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NPC Generator

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Advanced [show]


Melissa Othronus, Female Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears yellow trousers with black and violet striped suspenders. She wears various colorful collared shirts, and is pretty ugly. She has shaved her head bald. She has several tiny jet earrings on each ear.

Personality: She is happy with her job as a Miner. She turns her eye from what people do, preferring to live and let live. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Melissa grew up listening to her mother's many stories. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Expand her business.

Flaws: Ugly, Impulsive. Bonds: Rich, Job, Adventurer. Occupation: Miner

Voice: Shortens vowels

Attributes [hide]

Melissa Othronus, Female Half-Elf Fighter 5
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)9 (-1) 11 (+0)15 (+2)
Skills History +2, Insight +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 2000 sp. Alexandrite (1400 gp). Lapis lazuli (12 gp). Sard (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gormogord TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear ponchos typically of a light white in addition to tight pants. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He got into the Navigator business at a young age. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has achieved small success as a Navigator.

Motivation: To be a Merchant again.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Religious, Job, Criminal record. Occupation: Navigator

Voice: Rolls R's

Attributes [hide]

Gormogord TellPenny, Male Halfling Sorcerer 16
Small (2'10") Halfling, Lawful Evil (CR 16)
Armor Class 12
Hit Points 98 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)9 (-1) 7 (-2)14 (+2)
Skills Arcana +4, Survival +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 900 pp. Chrysoberyl (60 gp). Red garnet (60 gp). Chrysoberyl (60 gp). Golden pearl (60 gp). Alexandrite (700 gp). Tiger eye turquoise (5 gp). White opal (1100 gp). Obsidian (5 gp). Black pearl (700 gp). Star ruby (1100 gp). Black opal (1100 gp). Carnelian (50 gp). Black star sapphire (1100 gp). Chalcedony (50 gp). Citrine (50 gp). Malachite (5 gp). Tiger eye turquoise (5 gp). Moonstone (50 gp).


Social Check DCs


Andram Delight, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is wearing a long, green cloak. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his purple hair to look like a famous performer. His eyes are a pleasant black.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He always tries to repair and not replace. It was this mentality that drove him into the Apothecary business.

History: Born to a Healer, his father struggled to pay the bills. His father was a mechanic, and taught him how to fix just about anything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to open a new tavern; and he's looking for his big break

Ideals: Joker, Persistence. Bonds: Slave, Poor, Adventurer, Job. Occupation: Apothecary

Voice: High pitched, excited

Attributes [hide]

Andram Delight, Male Tiefling Warlock 3
Medium (5'11") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)12 (+1) 10 (+0)16 (+3)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 1200 sp. Lapis lazuli (14 gp). Rock crystal (70 gp). Obsidian (14 gp).


Social Check DCs


Bharash Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting clothing which further accentuates his frame. His white crest is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants his loneliness to end

Ideals: Gifted. Bonds: Attractive, Criminal record, Enemies, Rich, Has a crush. Occupation: Barber

Voice: Speaks with back of mouth

Attributes [hide]

Bharash Vangdondalor, Male Dragonborn Rogue 2
Medium (6'5") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 12 (+1)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 gp. Blue quartz (7 gp). Moonstone (30 gp). Star rose quartz (30 gp).


Social Check DCs


Quick On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'6", this man prefers to wear flannel. His gray fur is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A true patriot, Quick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Quick was born the youngest of three triplets. He moved out east to avoid the crime he committed. Since then, he has sought to make the best of life.

Motivation: Further expansion of business; and to be a cook again

Ideals: Optimist. Bonds: Military, Family, Criminal record, Job. Occupation: Map Maker

Voice: American accent

Attributes [hide]

Quick On the Mountaintop, Male Tabaxi Rogue 12
Medium (6'6") Tabaxi, Neutral Evil (CR 12)
Armor Class 11
Hit Points 85 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Arcana +5, Medicine +6
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 4000 gp. Old masterpiece painting (2400 gp). Gold dragon comb with red garnet eye (1600 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Jeweled electrum ring (4000 gp). A delicate brass dragon egg (20 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item.


Social Check DCs


Lance Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dull violet sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case, and he perpetually has his dagger ready. His chestnut hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He speaks before he thinks and is too direct. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a rivalry with the Church that dominates his actions; and he desires power and/or immortality

Ideals: Fighting. Flaws: Impulsive. Bonds: Adventurer, Religious, Military. Occupation: Bookbinder

Voice: Booming voice

Attributes [hide]

Lance Rothenel, Male Half-Elf Aristocrat 2
Medium (5'3") Half-Elf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 9 (-1)17 (+3) 14 (+2)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Terran, Orc, Halfling
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 240 gp.


Social Check DCs


Gnarsh Haley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is constantly adorned with expensive silk clothing, often dyed in bright white and green, and wears rings and necklaces with large, colorful gems. His silver hair is thinning but still full. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gnarsh was born in the east. At a young age he loved to build and create. A few years later when the south was not economically sound they moved to his current location. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is greedy.

Ideals: Philantrophist, Persistence. Bonds: Rich, Attractive, Military, Immigrant. Occupation: Scribe

Voice: Indian accent

Attributes [hide]

Gnarsh Haley, Male Half-Orc Aristocrat 8
Medium (5'11") Half-Orc, Neutral Evil (CR 8)
Armor Class 11
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)7 (-2) 14 (+2)11 (+0)
Skills Investigation +1, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Ugol Rutland, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears just a black suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is chestnut. He has blue eyes and a black hat with a green feather.

Personality: He is almost excessively polite to everyone, even when angry. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. He was granted necromantic powers by his dying brother.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Mayor

Voice: Booming voice

Attributes [hide]

Ugol Rutland, Male Half-Orc Warrior 7
Medium (6'2") Half-Orc, True Neutral (CR 7)
Armor Class 8
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)7 (-2) 15 (+2)8 (-1) 12 (+1)15 (+2)
Skills Athletics +8, Performance +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +1 / 2d8-2, Grapple +5

Possessions: 500 gp. Violet garnet (400 gp). Moss agate (6 gp).


Social Check DCs


Manfred Denholm, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and is wearing a long, grey cloak. His left hand appears badly burned and disfigured. His hair is brown and curly. He has blue eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He is a Hag in disguise. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Justice. Flaws: Antagonistic, Fearful. Bonds: Mentor, Adventurer. Occupation: Barber

Voice: Mousy voice

Attributes [hide]

Manfred Denholm, Male Human Paladin 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 5 (-3)14 (+2)
Skills Athletics +5, Survival -1
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 300 sp.


Social Check DCs

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