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NPC Generator

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Advanced [show]


Lone Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He is physically well-built. He sports a flattop fur cut. His eyes are likewise copper. His teeth are yellowed and unaligned.

Personality: A deeply religious man he believes everything happens for a reason. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Optimist. Flaws: Ugly. Bonds: Religious, In love. Occupation: Scribe

Voice: Deep voice with rolling R's

Attributes [hide]

Lone Peak, Male Tabaxi Commoner 7
Medium (6'3") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 44 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)16 (+3) 16 (+3)9 (-1)
Skills Insight +6, Persuasion +2
Senses Passive Perception 13
Languages Common, Undercommon, Giant, Elven
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp. Alexandrite (1100 gp). Rhodochrosite (7 gp). Deep blue spinel (1100 gp).


Social Check DCs


Verin Harmony, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green collared shirt and black skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. She carries with her a set of kukris, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her silver hair, when down, is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is witty, but her monotone delivery comes off as unnerving She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born the only child of a wealthy merchant. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Joker, Entrepeneur, Logical. Flaws: Insomniac. Occupation: Scribe

Voice: Soft and mumbly

Attributes [hide]

Verin Harmony, Female Tiefling Adept 10
Medium (6'2") Tiefling, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 57 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)11 (+0) 7 (-2)10 (+0)
Skills Athletics +4, Investigation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 90 pp.


Social Check DCs


Gerald Chester, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a faded coat and loose pants complete with deerstalker hat. His red hair, when down, is lengthy. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is happy with his job as a Carter. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.

History: His father raised him in a mountain cabin. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He's also a talented Baker, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Impeccable. Flaws: Lazy. Bonds: Poor, Job, Nature. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Gerald Chester, Male Human Warlock 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 9 (-1)17 (+3)
Skills Performance +5, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 200 sp. Sard (20 gp).


Social Check DCs


Baradad Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a green collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His brass crest is matted, messy, and big. His eyes, though not visible through his cowl, are red.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly, Terse, Disease. Bonds: Adventurer. Occupation: Cartwright

Voice: Soothing and warm

Attributes [hide]

Baradad Wystongjiir, Male Dragonborn Wizard 7
Medium (6'6") Dragonborn, Lawful Evil (CR 7)
Armor Class 12
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)10 (+0) 12 (+1)12 (+1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Horza Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has a slight overbite and is overall scrawny. His red hair is cut short with large spiked bangs in the front. He has gleaming, smiling blue eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He served in the navy to pay for his family's outstanding loans. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to open a new tavern.

Ideals: Justice. Bonds: Attractive, Job, Military, Religious. Occupation: Tailor

Voice: Switch between two voices

Attributes [hide]

Horza Altham, Male Half-Orc Ranger 7
Medium (5'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 26 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)11 (+0) 14 (+2)10 (+0)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Smoking In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a worn and beaten armor. She has no fur. Her yellow eyes dart from person to person.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a necromancer, Smoking was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She struck it rich when she found rare goods in large quantities. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She doesn't get along with people that don't share her tastes; and she wants to meet her childhood hero

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Mentor, Rich. Occupation: Ploughman

Voice: Sensual and smooth

Attributes [hide]

Smoking In Woods, Female Tabaxi Sorcerer 1
Medium (4'7") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)12 (+1) 13 (+1)13 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 500 sp.


Social Check DCs


Dagger Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His fur is white and very short. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He dislikes all the random violence that takes place in the south. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Engraver arts, while his father instructed him in etiquette, music and courtly manner. He found a children's book about a Tabaxi Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Ideals: Pacifist. Bonds: Rich, Adventurer. Occupation: Engraver

Voice: Can't modulate volume

Attributes [hide]

Dagger Candle, Male Tabaxi Commoner 9
Medium (6'10") Tabaxi, Lawful Evil (CR 9)
Armor Class 13
Hit Points 61 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 18 (+4)14 (+2) 10 (+0)13 (+1)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Infernal, Abyssal
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4

Possessions: 4000 sp. Malachite (5 gp). Obsidian (5 gp). Black opal (800 gp). Moonstone (60 gp). Moss agate (5 gp). Coral (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Karash Clive, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears tight fighting clothing, which leaves very little to the imagination. His long black hair reaches down to his waist. He is baby faced.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Karash was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to raise his children well

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Barrister

Voice: Creaky witch voice

Attributes [hide]

Karash Clive, Male Half-Orc Wizard 7
Medium (5'10") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 38 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)6 (-2) 10 (+0)15 (+2)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp.


Social Check DCs


Dench Nash, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'5" western man, he wears black painted combat armor at almost all times. His silver hair is greasy and uncared for. His ears are large.

Personality: He is happy with his job as a Barrister. He turns his eye from what people do, preferring to live and let live. He does not trust anyone and sleeps with one eye open.

History: He is a Jackalwere in disguise. A gifted student he started as a Shepherd, but he got bored and became a Barrister. He has drifted from career to career and currently works as a Barrister.

Motivation: He'd like to take his coworkers down a peg; and meet up once more with his childhood friend

Flaws: Ugly, Insomniac. Bonds: Job, Adventurer. Occupation: Barrister

Voice: Speaks like tongue is numb

Attributes [hide]

Dench Nash, Male Half-Orc Fighter 7
Medium (5'5") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 63 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)9 (-1) 14 (+2)9 (-1)
Skills Acrobatics +6, Investigation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +2

Possessions: 5000 sp. Golden yellow topaz (1200 gp). Alexandrite (1200 gp). Jade (60 gp). Coral (60 gp).


Social Check DCs

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