Drusilia Iathrana, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Beneath her clothing is a huge mess of scar tissue. She sports a flattop hair cut. Her fierce blue eyes like to dwell on things.
Personality: She exudes charisma. She is a tour de force of persuasion. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born on a small isolated farm. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now spends her time doing works of charity.
Motivation: She is currently in port desperately looking for someone to get her out; and she feels kind of lost in life
Ideals: Philantrophist. Flaws: Insane. Bonds: Slave, Attractive, Nature. Occupation: Shoemaker
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 16 (+3) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Undercommon, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 800 gp. 1 Minor magic item.
Ella Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: This woman prefers to wear blue pants and tee shirts. She has a penchant for wearing a ring with an oversized amber on her right hand. Her brown hair is still thick. Her eyes are brown.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with lycanthropy at a very young age, Ella has worked very hard to control her curse. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and to share knowledge with the world
Ideals: Joker, Logical. Flaws: Disease, Insomniac. Bonds: Rich. Occupation: Spy
Voice: Sounds elderly
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 7)
Armor Class 13
Hit Points 48 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnome, Ignan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 900 gp.
Riardon Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He dresses like a well dressed Armorer does. His hair is brown, silky, and of moderate length. His violet eyes peer out from beneath his broad blue hat.
Personality: He is business-like. He takes instructions and follows them to the letter. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Riardon was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He became a Armorer soon after.
Motivation: Marry his sister to traveling adventurers.
Ideals: Professionalism, Gifted. Bonds: Job, Attractive, Family. Occupation: Armorer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 13)
Armor Class 9
Hit Points 65 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +2
Possessions: 3000 gp. Deep blue spinel (1600 gp). Alexandrite (1600 gp). Citrine (80 gp). Azurite (11 gp). Malachite (11 gp).
Beast Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a pastel feathered hat and pastel clothes. His orange fur has been sun bleached extensively. His amber eyes dart from person to person to random spaces in the air.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born the only child of a wealthy merchant. Beast abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Entrepeneur. Flaws: Hedonist. Bonds: Adventurer. Occupation: Bounty Hunter
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Good (CR 9)
Armor Class 13
Hit Points 46 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Vassago Kindness, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His dark red hair is thinning but still full. He is baby faced.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He never wears the same outfit twice, unless he absolutely has to.
History: Born in the south to a Doctor, Vassago learned a great deal about his father's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He's also a talented Fortune-teller, but doesn't like to broadcast it.
Motivation: Retire the richest man in the south; and sabotage a competitor
Ideals: Entrepeneur, Artistic. Flaws: PTSD. Bonds: Job. Occupation: Doctor
Voice: Low range voice
Attributes [hide]
Medium (6'9") Tiefling, Lawful Good (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fenriz Haunted, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft white waves gently in the breeze. His hair, while still mostly brown, has prominent grey streaks. His eyes, though not visible through his cowl, are red.
Personality: He is overprotective of those who hire his services. He takes great joy in being the best Shoemaker in town.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Fenriz was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Fenriz's father didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Antagonistic. Bonds: Rich, Attractive, Guardian, Job. Occupation: Shoemaker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 15)
Armor Class 13
Hit Points 90 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Draconic, Orc
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
Possessions: 8000 gp. 1 Medium magic item.
Dagger Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man likes to wear ponchos typically of a light pastel in addition to tight pants. He has styled his gray fur well, parting it to the left. His eyes are green and beady.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a ruthless business man, a trait he acquired from his father.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Joker, Entrepeneur, Artistic. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Sellsword
Voice: Smoker's lung
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Orc
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 5000 sp.
Anverth Welber, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His auburn hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. Around other people he will do his best to conceal his emotions and appear jolly.
History: He got into the Healer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. He inherited the family business which he has now maintained for 9 years.
Motivation: Sabotage a competitor; and expand his business
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Healer
Voice: Whispers
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 11)
Armor Class 12
Hit Points 46 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 12 (+1) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Orc
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Onyx (50 gp). Moss agate (6 gp). Sardonyx (50 gp). Carnelian (50 gp). Aquamarine (1300 gp). Carnelian (50 gp). Violet garnet (1300 gp). Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item.
Frouse Munggen, Male Gnome [Permalink]
Personal [hide]
Description: 3'8" and muscular, this western man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He is overprotective of those who hire his services. He has all his life been fascinated with singing.
History: Born in the west to a Assassin, Frouse learned a great deal about his mother's area of expertise. His childhood dream was to be a Unemployed, but he was a colossal failure. Now he works as a singing tutor during his time off.
Motivation: Further expansion of business.
Ideals: Athletic, Artistic, Logical. Bonds: Guardian, Job. Occupation: Assassin
Voice: Raspy
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 8 (-1) | 14 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4
Possessions: 300 gp. Obsidian (9 gp). Tiger eye turquoise (9 gp). Rhodochrosite (9 gp). Banded agate (9 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
