Valida Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many white ritualistic tattoos. She wears a weathered and beat up set of banded mail beneath an oversized grey coat. She has wavy black hair. Her eyes are blue.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Around other people she will do her best to conceal her emotions and appear jolly.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. While studying, she fell in love. They married and had a son. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: To get a good night's sleep.
Ideals: Artistic. Flaws: Insomniac, Shy. Bonds: In love. Occupation: Banker
Voice: Spanish accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 130 gp.
Vistra Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She very much looks the part of a Carpenter. She has relatively light skin and is very physically imposing due to her abundance of muscles. Sporting a brown mohawk this woman's hair draws a lot of attention. She has gleaming, smiling gray eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is an amazing painter.
History: Born in the east to a Carpenter, Vistra learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She struck the Carpenter job and began her own company from there.
Motivation: Expand her business; and she feels kind of lost in life
Ideals: Optimist, Gifted. Flaws: Depressed. Bonds: Job. Occupation: Carpenter
Voice: Nasally tone
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 60 gp.
Egelina Bradshaw, Female Human [Permalink]
Personal [hide]
Description: 5'3" and muscular, this eastern woman wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her head has been shaved. She wears large thick round spectacles.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She always tries to repair and not replace. It was this mentality that drove her into the Barkeep business.
History: She was born to loving parents in a slum to the east. When money was particularly tight she was walking through alleys when she overheard a Barkeep hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Athletic, Persistence, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Barkeep
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 55 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 2800 gp. Silver chalice with lapis lazuli gems (40 gp). Gold and topaz bottle stopper cork (700 gp). 1 Minor magic item.
Heather Blyth, Female Human [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She is well dressed, but even with her fine clothing she looks run-down. She has styled her chestnut hair well, parting it to the left. Her otherwise smooth face is marked with small tiny scars.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born in the east to a Blacksmith, Heather learned a great deal about her mother's area of expertise. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Balancing her hectic life and new Blacksmith responsibilities is difficult; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Job, Criminal record. Occupation: Blacksmith
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: Rose (50 gp).
Theren Berevan, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes dart from person to person to random spaces in the air.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He believes the world needs to unite to get rid of gnolls once and for all.
History: Theren hails from a village terrorized by gnolls. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently he has begun working with bootleggers and crooks.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down
Ideals: Fighting. Flaws: Mundane. Bonds: Enemies, Nature, Criminal record. Occupation: Fortune-teller
Voice: Can't modulate volume
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 15
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 13 (+1) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10000 cp. Silver chalice with lapis lazuli gems (80 gp).
Tiaathque Floshem, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'8". She wears a blue tunic with grey highlights, and long blue pants that bunch up around her shoes. Her hair is auburn and curly. Her ears are large.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is a big fan of imagination and believes people should spend more time reading and writing.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: To protect her home; and obtaining odd cultural tiefling artifacts is her passion
Ideals: Logical, Gifted. Flaws: Ugly, Emotional. Bonds: Adventurer, Guardian. Occupation: Soapmaker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 120 gp.
Shava Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is generally well dressed albeit a few years behind the times. She keeps her black hair in a pixie cut. Her eyes are violet.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the east to a Architect, Shava learned a great deal about her mother's area of expertise. There was a wharf not far from home where she often wandered off to fish. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business; and she is unsatisfied with her job
Flaws: Impulsive. Bonds: Attractive, Immigrant, Job, Nature. Occupation: Architect
Voice: Hissing voice
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp.
Nimble In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has wavy red fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Nimble enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Nimble was raised in a hard working conservative environment. He worked as a nervous Seamstress and found it very stressful. He tends to his Seamstress job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Seamstress responsibilities is difficult; and further expansion of business
Ideals: Optimist. Flaws: Ugly, Insane, Hedonist. Bonds: Job. Occupation: Seamstress
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 72 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Giant, Undercommon, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 19000 sp. White pearl (130 gp). Silver pearl (130 gp). Eye agate (4 gp).
Three In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he has the majority of his body covered in plate. His fur is beige, silky, and of moderate length. He has several tiny opal earrings on each ear.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He enjoys reading and quiet.
History: Three was born with his father's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs; and to share knowledge with the world
Ideals: Joker, Logical. Bonds: Attractive, Rich. Occupation: Bounty Hunter
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 9)
Armor Class 11
Hit Points 56 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 1200 gp. 1 Minor magic item.
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