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NPC Generator

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Advanced [show]


Pearl Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: Standing 2'9", this woman is well dressed, constantly wearing a white suit, black shirt, and blue tie. Her auburn hair is matted, messy, and big. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Pearl was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break; and to reunite with her old friends

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Jeweler

Voice: Complex vocabulary, royal

Attributes [hide]

Pearl Jamjar, Female Halfling Druid 14
Small (2'9") Halfling, Lawful Neutral (CR 14)
Armor Class 15
Hit Points 39 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 9 (-1)10 (+0) 18 (+4)15 (+2)
Skills Arcana +5, Persuasion +7
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 4d6-1, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17655443320

Possessions: Silver pearl (110 gp). Amber (110 gp). Coral (110 gp). Azurite (16 gp). Violet garnet (800 gp). Canary diamond (3000 gp). Peridot (50 gp). Coral (110 gp). Iolite (50 gp). Iolite (50 gp). Blue quartz (16 gp). Tiger eye turquoise (16 gp). Black pearl (800 gp). Carnelian (50 gp). Lapis lazuli (16 gp). Red spinel (110 gp). 1 Medium magic item.


Social Check DCs


Zed Morley, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear flannel. His auburn hair is cut short. He wears a mask on his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born into a rich family. He was an apprentice working in his mother's forge. He became a Weaver soon after.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Impulsive. Bonds: Rich, Job, Slave. Occupation: Weaver

Voice: Sighs a lot, exhausted

Attributes [hide]

Zed Morley, Male Half-Orc Warlock 10
Medium (5'0") Half-Orc, Chaotic Good (CR 10)
Armor Class 11
Hit Points 66 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)10 (+0) 8 (-1)10 (+0)
Skills Performance +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 170 pp. Alexandrite (300 gp). Blue sapphire (1000 gp). Alexandrite (300 gp). Obsidian (13 gp). Hematite (13 gp). Fire opal (1000 gp). Black pearl (300 gp). Aquamarine (300 gp).


Social Check DCs


Nemeia Instinct, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman wears a green shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. She has dyed her greying red hair a little too much giving a sharp red color. She is baby faced.

Personality: A deeply religious woman she believes everything happens for a reason. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born in the west, but her parents moved at a very young age to the south. She found a children's book about a Tiefling Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To reunite with her old friends.

Flaws: Antagonistic. Bonds: Poor, Religious, Adventurer, Immigrant. Occupation: Guard

Voice: Whispers

Attributes [hide]

Nemeia Instinct, Female Tiefling Barbarian 9
Medium (5'0") Tiefling, Lawful Good (CR 9)
Armor Class 9
Hit Points 89 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)14 (+2) 16 (+3)17 (+3)
Skills Deception +6, Nature +5
Senses Passive Perception 13
Languages Common, Undercommon, Aquan
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0

Possessions: 100000 cp. 1 Minor magic item.


Social Check DCs


Harvest Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an entirely pastel suit with black socks and a vest with buckled shoes, and she perpetually has her scimitar ready. Her beige fur is greasy and uncared for. She wears large thick round spectacles.

Personality: She is happy with her job as a Cartwright. She turns her eye from what people do, preferring to live and let live. She is obsessed with finding treasure.

History: Her father raised her in a mountain cabin. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Cartwright work with an outfit from a few towns over. Cartwright work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 12 years.

Motivation: She wants to meet her childhood hero; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Adventurer, Nature. Occupation: Cartwright

Voice: Low and grunting

Attributes [hide]

Harvest Of Ale, Female Tabaxi Fighter 3
Medium (5'6") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 16 (+3)11 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Forcas Prudence, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is blue, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: Born to a pair of adventurers, Forcas grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He's looking for his big break.

Flaws: Insomniac, Racist. Bonds: Attractive, Adventurer. Occupation: Dyer

Voice: Russian accent

Attributes [hide]

Forcas Prudence, Male Tiefling Rogue 2
Medium (5'4") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tawar Garfield, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman stands a little under 6'3" and is a bit bulky. She is very muscular particularly in the legs. She typically wears white cloth garments or leather armor. Her hair is always cut to a buzz. She wears an eyepatch.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born in the south. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is wracked by social anxiety.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Stylist

Voice: pre-pubescent

Attributes [hide]

Tawar Garfield, Female Half-Orc Rogue 8
Medium (6'3") Half-Orc, Lawful Good (CR 8)
Armor Class 12
Hit Points 26 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)14 (+2) 17 (+3)9 (-1)
Skills Investigation +5, Stealth +5
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Auran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 80000 cp. Blue sapphire (1500 gp). Blue star sapphire (1500 gp). Eye agate (15 gp). 1 Minor magic item.


Social Check DCs


Alice Wharton, Female Human [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is golden and very short. Her eyes are green and catlike.

Personality: She is irascible and easily irritated. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Gifted from a young age, Alice studied abroad. Brilliant and gifted she never wanted to apply herself. She was granted martial powers by her dying sister.

Motivation: Sabotage a competitor; and she's repulsed by the pc

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Brewer

Voice: Sighs a lot, exhausted

Attributes [hide]

Alice Wharton, Female Human Aristocrat 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)11 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Dynamic Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her fur is short and lavender. Her eyes are green and beady.

Personality: Dynamic is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.

Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage

Ideals: Extrovert, Philantrophist, Gifted. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Seamstress

Voice: Dutch accent

Attributes [hide]

Dynamic Plume, Female Tabaxi Adept 3
Medium (5'4") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Nicholas Dudley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of the sun god on his torso, and carries glaives. His golden hair is matted, messy, and big. His thin eyebrows rest above his beady gray eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is skeptical of what others tell him and is slow to trust.

History: His mother raised him in a mountain cabin. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Shy, Insane. Bonds: Nature. Occupation: Mortician

Voice: Draws out vowels

Attributes [hide]

Nicholas Dudley, Male Human Paladin 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 7
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 15 (+2)16 (+3) 13 (+1)9 (-1)
Skills Religion +5, Stealth -1
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon, Abyssal
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 10 pp.


Social Check DCs

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