Markosian Integrity, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She dresses like a well dressed Adventurer does. Her whole body is exceptionally muscular. Her white hair is knotted and matted. She wears large thick round spectacles.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born in the south. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has been saving her money to try and buy her brother's freedom.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Artistic. Bonds: Job, Immigrant, Family, Rich. Occupation: Adventurer
Voice: Shortens vowels
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Neutral (CR 8)
Armor Class 8
Hit Points 43 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 12 (+1) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +1 / 2d10-2, Ranged +1 / 2d10-2, Grapple -2
Possessions: 1400 gp. Hematite (10 gp). Black pearl (900 gp). Deep blue spinel (900 gp). Banded agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ashgarn Hadley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears many layers of old clothing at all times. His small hat is riddled with cuts and holes. He has gleaming, smiling gray eyes.
Personality: He loves telling others what to do and how they should feel about things. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with his childhood friend.
Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Poor, Adventurer, Mentor. Occupation: Herbalist
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 8 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 360 gp.
Pyra Sarcasm, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is dressed in earthy colors with a green and grey handkerchief worn on her right side. Her brown hair is braided into rings. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: From birth she was tutored by a cruel and relentless mentor. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Due to her spouse's obsession with being a Sellsword they were divorced and she won custody of their son. She worked as a Armorer, and she later adopted a second son.
Motivation: To unite with her brother; and find a way to reverse the transformation of her brother
Ideals: Justice, Artistic, Entrepeneur. Bonds: Attractive, Family, Mentor. Occupation: Armorer
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Tiefling, True Neutral (CR 10)
Armor Class 11
Hit Points 68 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 600 gp. Gold dragon comb with red garnet eye (1400 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item.
Elaim Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'5" eastern man, he typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. His brown hair is braided into rings. His brown eyes peer out from beneath his top grey hat.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Elaim was born in the east. At a young age he loved to build and create. His childhood dream was to be a Glassblower, but he was a colossal failure. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their son. He worked as a Locksmith, and he later adopted a second son.
Motivation: He has money and likes to spend it; and to unite with his brother
Ideals: Optimist, Persistence. Bonds: Job, Family, Rich. Occupation: Locksmith
Voice: Slurs words
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 70 gp. 1 Darkwood Shield.
Katherine Durkin, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a yellow collared shirt and tan skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her red hair is long and unkept. Her eyes are violet and catlike.
Personality: She is business-like. She takes instructions and follows them to the letter. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born blind and as such lacked many opportunities for work. She went to a religious school and was inspired by the priests there in charitable deeds. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Professionalism, Fighting. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Knight
Voice: Jittery and nervous
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 37 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 400 gp. 1 Minor magic item.
Greeba Westbrook, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is renowned for her bright white dresses and hats. Her black hair has been sun bleached extensively. Her fair skin shows little sign of her aristocratic breeding.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She has a habit of throwing herself into exceedingly dangerous situations.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Cursed with vampirism at a very young age, Greeba has worked very hard to control her curse. She has never given up on her dancing dream.
Motivation: She has a rivalry with the Church that dominates her actions; and to prove her worth to the world
Ideals: Athletic, Artistic, Gifted. Flaws: Impulsive, Disease. Bonds: Attractive. Occupation: Bellfounder
Voice: Speaks with a cold
Attributes [hide]
Medium (4'7") Half-Orc, Chaotic Good (CR 10)
Armor Class 11
Hit Points 42 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 180 pp. Deep green spinel (150 gp). Deep blue spinel (1100 gp). Rock crystal (30 gp). Rock crystal (30 gp). Citrine (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bune Horror, Female Tiefling [Permalink]
Personal [hide]
Description: She wears professional attire, and she perpetually has her sai ready. She keeps her blue hair in a flapper bob. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She pushes her goals aggressively. She is also a coward if confronted.
History: She served in the navy to pay for her family's outstanding loans. She moved from fad to fad and when she turned 15 she discovered music. She has never given up on her music dream.
Motivation: She feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Fearful. Bonds: Attractive, Military. Occupation: Mercenary
Voice: Whispers
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 6)
Armor Class 9
Hit Points 45 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 15 (+2) | 10 (+0) | 18 (+4) | 19 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
Possessions: 4000 sp. Deep blue spinel (1000 gp). Fiery yellow corundum (900 gp).
Fonkin Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: 3'8" and muscular, this western man likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is braided into rings. He has gleaming, smiling blue eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He is a Hag in disguise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is searching for what he claims is his rightful reward.
Motivation: Wants to work out more often.
Ideals: Athletic, Philantrophist, Opinionated. Bonds: Adventurer, Rich. Occupation: Seamstress
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. 2 Alchemist’s fire. 4 Acid flasks. 3 Tanglefoot bags.
Trynnicus Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and dresses like a well dressed Priest does. He wears a wide-brimmed hat to cover his moderate length rusty crest. He wears a mask on his face.
Personality: Trynnicus is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of western immigrants he idolized his father. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Rich, Immigrant. Occupation: Priest
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 8 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +7 / 1d10+5, Ranged +1 / 1d10-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 gp. Rock crystal (70 gp). Fiery yellow corundum (600 gp). Coral (50 gp). 1 Minor magic item.
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