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NPC Generator

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Advanced [show]


Nelkin Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses well, typically a more casual-formal manner. He has a long chestnut beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is almost excessively polite to everyone, even when angry. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Nelkin was raised in a hard working conservative environment. His childhood dream was to be a Mayor, but he was a colossal failure. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Roofer responsibilities is difficult; and wants to open a new tavern

Ideals: Fighting. Flaws: Insane, Shy. Bonds: Attractive, Job. Occupation: Roofer

Voice: Sensual and smooth

Attributes [hide]

Nelkin Underbough, Male Halfling Bard 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 39 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)14 (+2) 10 (+0)13 (+1)
Skills Athletics +2, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Giant, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 4000 sp.


Social Check DCs


Erevan Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, grey shirt, and white tie. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He is the product a well kept family trust fund and as such has never really known need. His family was turned out during the war. He and his family wandered west to less war torn lands. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist. Flaws: PTSD. Bonds: Attractive, Religious, Rich. Occupation: Doctor

Voice: Soft and melodious

Attributes [hide]

Erevan Iranapha, Male Elf Warlock 2
Medium (4'9") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Deception +2, History +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 120 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver comb with moonstones (200 gp). Brass mug with jade inlays (400 gp). 1 Half-Plate.


Social Check DCs


Sariel Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears an entirely violet suit with blue socks and a vest with buckled shoes. Her hair, while still mostly silver, has prominent grey streaks. Her eyes are violet and she is always smoking a pipe.

Personality: She has a massive crush on the younger sibling of the Marshal who has hired her part-time. Sariel enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Sariel abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was granted arcane powers by her dying sister.

Motivation: She has passion for adventuring and risk.

Ideals: Gifted. Flaws: Hedonist. Bonds: Has a crush, Adventurer. Occupation: Marshal

Voice: Gruff and masculine

Attributes [hide]

Sariel Harper, Female Half-Elf Fighter 12
Medium (5'0") Half-Elf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 110 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 14 (+2)9 (-1)
Skills Insight +6, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nedda Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She sports white clothing, slightly heavier than average wear. She wears a colorful flower in her black hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Nedda speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Nedda lived on a farm with her mother, near the main road leading to a nearby town. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Due to her spouse's obsession with being a Bounty Hunter they were divorced and she won custody of their daughter. She worked as a Banker, and she later adopted a second daughter.

Motivation: To reunite with her absent mother.

Ideals: Impeccable, Gifted. Bonds: Attractive, Family, Military. Occupation: Banker

Voice: Slow speaker

Attributes [hide]

Nedda Fastfoot, Female Halfling Cleric 2
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)13 (+1) 16 (+3)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 130 gp. 1 Banded mail.


Social Check DCs


Duergath Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. His auburn hair is cut short with large spiked bangs in the front. His blue unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He can't help but pocket interesting objects he comes across

History: Born in a small village he learned the ways of the warrior from his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Passionate, Fighting. Flaws: Disease. Bonds: Criminal record. Occupation: Stableman

Voice: Gruff and masculine

Attributes [hide]

Duergath Dankil, Male Dwarf Monk 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 19 (+4)18 (+4) 11 (+0)11 (+0)
Skills Insight +2, Investigation +6
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Celestial, Sylvan, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 30 gp.


Social Check DCs


Gorga Shelley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is short and auburn. She wears a mask on her face.

Personality: Calm and collected, she is a well trained Spice Merchant. She plays an instrument quite well.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She has chosen to use the inheritance that was left to her frivolously. She struck the Spice Merchant job and began her own company from there.

Motivation: Money/treasure.

Ideals: Artistic, Gifted. Bonds: Job, Rich. Occupation: Spice Merchant

Voice: Speaks in third person

Attributes [hide]

Gorga Shelley, Female Half-Orc Wizard 10
Medium (4'8") Half-Orc, True Neutral (CR 10)
Armor Class 9
Hit Points 41 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)4 (-3) 12 (+1)12 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2300 gp.


Social Check DCs


Tod Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, red cloak. He wears his hair in dreadlocks. He has a dull look in his hazel eyes.

Personality: A deeply religious man he believes everything happens for a reason. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was granted arcane powers by his dying sister.

Motivation: Someone believes him a fraud; and he is compelled to act according to his religious beliefs

Ideals: Justice, Gifted. Bonds: Religious, Immigrant, Enemies. Occupation: Sailor

Voice: Speaks in third person

Attributes [hide]

Tod Strongbones, Male Halfling Commoner 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 31 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 14 (+2)16 (+3) 9 (-1)13 (+1)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Terran, Dwarven, Celestial
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 60000 cp.


Social Check DCs


Three Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has styled his beige fur well, parting it to the left. His thin eyebrows rest above his beady blue eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He works hard and plays hard.

History: He was born a particularly ugly child, much to the horror of his parents. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Three's homeland. Three decided to take the middle way and become a bodyguard. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Fighting. Flaws: Ugly, Hedonist. Bonds: Immigrant. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

Three Timber, Male Tabaxi Aristocrat 14
Medium (6'8") Tabaxi, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 63 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)11 (+0) 15 (+2)8 (-1)
Skills Animal Handling +7, History +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 6000 gp. Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Carved bone or ivory statuette (90 gp). Large well-done wool tapestry (200 gp). Cloth of gold vestments (140 gp). Solid gold idol (400 gp). Jeweled gold crown (8000 gp). Sapphire pendant on gold chain (2300 gp). Brass mug with jade inlays (200 gp). A roughly beaten golden orb (140 gp). Cloth of gold vestments (140 gp). A roughly beaten golden orb (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Feldûsh Carlyle, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his red hair up. His face is scarred and worn.

Personality: He is witty, but his monotone delivery comes off as unnerving He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born into a rich family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Joker, Justice. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Miller

Voice: Pirate accent

Attributes [hide]

Feldûsh Carlyle, Male Half-Orc Warrior 4
Medium (5'10") Half-Orc, True Neutral (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)14 (+2) 14 (+2)8 (-1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Orc, Sylvan, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 40000 sp. 1 Masterwork Light steel shield. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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