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NPC Generator

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Advanced [show]


Delebean Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a colorful flower in his chestnut hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Fighting, Justice. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Butcher

Voice: Speaks in third person

Attributes [hide]

Delebean Nucklestamp, Male Gnome Sorcerer 7
Small (3'6") Gnome, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 16 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)5 (-3) 14 (+2)17 (+3)
Skills Animal Handling +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Embroidered silk and velvet mantle with numerous moonstones (700 gp).


Social Check DCs


Nedda Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She likes to wear ponchos typically of a light red in addition to tight pants. Her long silver hair is drawn into a two foot long braid. Her fierce brown eyes like to dwell on things.

Personality: A deeply religious woman she believes everything happens for a reason. Nedda enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born at the edge of vast forest. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk.

Flaws: Hedonist. Bonds: Religious, Nature, Adventurer. Occupation: Bather

Voice: Laughs frequently while speaking

Attributes [hide]

Nedda Elderberry, Female Halfling Paladin 1
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)10 (+0) 12 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 80 gp.


Social Check DCs


Two Llamas Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a cross on it. His red fur is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Two Llamas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Job. Occupation: Interpreter

Voice: Whispers

Attributes [hide]

Two Llamas Shoe, Male Tabaxi Aristocrat 10
Medium (6'7") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 71 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)14 (+2) 10 (+0)12 (+1)
Skills Nature +6, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Halfling
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 700 gp.


Social Check DCs


Ovina Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has wavy black hair. She wears round tiny glasses practically rammed into her face.

Personality: She is almost excessively polite to everyone, even when angry. She never wears the same outfit twice, unless she absolutely has to.

History: Ovina lived on a farm with her mother, near the main road leading to a nearby town. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has never given up on her writing dream.

Motivation: To unite with her brother; and wants a kiss

Ideals: Artistic. Flaws: Shy, Insane. Bonds: Family, Has a crush. Occupation: Bricklayer

Voice: Slurs words

Attributes [hide]

Ovina Rumnaheim, Female Dwarf Druid 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)16 (+3) 14 (+2)14 (+2)
Skills Arcana +5, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Abyssal, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 60 pp. Eyepatch with mock eye of sapphire and moonstone (400 gp).


Social Check DCs


Oriel Yaeldrin, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman is well dressed, constantly wearing a yellow suit, brown shirt, and blue tie. With wild auburn hair. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Oriel abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: Wants to open a new tavern; and her religion dominates her actions

Flaws: Ugly, Racist. Bonds: Job, Religious, Adventurer. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Oriel Yaeldrin, Female Half-Elf Warrior 5
Medium (5'3") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 15 (+2)17 (+3)
Skills Deception +6
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. Zircon (50 gp). 1 Minor magic item.


Social Check DCs


Nurkara Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She dresses well, typically a more casual-formal manner. Her hair is short and red. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Nurkara was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Performer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hasn't been sleeping well lately.

Motivation: She would like to get married and retire; and to settle down with her crush

Flaws: Insomniac, Terse. Bonds: Attractive, Poor, Has a crush. Occupation: Performer

Voice: Boston accent

Attributes [hide]

Nurkara Hammerstone, Female Dwarf Fighter 2
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)9 (-1) 15 (+2)12 (+1)
Skills Athletics +1, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1 Masterwork Artisan’s tools.


Social Check DCs


Spring Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is wearing the road beaten gear of a warrior, and sports empty pouches on her belt. Her orange fur is drawn into a tight pony tail with a butterfly scrunchie. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: Aggressive, abrasive, and angry, Spring embodies much of what other species detest in the Tabaxis. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Spring was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she has passion for adventuring and risk

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Seamstress

Voice: Speaks with squeezed throat

Attributes [hide]

Spring Plume, Female Tabaxi Sorcerer 1
Medium (6'2") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)17 (+3) 7 (-2)13 (+1)
Skills Deception +3, Investigation +5
Senses Passive Perception 8
Languages Common, Infernal, Celestial, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 110 gp.


Social Check DCs


Charles Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is cut short. His face is covered beneath a completely black helmet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Charles was born with his father's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Fisher job and began his own company from there.

Motivation: To be a Farmer again; and balancing his hectic life and new fisher responsibilities is difficult

Ideals: Fighting, Athletic. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Fisher

Voice: Sounds elderly

Attributes [hide]

Charles Harper, Male Half-Elf Ranger 5
Medium (5'10") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 16 (+3)12 (+1)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp.


Social Check DCs


Aramil Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear yellow pants and tee shirts and is in decent physical shape. He is bald on top and has large auburn tufts of hair around his ears. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also has developed a complete distrust of the Weaver profession.

History: He was born to a criminal king-pin and mafia family He worked as a nervous Mortician and found it very stressful. He was granted martial powers by his dying sister.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Criminal record. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Aramil Conway, Male Half-Elf Bard 5
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)18 (+4) 12 (+1)9 (-1)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Abyssal, Gnome, Druidic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153310000

Possessions: 20000 cp. Rich purple corundum (1300 gp). Golden yellow topaz (1300 gp). Deep blue spinel (1300 gp).


Social Check DCs

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