Flask Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears rags and sports a simple walking cane. His fur is cut close to his head. This amber eyed northerner is not easily forgotten.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Further he is a bit of a stoner and is frequently out of it.
History: Born to a poor family in the city he treasured whatever gifts he got. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Athletic. Flaws: Selfish, Addict. Bonds: Poor, Nature, Adventurer. Occupation: Sage
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Good (CR 12)
Armor Class 9
Hit Points 53 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 9 (-1) | 4 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 14000 sp. Peridot (60 gp). Deep green spinel (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Katherine Camden, Female Human [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She is wearing a perfectly clean shirt and pair of pants. Her whole body is exceptionally muscular. Her hair is silver, silky, and of moderate length. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: A deeply religious woman she believes everything happens for a reason. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born in the west, but her parents moved at a very young age to the south. Her parents enrolled her in a Monk school at a young age so that she could practice her arcane talents. She has been a successful dealer in antiques buying low and selling high.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Philantrophist, Gifted, Entrepeneur. Bonds: Attractive, Immigrant, Religious. Occupation: Shoemaker
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp. 1 Masterwork Common Melee.
Tana Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is dressed in an above average manner. She keeps her long blonde hair kept up in a rat tail. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is irascible and easily irritated. She is a great chef.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Tana was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Tana's mother didn't care for her much, and the feeling was mutual. She now travels the world, in search of power and loot.
Motivation: She desires power and/or immortality; and she's looking for her big break
Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Tailor
Voice: Thin and wheezing
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 38 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 20 (+5) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. 1 Everburning torch.
Qemuel Merit, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'9". He dresses like a well dressed Beggar does, and his gloved hand is found clutching a shortspear. His red hair is heavily combed to the right. His black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He always tries to repair and not replace. It was this mentality that drove him into the Beggar business.
History: Gifted from a young age, Qemuel studied abroad. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has achieved small success as a Beggar.
Motivation: He is unsatisfied with his job.
Ideals: Optimist, Persistence, Gifted. Bonds: Job. Occupation: Beggar
Voice: Rolls R's
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 10 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 7 (-2) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: Azurite (12 gp). Hematite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wrenn Daergel, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, marred by chocolates. He keeps his silver hair in a flapper bob. He tend to wears goggles to shield his eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is harsh and unforgiving.
History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He then took over the family business and is one of the better Unemployed for hire.
Motivation: A strong sense of loyalty to Human people; and wants to open a new tavern
Ideals: Justice. Flaws: Ugly, Antagonistic, Racist. Bonds: Poor, Job. Occupation: Unemployed
Voice: Scottish accent
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Infernal
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 90 gp.
Flame In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His fur is cut close to his head. His eyes are hazel.
Personality: He is a hateful person. He taunts others and blames them for his problems. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He served in the navy to pay for his family's outstanding loans. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and he is a bit of a kleptomaniac
Flaws: Antagonistic. Bonds: Adventurer, Religious, Military, Criminal record. Occupation: Tailor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 46 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 |
Possessions: 6000 sp. Fire opal pendant on a fine gold chain (2100 gp). Jeweled anklet (4000 gp). Black velvet mask with numerous citrines (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lone Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears tight fighting clothing, which leaves very little to the imagination. Her beige fur is matted, messy, and big. Her green eyes are slightly larger than normal.
Personality: She is business-like. She takes instructions and follows them to the letter. She does not trust anyone and sleeps with one eye open.
History: She was raised in a desert tribe. Lone liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting, Professionalism. Flaws: Ugly, Insomniac. Bonds: Nature. Occupation: Weaver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 200 sp. Sard (30 gp).
Azaki Iathrana, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears baggy tan pantaloons and a pastel scarf. His red hair is greasy and uncared for. His hazel eyes lackadaisically let the world flow into them.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in the north to a Tailor, Azaki learned a great deal about his father's area of expertise. Over the years he perfected his riding and shooting skills. In the meantime he has taken over work as a Tailor and occasionally as a mercenary.
Motivation: Wants to open a new tavern; and he has passion for adventuring and risk
Flaws: Ugly, Hedonist. Bonds: Job, Nature, Adventurer. Occupation: Tailor
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 260 gp. 1 Half-Plate.
Beiro Aloro, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan coat over a blue low-cut shirt, and a Stetson hat upon his head. He carries with him a set of flails, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is cut short with large spiked bangs in the front. His fierce amber eyes like to dwell on things.
Personality: Overbrimming with self-confidence, Beiro isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He can't help but pocket interesting objects he comes across
History: Beiro was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he has comitted a past crime that haunts him to this day
Ideals: Fighting, Impeccable. Bonds: Criminal record, Poor, Adventurer. Occupation: Mason
Voice: Slow speaker
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Gnoll, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 400 gp. 1 Half-Plate. 1 Darkwood Shield. 1 Breastplate.
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Their contribution stands as a beacon of hope for all adventurers!
