Dalgal Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is renowned for his bright brown suits and hats. He wears a colorful flower in his golden hair. His green eyes are passionate and lively.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. The war was a terrible time for him, and Dalgal does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Gifted from a young age, Dalgal studied abroad. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Job. Occupation: Bookbinder
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Orc, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 900 sp. Brass mug with jade inlays (500 gp).
Elysande Koehlanna, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. Her silver hair is singed and shortened. Her face is covered beneath a completely black helmet.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Elysande took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted druidic powers by her dying brother.
Motivation: She wants to get laid; and wants to have a good time and be beloved
Ideals: Optimist, Opinionated, Gifted. Flaws: Ugly. Occupation: Dyer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 58 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 11000 sp. Golden yellow topaz (1400 gp). 1 Minor magic item.
Nemeia Clandestine, Female Tiefling [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, she is an attractive figure. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her white hair has been sun bleached extensively. She is baby faced.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She is the product a well kept family trust fund and as such has never really known need. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing her studies, news broke out that her hometown was attacked by illithids. Nemeia was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: She has passion for adventuring and risk; and her name or reputation has been wronged in the past by illithids, and she desires to right it
Flaws: Fearful. Bonds: Attractive, Enemies, Rich, Adventurer. Occupation: Fletcher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 11)
Armor Class 10
Hit Points 75 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 2200 gp. Black star sapphire (1500 gp). Star rose quartz (60 gp). Sard (60 gp). Aquamarine (300 gp). Iolite (60 gp). Iolite (60 gp). Obsidian (4 gp). Sard (60 gp). Moss agate (4 gp). Golden pearl (110 gp).
Nemeia Swift, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears a black shirt with thin blue vertical stripes and white pants. Beneath her clothing is a huge mess of scar tissue. She keeps her chestnut hair in a pixie cut. She wears an eyepatch.
Personality: Prone to second guessing herself, she comes off as nervous. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was taken as a slave by a traveling circus and forced to perform She is searching for what she claims is her rightful reward.
Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk
Flaws: Ugly, Shy, Disease. Bonds: Slave, Adventurer. Occupation: Apothecary
Voice: Australian accent
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Draconic, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 sp.
Lidda Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a long, red cloak. She carries with her a set of scimitars on her belt, each one with a aquamarine on the hilt. Her hair is chestnut and very short. Her gray eyes have a joyful gleam in them most of the time.
Personality: While she acts the brute, she is far gentler than she would appear. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born to a pair of adventurers, Lidda grew up listening to her father's many stories. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. By chance she met her sister recently and the two have been together since.
Motivation: Several ex partners dislike her way of doing things and want revenge; and wants to raise her children well
Ideals: Fighting, Philantrophist. Bonds: Adventurer, Family, Enemies. Occupation: Roofer
Voice: Booming voice
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 36 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Infernal
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 900 gp. Hematite (13 gp). Aquamarine (400 gp). Black pearl (400 gp).
Marastyr Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: 3'9" and lanky with angular features, she is an attractive figure. She wears a robe, a symbol of strength around her neck, and a sword on her belt. Her black hair is slicked back into a classic pompadour. She has gleaming, smiling brown eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is lazy and tries to find solutions quickly.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: She feels kind of lost in life.
Ideals: Fighting. Flaws: Depressed, Lazy. Bonds: Attractive, Slave. Occupation: Engraver
Voice: Speaks in third person
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 19 (+4) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 110 gp.
Barbena Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who wears skinny pants and wears a brown and green robe with the hood down, she is not a threatening figure. She keeps her brown hair in a flapper bob. Her eyes are likewise gray.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She also has developed a complete distrust of the Barkeep profession.
History: Barbena was raised in a hard working conservative environment. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Joker. Bonds: Job, Criminal record, Adventurer. Occupation: Barber
Voice: Old thin voice
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 83 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Draconic, Giant
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +4
Possessions: 4000 gp. Alexandrite (200 gp). White opal (600 gp). Moonstone (80 gp). Chrysoprase (80 gp). Onyx (80 gp). Jade (140 gp). Banded agate (6 gp). Chalcedony (80 gp). Jade (140 gp). Chrysoberyl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Emerald Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'6", this man is wearing the road beaten gear of a warrior. He wears his lavender fur up. He wears a mask on his face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He works hard and plays hard.
History: Born in a small village he learned the ways of the warrior from his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Fighting, Disciplined, Entrepeneur. Flaws: Hedonist. Bonds: Rich, Attractive. Occupation: Stableman
Voice: Slow speaker
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 43 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 800 gp. Black pearl (700 gp). Alexandrite (700 gp). Citrine (80 gp). Blue star sapphire (500 gp). 1 Minor magic item. 1 Minor magic item.
Norman Hildenman, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, he is an attractive figure. He likes to wear violet tank tops with blue pants. His black hair is braided into rings. He wears a mask on his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: When he was but 5 years old his parents immigrated from the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Soapmaker work with an outfit from a few towns over. Soapmaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Optimist. Bonds: Attractive, Family, Immigrant, Job. Occupation: Soapmaker
Voice: Soothing and warm
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 15)
Armor Class 11
Hit Points 72 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 8000 gp. Gold and topaz bottle stopper cork (1200 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). 1 Medium magic item.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, Gillian Tolbert, David R Abbott, Rick Marsh, Brittany DeNicholas, Phillip Hash, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Lars Yell, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, J, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
