dominates her actions.
Bonds: Attractive, Job, Religious, Nature, Adventurer. Occupation: Mortician
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 53 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Celestial, Ignan
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item.
Trail Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a pastel coat over a black low-cut shirt, and a Stetson hat upon his head. His fur is black and curly. His copper unseeing eyes seem to look past you.
Personality: Abrasive and pushy, he has a hard time making friends. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born blind and as such lacked many opportunities for work. When Trail reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Trail and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Disease, Antagonistic. Bonds: Immigrant, Attractive, Military. Occupation: Barkeep
Voice: Creaky witch voice
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Good (CR 17)
Armor Class 14
Hit Points 92 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1000 pp. Rock crystal (80 gp). Moonstone (80 gp). Hematite (13 gp). Fiery yellow corundum (900 gp). Chrysoberyl (140 gp). Moonstone (80 gp). Coral (140 gp). Aquamarine (600 gp).
Kilvar Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he usually wears his grey robe and has his crossbow always slung over his shoulder. His black hair is drawn into a tight pony tail with a cross scrunchie. This blue eyed easterner is not easily forgotten.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Kilvar has worked very hard to control his curse. He has since lost track of the people in his past.
Motivation: He feels kind of lost in life; and marry his sister to traveling adventurers
Flaws: Antagonistic, Disease, Depressed. Bonds: Military, Family. Occupation: Bricklayer
Voice: Low range voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 19 (+4) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 350 gp. Cloth of gold vestments (110 gp). A silver and pearl hairclip (100 gp). Gold dragon comb with red garnet eye (600 gp). 2 Smokesticks.
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Their contribution stands as a beacon of hope for all adventurers!
