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NPC Generator

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Advanced [show]


Tethren Fear, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is kept up in a ponytail inside a feathered hat. He wears large thick round spectacles.

Personality: He is a Banker first and foremost. He believes firmly that knowledge should be universal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the south his family was never financially stable. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.

Bonds: Job, Adventurer, Poor, Religious. Occupation: Banker

Voice: Speaks with squeezed throat

Attributes [hide]

Tethren Fear, Male Tiefling Monk 7
Medium (5'6") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)16 (+3) 13 (+1)14 (+2)
Skills Athletics +4, Nature +6
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Ignan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +6

Possessions: 200 gp. Gold dragon comb with red garnet eye (1100 gp). Fire opal pendant on a fine gold chain (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ermina Walpole, Female Human [Permalink]

Personal [hide]

Description: A 4'8" eastern woman, she is wearing a long, grey, dusty cloak. With wild black hair. Her thin eyebrows rest above her beady brown eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. After coming to the age of reason, Ermina took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently she has begun working with bootleggers and crooks.

Motivation: She is unsatisfied with her job; and she has decided she is irredeemable

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Criminal record, Military. Occupation: Sellsword

Voice: Scandinavian accent

Attributes [hide]

Ermina Walpole, Female Human Sorcerer 1
Medium (4'8") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 7 (-2)13 (+1) 17 (+3)10 (+0)
Skills History +3, Performance +2
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 pp. Chrysoprase (40 gp).


Social Check DCs


Shane Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His chestnut hair has been sun bleached extensively. His blue eyes have a joyful gleam in them most of the time.

Personality: A deeply religious man he believes everything happens for a reason. He has all his life been fascinated with poetry.

History: He was raised by priests from a young age. His father was a soldier and died while he was still young. Shane was left his father's suit of armor and trained in its use and care. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army

Ideals: Artistic. Bonds: Attractive, Religious, Mentor, Military. Occupation: Shipwright

Voice: Can't modulate volume

Attributes [hide]

Shane Bradshaw, Male Human Commoner 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)13 (+1) 13 (+1)16 (+3)
Skills Perception +3, Performance +5
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 130 gp. Brown-green garnet (110 gp).


Social Check DCs


Eida Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white tunic with blue highlights, and long white pants that bunch up around her shoes. Her skin is fair and her fingers are delicate and long. Her hair is long and black with streaks of blonde, and is pulled back with small white clips. Her thin eyebrows rest above her beady amber eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was raised in a mountains tribe. Her childhood dream was to be a Doctor, but she was a colossal failure. She has drifted from career to career and currently works as a Locksmith.

Motivation: She is compelled to act according to her religious beliefs; and she'd like to take her coworkers down a peg

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Nature, Job, Religious. Occupation: Locksmith

Voice: Spanish accent

Attributes [hide]

Eida Strongbones, Female Halfling Rogue 16
Small (2'8") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 96 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 15 (+2)15 (+2) 8 (-1)14 (+2)
Skills Deception +7, Performance +7
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Infernal
Attacks Melee +2 / 4d10-3, Ranged +8 / 4d10+3, Grapple +3

Possessions: 1100 pp. Old masterpiece painting (2000 gp). Jeweled anklet (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Trey Lathalas, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who very much looks the part of a Carpenter, he is not a threatening figure. His blonde hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are blue.

Personality: He is fixated on the number 25. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Trey grew up listening to his mother's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Trey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Further expansion of business; and a deep hatred of gnolls

Flaws: Insane. Bonds: Job, Adventurer, In love, Enemies. Occupation: Carpenter

Voice: Deep voice with rolling R's

Attributes [hide]

Trey Lathalas, Male Half-Elf Fighter 6
Medium (5'4") Half-Elf, True Neutral (CR 6)
Armor Class 11
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)17 (+3) 14 (+2)15 (+2)
Skills Performance +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Draconic, Druidic, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thokk Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a white armored body suit, with a simple blue line shooting up and back down. His golden hair is cut short. His eyes are gray and he is always smoking a pipe.

Personality: He will rave to anyone who will listen. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Herbalist arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Rich. Occupation: Herbalist

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Thokk Winterbourne, Male Half-Orc Expert 1
Medium (5'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)9 (-1) 12 (+1)11 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 pp.


Social Check DCs


Arara Woodhouse, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is portly but not overly obese. Her chestnut hair is greasy and uncared for. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Server arts, while her father instructed her in etiquette, music and courtly manner. Arara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: To protect her home; and obtaining odd cultural gnomish artifacts is her passion

Flaws: Ugly, Insomniac. Bonds: Adventurer, Guardian, Rich. Occupation: Server

Voice: Whispers

Attributes [hide]

Arara Woodhouse, Female Half-Elf Expert 3
Medium (4'9") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)13 (+1) 14 (+2)7 (-2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 30 pp. Amber (110 gp). 2 Antitoxin. 2 Antitoxin. 3 Tanglefoot bags.


Social Check DCs


Falkrunn Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She is portly but not overly obese. Her feathered hat is riddled with cuts and holes. Her green eyes are slightly larger than normal.

Personality: Falkrunn is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Falkrunn was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. Days after completing her studies, news broke out that her hometown was attacked by goblins. Falkrunn was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: Many goblins want her driven away; and someone believes her a fraud

Ideals: Extrovert. Flaws: Ugly. Bonds: Immigrant, Poor, Enemies. Occupation: Ploughman

Voice: Sensual and smooth

Attributes [hide]

Falkrunn Trueblood, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)12 (+1) 13 (+1)9 (-1)
Skills History +3, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 40 gp. Malachite (16 gp). 1 Half-Plate.


Social Check DCs


Thodris Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She sports silver long hair. She wears round tiny glasses practically rammed into her face.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father was very strict, and drilled into her lessons on being the perfect lady. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable, Gifted, Logical. Flaws: Shy. Occupation: Locksmith

Voice: Australian accent

Attributes [hide]

Thodris Steelfist, Female Dwarf Warrior 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)8 (-1) 13 (+1)11 (+0)
Skills Deception +2, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 110 pp.


Social Check DCs

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