Bolhild Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: 3'10" and muscular, this northern woman wears just a grey suit. Her moppish chestnut hair is in a traditional bowl cut. Her ears are large.
Personality: Bolhild speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was raised in a plains tribe. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Athletic, Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Nature. Occupation: Barber
Voice: Smoker's lung
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 500 sp.
Trynnicus Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears black trousers with white and brown striped suspenders. He wears various colorful collared shirts. His white crest is slicked back into a classic pompadour. His eyes are likewise red. His teeth are white and perfect.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: When he was but 7 years old his parents immigrated from the south. Trynnicus abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Bonds: Attractive, Nature, Immigrant, Adventurer. Occupation: Jeweler
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 7)
Armor Class 11
Hit Points 23 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 18 (+4) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Aquan, Goblin, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Brass mug with jade inlays (500 gp).
Roger Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'2" northern man, he wears a yellow top hat and yellow clothes. His chestnut hair is cut short. He is very pretty but has cold, dead eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy, self-centered, vain, and jealous.
History: He was born to loving parents in a slum to the north. He was an apprentice working in his father's forge. He has set out to sabotage the competition.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he'd like to take his coworkers down a peg
Ideals: Joker. Flaws: Selfish. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Jeweler
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 16 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 11 (+0) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. Smoky quartz (80 gp).
Myev Blythe, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a fancy black dress. Her hair is silver and curly. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. After coming to the age of reason, Myev took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now owns her own business.
Motivation: To be a Spy again; and sabotage a competitor
Ideals: Opinionated, Gifted. Flaws: Addict. Bonds: Attractive, Job, Military. Occupation: Miller
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 53 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 16 (+3) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 100000 cp. Freshwater pearl (8 gp). Banded agate (8 gp). White pearl (80 gp). 1 Minor magic item. 1 Minor magic item.
Gorbundus Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is generally shirtless and showing off his tattooed chest. He has a penchant for wearing a ring with an oversized jet on his left hand. His crest is short and white. His eyes are red.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born in the east. Gorbundus was born on a far eastern island where he grew up under the tutelage of his mother, an expert Server. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Terse. Bonds: Rich, Immigrant, Criminal record. Occupation: Server
Voice: Voice breaks
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 18 (+4) | 18 (+4) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Celestial, Orc, Gnoll, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Orla Munggen, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears very tight pants and wife beaters, though occasionally she sports a tan coat. Her hair is golden and curly. She has several tiny opal earrings on each ear.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She always tries to repair and not replace. It was this mentality that drove her into the Sculptor business.
History: She served in the navy to pay for her family's outstanding loans. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She's looking for her big break; and she wants to meet her childhood hero
Ideals: Disciplined, Persistence. Bonds: Rich, Military, Adventurer. Occupation: Sculptor
Voice: Raspy
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: Solid gold idol (200 gp).
Phelaia Prudence, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who is dressed in an above average manner. Her hair is red, silky, and of moderate length. Her fair skin shows little sign of her aristocratic breeding.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She comes from a rich eastern family. Her first spouse was a Armorer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Doesn't want to be a Assassin and was forced into it by her family.
Bonds: Attractive, Rich, Family. Occupation: Assassin
Voice: Sore throat, cough
Attributes [hide]
Medium (6'5") Tiefling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 16 (+3) | 8 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp. 1 Darkwood Shield.
Seven Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 6'1" and wears light armors faded through time and improper care. Her left hand appears badly burned and disfigured. Her orange fur is drawn into a tight pony tail with a dagger scrunchie. She is very pretty but has cold, dead eyes.
Personality: She acts crazy and hedonistic. She is a bit of a xeno-phobe, disliking non-Tabaxis.
History: Seven was born with her mother's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Gnomish compassion; and a strong sense of loyalty to gnomish people
Flaws: Hedonist, Racist. Bonds: Attractive. Occupation: Fletcher
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 4)
Armor Class 14
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 26000 sp.
Gilbert Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His amber eyes dart from person to person.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gilbert grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gilbert. He now mingles about in high society.
Motivation: To prove his worth to the world.
Flaws: Impulsive, Disease. Bonds: Rich, Nature, Criminal record. Occupation: Armorer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 13)
Armor Class 10
Hit Points 60 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Draconic, Abyssal, Orc
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1000 gp. Blue quartz (12 gp). Star rose quartz (50 gp). Tiger eye turquoise (12 gp). Deep green spinel (100 gp). Bloodstone (50 gp). Iolite (50 gp). Freshwater pearl (12 gp). Onyx (50 gp). Alexandrite (1300 gp). Moonstone (50 gp). Golden yellow topaz (1300 gp). 1 Medium magic item.
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