Windy In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman wears suspenders and pastel workpants. Her shirt is brown, and she wears a heavy pastel leather apron most of the time. Her clothes are grease stained in places. She keeps her lavender fur in a pixie cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Animals are drawn to her, and she is able to talk to them.
History: Born to a Brewer, her mother struggled to pay the bills. A few years later when the east was not economically sound they moved to her current location. She left for the south, certain she would find work there.
Motivation: She feels the way she acts is they only way to get by in the world; and she is not mentally stable, and does not behave rationally
Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Poor, Immigrant. Occupation: Carter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 13)
Armor Class 15
Hit Points 84 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 20 (+5) | 15 (+2) | 15 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Ignan, Goblin
Attacks Melee +7 / 4d4+3, Ranged +9 / 4d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 4000 gp. Freshwater pearl (11 gp). Aquamarine (200 gp). Azurite (11 gp). Golden yellow topaz (200 gp). Aquamarine (200 gp). Deep blue spinel (200 gp). Chrysoprase (30 gp). Deep blue spinel (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shedinn Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears tattered old clothes. His small hat is riddled with cuts and holes. His eyes are likewise gold.
Personality: Prone to second guessing himself, he comes off as nervous. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: When he was but 8 years old his parents immigrated from the north. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He left for the north, certain he would find work there.
Motivation: Wants a kiss.
Flaws: Ugly, Shy. Bonds: Has a crush, Immigrant, In love. Occupation: Carpenter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 6)
Armor Class 13
Hit Points 53 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Juliana Sharps, Female Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she very much looks the part of a Locksmith. Her white hair is styled in orderly dreadlocks. She has brown eyes and a violet hat with a black feather.
Personality: Calm and collected, she is a well trained Locksmith. She never wears the same outfit twice, unless she absolutely has to.
History: Juliana was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. In her 15th year, her parents were killed by a goblins raid, leaving Juliana alone in the world. After a stint in an orphanage, she was adopted. She has drifted from career to career and currently works as a Locksmith.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and many goblins want her driven away
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Poor, Enemies. Occupation: Locksmith
Voice: Slurs words
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 43 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
Gennal Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a violet tunic with blue highlights, and long yellow pants that bunch up around his shoes and is in decent physical shape. He has a brown handlebar mustache and slicked back brown hair. His eyes are a pleasant gray.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He never wears the same outfit twice, unless he absolutely has to.
History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved
Ideals: Optimist, Artistic, Fighting. Flaws: Disease, Insane. Occupation: Ruler
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 10)
Armor Class 13
Hit Points 62 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1800 gp. Alexandrite (200 gp).
Direcris Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears loose pants and a collared shirt complete with sweater beneath his coat. His rusty crest is unkempt and raggedy. His eyes are red and catlike.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Direcris was born in the south. At a young age he loved to build and create. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Adventurer, Family. Occupation: Fisher
Voice: Spits and sputters
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 8 (-1) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Auran, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 150 gp. 1 Half-Plate.
Gardain Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears tattered old clothes. His hair is short and white. His amber eyes dart from person to person to random spaces in the air.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in the south. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Flaws: Ugly, Shy, Impulsive. Bonds: Poor, Immigrant. Occupation: Courier
Voice: Scottish accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 75 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Draconic
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item.
Menny Daergel, Female Gnome [Permalink]
Personal [hide]
Description: This dark-skinned female is wearing a long, blue, dusty cloak. She is tall, broad shouldered and powerfully built. Her auburn hair is braided into rings. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She is lazy, self-centered, vain, and jealous.
History: Menny was raised in a hard working conservative environment. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She tends to her Stableman job now, and dutifully fulfills any obligations she has.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to be a banker again
Ideals: Justice. Flaws: Selfish, Racist, Greedy. Bonds: Job. Occupation: Stableman
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 11)
Armor Class 11
Hit Points 88 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 2000 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Minor magic item. 1 Minor magic item.
Tim Clinton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With a patchy chestnut beard and wild chestnut hair. He wears round tiny glasses practically rammed into his face.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He comes from a rich southern family. Through the years after Tim was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Tim's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Tim and his spouse have recently divorced.
Motivation: Money/treasure; and his religion dominates his actions
Ideals: Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Rich, Religious. Occupation: Bather
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Draconic, Terran, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
Possessions: 90 gp.
Jo Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She wears a fancy red dress. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her brown hair in a flapper bob. She has amber eyes.
Personality: Overbrimming with self-confidence, Jo isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She is a ruthless business woman, a trait she acquired from her mother.
History: Jo lived on a farm with her mother, near the main road leading to a nearby town. Brilliant and gifted she never wanted to apply herself. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Her relatives are trying to arrange a marriage; and to unite with her brother
Ideals: Impeccable, Entrepeneur, Gifted. Bonds: Attractive, Family. Occupation: Ruler
Voice: Speaks with back of mouth
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 55 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 400 gp. White opal (1100 gp).
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