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NPC Generator

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Advanced [show]


Shivering Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She keeps her long red fur kept up in a rat tail. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is a hateful person. She taunts others and blames them for her problems. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Soapmaker arts, while her mother instructed her in etiquette, music and courtly manner. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has worked as a Soapmaker like her father before her.

Motivation: Balancing her hectic life and new Soapmaker responsibilities is difficult; and she has money and likes to spend it

Flaws: Ugly, Antagonistic, PTSD. Bonds: Rich, Job. Occupation: Soapmaker

Voice: Speaks with back of mouth

Attributes [hide]

Shivering Of Winter, Female Tabaxi Druid 2
Medium (6'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 14 (+2)19 (+4)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 60 pp.


Social Check DCs


Ar-Beka Denholm, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is yellow, and he wears a heavy white leather apron most of the time. He has a slight overbite and is overall scrawny. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. Flattery will make him almost putty in your hands.

History: Ar-Beka was born the youngest of three triplets. His mother took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: Find a way to reverse the transformation of his brother; and he desires power and/or immortality

Flaws: Selfish. Bonds: Job, Adventurer, Family, Nature. Occupation: Assassin

Voice: growls and snarls, animalistic

Attributes [hide]

Ar-Beka Denholm, Male Half-Orc Barbarian 4
Medium (6'9") Half-Orc, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)11 (+0) 11 (+0)7 (-2)
Skills Nature +2, Performance +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp. Amber (50 gp). Blue sapphire (1000 gp). Black star sapphire (1000 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Althaea Selevarun, Female Elf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a simple burlap shirt and baggy pants. She conceals her dagger with her veritable burlap sack of a shirt. Her tied-back hair is black. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is mildly Elf supremacist, though she does not identify as such. She does not believe in violence as a means to an end. She is a dedicated Animal Trainer but believes her peers are too gung-ho.

History: She was raised in a white middle class family as the only child. Althaea was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Animal Trainer. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom; and half-elven compassion

Ideals: Pacifist. Flaws: Ugly, Racist, Mundane. Bonds: Immigrant. Occupation: Animal Trainer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Althaea Selevarun, Female Elf Cleric 5
Medium (4'8") Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 10 (+0)10 (+0)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Terran, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 30000 cp. Brass mug with jade inlays (100 gp).


Social Check DCs


Art Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears dull pastel sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed falchion, just in case. She is muscular with a powerful set of arms. Her fur is white and very short. She wears crescent spectacles with a black brim.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in a small village she learned the ways of the warrior from her father. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now travels the world, in search of power and loot.

Motivation: Someone believes her a fraud; and to be a courier again

Ideals: Philantrophist, Fighting. Bonds: Adventurer, Job, Enemies. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Art Hummingbird, Female Tabaxi Fighter 5
Medium (5'1") Tabaxi, Chaotic Good (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 5 (-3)17 (+3) 12 (+1)15 (+2)
Skills Athletics +3, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal, Terran, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4

Possessions: 40000 cp.


Social Check DCs


Dazzazn Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white crest is lengthy. His red eyes are slightly larger than normal.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Dazzazn and his spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Forgetful. Bonds: Attractive, Poor. Occupation: Map Maker

Voice: Squeaky

Attributes [hide]

Dazzazn Fharngnarthnost, Male Dragonborn Bard 6
Medium (6'8") Dragonborn, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 44 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)10 (+0) 13 (+1)15 (+2)
Skills Intimidation +5, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp.


Social Check DCs


Marastyr Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is wearing colorful clothing, dressed as a Shepherd. Her hair is blonde and very short. She has several tiny opal earrings on each ear.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was raised by priests from a young age. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: To prove her worth to the world; and her religion dominates her actions

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Rich, Religious, Mentor. Occupation: Shepherd

Voice: Dark and ominous

Attributes [hide]

Marastyr Bloodkith, Female Dwarf Paladin 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Athletics +2, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 5000 cp.


Social Check DCs


Harvest Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He sports pastel clothing, slightly heavier than average wear. Beneath his clothing is a huge mess of scar tissue. His black fur is drawn into a tight pony tail with a dagger scrunchie. He has a dull look in his yellow eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He always tries to repair and not replace. It was this mentality that drove him into the Bricklayer business.

History: Harvest was born in the west. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Slave, Religious. Occupation: Bricklayer

Voice: Forgets to breathe while speaking

Attributes [hide]

Harvest Candle, Male Tabaxi Adept 6
Medium (5'8") Tabaxi, Lawful Evil (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 14 (+2)18 (+4)
Skills Nature +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 60000 cp.


Social Check DCs


Agatha Nash, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 6'0" and wears tight fitting clothing which further accentuates her frame. She has styled her black hair well, parting it to the left. She has a tattooed face.

Personality: She acts crazy and hedonistic. She enjoys reading and quiet.

History: Agatha was born with her father's beautiful face. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Agatha fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Logical, Fighting. Flaws: Hedonist, Insane. Bonds: Attractive, Adventurer. Occupation: Dilettante

Voice: Loud with bravado

Attributes [hide]

Agatha Nash, Female Human Adept 2
Medium (6'0") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)18 (+4) 12 (+1)12 (+1)
Skills History +6, Persuasion +3
Senses Passive Perception 11
Languages Common, Giant, Undercommon, Sylvan, Auran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 110 pp.


Social Check DCs


Vorka Sutherland, Female Half-Orc [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'9" has a big stupid grin on her face most of the time. She likes to wear ponchos typically of a light white in addition to tight pants. Her white hair is matted, messy, and big. She wears a mask on her face.

Personality: She acts crazy and hedonistic. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Vorka was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She made a point of taking high paying jobs and getting most of it up front. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Find a way to reverse the transformation of her sister; and she's looking for her big break

Flaws: Ugly, Hedonist, Shy. Bonds: Adventurer, Poor, Family. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Vorka Sutherland, Female Half-Orc Sorcerer 7
Medium (5'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 8
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)8 (-1) 9 (-1)6 (-2)
Skills Athletics +5, Investigation +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Hematite (14 gp). 1 Minor magic item.


Social Check DCs

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