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NPC Generator

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Advanced [show]


Dean Blakely, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he usually wears his grey robe and has his flail always slung over his shoulder. He wears his hair in dreadlocks. His face is scarred and worn.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Dean lived on a farm with his father, near the main road leading to a nearby town. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has recently gotten a pet goose that steals things from people.

Motivation: To be a Weaver again; and he is a bit of a kleptomaniac

Flaws: Ugly. Bonds: Job, In love, Family, Criminal record. Occupation: Scribe

Voice: Old Prospector

Attributes [hide]

Dean Blakely, Male Human Monk 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 60 gp.


Social Check DCs


Tethren Despair, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, but even with his fine clothing he looks run-down. He keeps his long blue hair kept up in a rat tail. His silver eyes are slightly larger than normal.

Personality: He exudes charisma. He is a tour de force of persuasion. As long as the job gets done he does not care how it got done.

History: Tethren was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.

Motivation: Doesn't want to be a Performer and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Professionalism, Philantrophist. Bonds: Attractive, Rich, Family. Occupation: Performer

Voice: Loud with bravado

Attributes [hide]

Tethren Despair, Male Tiefling Bard 6
Medium (6'4") Tiefling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)17 (+3) 13 (+1)11 (+0)
Skills Athletics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Terran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: Just what you see.


Social Check DCs


Morana Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, brown, dusty cloak. She is portly but not overly obese. Her hair is cut close to her head. Her eyes are amber and she is always smoking a pipe.

Personality: She is extraordinarily eccentric. She is able to fit into much smaller and tighter spaces than normal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morana fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has comitted a past crime that haunts her to this day; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Gifted, Fighting. Flaws: Insane. Bonds: Nature, Criminal record. Occupation: Guard

Voice: Pirate accent

Attributes [hide]

Morana Ironfist, Female Dwarf Paladin 12
Medium (4'0") Dwarf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 83 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Deception +4, Investigation +6
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Ignan
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 2000 gp. Moonstone (30 gp). Aquamarine (200 gp).


Social Check DCs


Right-Handed Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he has a large brown mantle and cape that has been intricately interwoven into his green robe. He has moderate length red fur. His fair skin shows little sign of his aristocratic breeding.

Personality: While he acts the brute, he is far gentler than he would appear. He always tries to repair and not replace. It was this mentality that drove him into the Engraver business.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Right-Handed was born on a far eastern desert where he grew up under the tutelage of his father, an expert Engraver. He left for the east, certain he would find work there.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Bonds: Attractive, Religious, Immigrant. Occupation: Engraver

Voice: Rolls R's

Attributes [hide]

Right-Handed Of Ivory, Male Tabaxi Cleric 10
Medium (6'4") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 54 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)10 (+0) 14 (+2)14 (+2)
Skills Animal Handling +6, Arcana +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Gormogord Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are amber and beady.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich western family. Gormogord abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Spy

Voice: Indian accent

Attributes [hide]

Gormogord Greenleaf, Male Halfling Ranger 10
Small (3'2") Halfling, Neutral Good (CR 10)
Armor Class 15
Hit Points 70 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 16 (+3)14 (+2) 11 (+0)14 (+2)
Skills Perception +4, Performance +6
Senses Passive Perception 16
Languages Common, Halfling, Celestial, Draconic
Attacks Melee +2 / 3d6-2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 250 pp. A necklace of small pink pearls (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balifra Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has done her best to style her black hair to look like a famous performer. She has brown eyes and a grey hat with a black feather.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Interpreter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has drifted from career to career and currently works as a Interpreter.

Motivation: Her relatives are trying to arrange a marriage; and several ex partners dislike her way of doing things and want revenge

Ideals: Joker. Flaws: Terse. Bonds: Attractive, Poor. Occupation: Interpreter

Voice: Scottish accent

Attributes [hide]

Balifra Dankil, Female Dwarf Ranger 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)10 (+0) 14 (+2)4 (-3)
Skills Deception -1, Performance -1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 390 gp. Old masterpiece painting (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Brakka Westcott, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a white armored body suit, with a simple black line shooting up and back down. She is an epitome of beauty. Her hair is greying and her face has many wrinkles. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is lazy, self-centered, vain, and jealous.

History: Born to a Banker, her father struggled to pay the bills. From her teen years she was always beautiful and desirable, so people have always doted on her. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and to end her boredom

Flaws: Mundane, Selfish. Bonds: Attractive, Poor. Occupation: Seamstress

Voice: Switch between two voices

Attributes [hide]

Brakka Westcott, Female Half-Orc Druid 10
Medium (5'1") Half-Orc, True Neutral (CR 10)
Armor Class 8
Hit Points 67 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 13 (+1)7 (-2) 13 (+1)9 (-1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +2 / 3d6-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 19000 sp. Large well-done wool tapestry (500 gp).


Social Check DCs


Mara Holimion, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. Her skin is fair and her fingers are delicate and long. Her hair is silver and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Mara was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She has set out to sabotage the competition.

Motivation: Marry her sister to traveling adventurers; and expand her business

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Beggar

Voice: German accent

Attributes [hide]

Mara Holimion, Female Half-Elf Monk 7
Medium (5'6") Half-Elf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)13 (+1) 17 (+3)13 (+1)
Skills Animal Handling +6, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 60000 cp. 1 Minor magic item.


Social Check DCs


Ar-Gul Charlton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, typically a more casual-formal manner. He keeps his blonde hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He feeds upon the attention of others.

History: Ar-Gul lived on a farm with his father, near the main road leading to a nearby town. Ar-Gul was born on a far eastern island where he grew up under the tutelage of his father, an expert Jeweler. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and doesn't want to be a jeweler and was forced into it by his family

Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant, Adventurer. Occupation: Jeweler

Voice: Complex vocabulary, royal

Attributes [hide]

Ar-Gul Charlton, Male Half-Orc Fighter 2
Medium (6'6") Half-Orc, True Neutral (CR 2)
Armor Class 8
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 12 (+1)10 (+0) 14 (+2)10 (+0)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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