Vonbin Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. His brown hair is smooth and relatively long. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: Vonbin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born into a rich family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Since then, he has sought to make the best of life.
Motivation: Nothing but the best is good enough for him; and wants to have a good time and be beloved
Ideals: Impeccable, Justice, Optimist. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Sailor
Voice: Italian accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Celestial, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 30 pp. Amethyst (50 gp).
Theodoric Staurheim, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. His blonde hair is cut short. His eyes are blue.
Personality: Stoic and calm, he prefers to meditate than take action. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and he has decided he is irredeemable
Ideals: Disciplined. Flaws: Disease, Insomniac. Bonds: Rich, Criminal record. Occupation: Carpenter
Voice: Indian accent
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 13 (+1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 100 gp.
Jane Dalton, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a brown armored body suit, with a simple blue line shooting up and back down. She sports a flattop hair cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born a particularly ugly child, much to the horror of her parents. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She's looking for her big break; and wants to work out more often
Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Adventurer. Occupation: Carpenter
Voice: Aggressive tone
Attributes [hide]
Medium (4'7") Human, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 53 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 900 gp. Fire opal (800 gp). Moonstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thamior Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a small bristly mustache and wavy golden hair. He wears crescent spectacles with a black brim.
Personality: Always inclined to offer people food he seems plenty friendly. Animals are drawn to him, and he is able to talk to them.
History: He was born several months after his mother was called into army service. After coming to the age of reason, Thamior took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army; and he wants to get laid
Ideals: Philantrophist, Gifted. Bonds: Attractive, Military. Occupation: Bather
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp.
Diesa Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a brown Stetson hat and brown clothes, and a wedding ring on her left hand. She wears a Stetson hat to cover her moderate length golden hair. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She is the product a well kept family trust fund and as such has never really known need. A freak accident while working with her Seamstress mother left her crippled. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She has money and likes to spend it.
Ideals: Philantrophist, Extrovert. Flaws: Addict, Disease. Bonds: In love, Rich. Occupation: Shipwright
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 80 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Halfling, Gnome
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
Possessions: 1000 gp.
Jo Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a custom-built plate barding that's adorned with white lining and desert motifs. Her brown hair is matted, messy, and big. Her eyes are green.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was raised in a white middle class family as the only child. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well
Ideals: Athletic. Flaws: Ugly, Hedonist, Mundane. Bonds: Family. Occupation: Mercenary
Voice: Rolls R's
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 9)
Armor Class 13
Hit Points 46 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Halfling, Giant, Aquan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 600 gp. A silver and pearl hairclip (50 gp).
Marbas Dignity, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears tattered old clothes, and sports empty pouches on his belt. His black hair is kept up in a ponytail inside a top hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: The child of a Herbalist, who enjoyed hunting, Marbas was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Marbas took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To get a good night's sleep; and to unite with his sister
Ideals: Philantrophist. Flaws: Ugly, Insomniac, Shy. Bonds: Nature. Occupation: Barber
Voice: Whispers
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Neutral (CR 8)
Armor Class 8
Hit Points 57 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 18 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Abyssal, Elven, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp.
Cloud Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a tight fitting brown shirt and pants. She has a slight overbite and is overall scrawny. Her red fur is kept up in a ponytail inside a top hat. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a bit of a xeno-phobe, disliking non-Tabaxis.
History: She was raised by priests from a young age. Cloud liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She got away from her former life and has fallen to alcoholism.
Motivation: Half-Elven compassion.
Flaws: Addict, Racist. Bonds: Nature, Religious, Mentor. Occupation: Weaver
Voice: American accent
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 9 (-1) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1100 sp. Bloodstone (50 gp). Lapis lazuli (15 gp). Lapis lazuli (15 gp).
Ermina Hackney, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and a wedding ring on her right hand. With wild white hair. She has a dull look in her green eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: A powerful necromancer made her what she is. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She is not mentally stable, and does not behave rationally.
Flaws: Antagonistic, Fearful, Insane. Bonds: In love, Mentor. Occupation: Engraver
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 18 (+4) | 8 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Draconic, Sylvan, Infernal, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
