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NPC Generator

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Advanced [show]


Cloud Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a perfectly clean shirt and pair of pants. His brown fur is lengthy. He has amber eyes and a brown hat with a yellow feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised in a white middle class family as the only child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He left for the west, certain he would find work there.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Antagonistic, Mundane. Bonds: Attractive, Immigrant, In love, Criminal record. Occupation: Fletcher

Voice: Soothing and warm

Attributes [hide]

Cloud Mirror, Male Tabaxi Adept 10
Medium (6'2") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 38 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 11 (+0)18 (+4)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Gilbert Halsey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is well dressed, constantly wearing a grey suit, tan shirt, and white tie. He sports a flattop hair cut. His eyes are gray and he is always smoking a pipe.

Personality: Calm and collected, he is a well trained Barkeep. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He got into the Barkeep business at a young age. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now mingles about in high society.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult.

Flaws: Antagonistic. Bonds: Job, Family, Rich. Occupation: Barkeep

Voice: Hard of hearing, loud

Attributes [hide]

Gilbert Halsey, Male Human Ranger 1
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)13 (+1) 9 (-1)17 (+3)
Skills Insight +1, Nature +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Nuraval Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is wearing a long, grey, dusty cloak, marred by beers. He wears his hair in dreadlocks. His gray unseeing eyes seem to look past you.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born at the edge of vast island. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Nuraval never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and to find somewhere to settle down

Ideals: Optimist. Flaws: Ugly, Disease, Mundane. Bonds: In love, Nature. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Nuraval Burrowfound, Male Dwarf Cleric 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)16 (+3) 11 (+0)13 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Gnome, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 10000 cp.


Social Check DCs


Drenna Ryley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. She has a hunchback. Her brown hair, when down, is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She enjoys reading and quiet.

History: A powerful brothel owner made her what she is. In her 15th year, her parents were killed by a dire rats raid, leaving Drenna alone in the world. After a stint in an orphanage, she was adopted. She has achieved small success as a Barber.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and revenge

Ideals: Logical. Flaws: Ugly. Bonds: Rich, Job, Mentor, Enemies. Occupation: Barber

Voice: High pitched, excited

Attributes [hide]

Drenna Ryley, Female Half-Orc Ranger 7
Medium (4'8") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)10 (+0) 15 (+2)15 (+2)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1100 gp.


Social Check DCs


Marbas Grief, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who is typically in his Carpenter uniform, he is not a threatening figure. His hair is blue and curly. He has a dull look in his gold eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He got into the Carpenter business at a young age. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business; and he seems to be bored by most things

Ideals: Logical. Flaws: Mundane. Bonds: Job, Nature. Occupation: Carpenter

Voice: Indian accent

Attributes [hide]

Marbas Grief, Male Tiefling Monk 7
Medium (6'8") Tiefling, Lawful Good (CR 7)
Armor Class 13
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)12 (+1) 10 (+0)10 (+0)
Skills Athletics +3, Nature +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +4

Possessions: 3000 sp. Chrysoprase (40 gp). Banded agate (10 gp). Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ruloth Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. Her crest is green and very short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was always a brilliant, if unscrupulous mind. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: She feels kind of lost in life; and she is wracked by social anxiety

Ideals: Logical. Flaws: Depressed, Fearful, Insane. Bonds: Rich. Occupation: Layabout

Voice: High pitched and raspy

Attributes [hide]

Ruloth Ebynichtomonis, Female Dragonborn Barbarian 3
Medium (6'1") Dragonborn, Lawful Good (CR 3)
Armor Class 9
Hit Points 37 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)9 (-1) 14 (+2)15 (+2)
Skills Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Althaea Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and is typically in her Barrister uniform. She keeps her golden hair in a pixie cut. Her eyes are a pleasant brown.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: She was raised in a mountains tribe. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Further expansion of business; and to be a courier again

Ideals: Disciplined. Bonds: Job, Enemies, Nature, Adventurer. Occupation: Barrister

Voice: Low and grunting

Attributes [hide]

Althaea Xistsrith, Female Elf Commoner 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)13 (+1) 5 (-3)17 (+3)
Skills Perception -1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Traubon Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right arm. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is golden and curly. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is lazy and tries to find solutions quickly.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Flaws: Lazy, Disease. Bonds: Religious, Rich. Occupation: Bricklayer

Voice: Speaks with lips pursed

Attributes [hide]

Traubon Caebrek, Male Dwarf Monk 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)9 (-1) 13 (+1)13 (+1)
Skills History +1, Nature +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 110 gp. 1 Breastplate.


Social Check DCs


Elizabeth Crawford, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears an entirely brown suit with blue socks and a vest with buckled shoes, she is not a threatening figure. Her chestnut hair is knotted and matted. Her green unseeing eyes seem to look past you.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is an amazing painter.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Fletcher arts, while her father instructed her in etiquette, music and courtly manner. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She has a crush on the local Spy; and she's attracted to the pc

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Rich, Has a crush. Occupation: Fletcher

Voice: Scratchy, weak

Attributes [hide]

Elizabeth Crawford, Female Human Warrior 3
Medium (4'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)15 (+2) 9 (-1)18 (+4)
Skills Arcana +4, Stealth +4
Senses Passive Perception 9
Languages Common, Ignan, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 3100 sp.


Social Check DCs

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