Uraim Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is knotted and matted. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Unemployed arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Justice, Gifted. Bonds: Attractive, Rich. Occupation: Unemployed
Voice: Indian accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 300 gp.
Nurkara Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a brown shirt with thin pastel vertical stripes and grey pants. She wears a wide-brimmed hat to hide her balding. She tend to wears goggles to shield her eyes.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: A powerful brothel owner made her what she is. In her 10th year, her parents were killed by a illithids raid, leaving Nurkara alone in the world. After a stint in an orphanage, she was adopted. She got away from her former life and has fallen to alcoholism.
Motivation: A deep hatred of illithids; and someone believes her a fraud
Ideals: Athletic. Flaws: Impulsive, Addict. Bonds: Enemies, Mentor. Occupation: Mercenary
Voice: Breathy voice
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 19000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Amnon Flair, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy purple stubble. He has a large black mantle and cape that has been intricately interwoven into his violet robe. He has a hunchback. His long purple hair is drawn into a two foot long braid. He has several tiny aquamarine earrings on each ear.
Personality: He is fixated on the number 56. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born in the north, but his parents moved at a very young age to the west. Amnon was born on a far northern mountains where he grew up under the tutelage of his father, an expert Merchant. He now mingles about in high society.
Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it
Flaws: Ugly, Insane. Bonds: Rich, Religious, Immigrant. Occupation: Merchant
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 4 Tanglefoot bags. 3 Antitoxin. 3 Antitoxin. 1 Everburning torch.
Tharivol Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He is portly but not overly obese. His golden hair is kept up in a ponytail inside a deerstalker hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Tharivol was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He hasn't been sleeping well lately.
Motivation: Retire the richest man in the north; and to unite with his brother
Ideals: Athletic, Entrepeneur. Flaws: Shy, Insomniac. Bonds: Attractive, Family. Occupation: Assassin
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 39 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 4000 sp. Alexandrite (1300 gp). White opal (500 gp). Citrine (70 gp). Banded agate (14 gp).
Trail Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a fancy pastel dress. She carries with her a set of axes, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her fur is yellow and curly. She wears round tiny glasses practically rammed into her face.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. The war was a terrible time for her, and Trail does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Trail was born the youngest of three triplets. Her first spouse was a Mayor, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her sister's freedom.
Motivation: Doesn't want to be a Locksmith and was forced into it by her family; and an old rival family wants her found
Ideals: Fighting, Philantrophist. Flaws: Depressed. Bonds: Attractive, Military, Family. Occupation: Locksmith
Voice: Breathy voice
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll, Giant
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 350 gp. 1 Masterwork Common Ranged Weapon.
Tricking Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is very fat, and is wearing a long, brown, dusty cloak. Her black fur is long and unkept. Her hazel unseeing eyes seem to look past you.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She also has developed a complete distrust of the Gardener profession.
History: She served in the navy to pay for her family's outstanding loans. Her family was turned out during the war. She and her family wandered west to less war torn lands. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Ugly, Disease, Antagonistic, PTSD. Bonds: Job, Military. Occupation: Bookbinder
Voice: Spits words with contempt
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +2
Possessions: 400 gp. Blue quartz (14 gp). Golden pearl (150 gp). Tourmaline (150 gp). 1 Half-Plate.
Armara Euphoria, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a well pressed and immaculate suit (or dress). She wears a wide-brimmed hat to hide her balding. Her red eyes dart from person to person to random spaces in the air.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She is the product a well kept family trust fund and as such has never really known need. Her mother had invested heavily in several trade routes and wanted her to inherit them. She used her abilities to travel the world and help people.
Motivation: To settle down with her crush; and she would like to get married and retire
Ideals: Logical, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Has a crush. Occupation: Junk Dealer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 9 (-1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 40 gp.
Dazzazn Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has dyed his greying red crest a little too much giving a sharp red color. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a small toy that he constantly fidgets with.
History: Born to a Glassblower, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He seems to be bored by most things; and to end his boredom
Flaws: Ugly, Addict, Mundane. Bonds: Poor. Occupation: Painter
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 15)
Armor Class 13
Hit Points 70 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 3 (-4) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: Chrysoprase (60 gp). Black pearl (800 gp). Brown-green garnet (160 gp). Tiger eye turquoise (6 gp). Jet (160 gp). Black pearl (800 gp). Golden pearl (160 gp). Coral (160 gp). Malachite (6 gp). Black pearl (800 gp). Carnelian (60 gp). Obsidian (6 gp). 1 Medium magic item.
Rose Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a simple red robe with white stripes complete with hood. She wears her hair in dreadlocks. She has gleaming, smiling gray eyes.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born to a criminal king-pin and mafia family As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She has recently gotten a pet goose that steals things from people.
Motivation: She has comitted a past crime that haunts her to this day; and to unite with her brother
Flaws: Ugly. Bonds: Immigrant, Military, Criminal record, Family. Occupation: Miller
Voice: Breathy voice
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 8 (-1) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
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