Adran Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: 5'4" and muscular, this northern man is wearing a long, tan cloak. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: Overbrimming with self-confidence, Adran isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of a Brewer, who enjoyed hunting, Adran was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Athletic, Impeccable, Joker. Bonds: Attractive, Nature, Poor. Occupation: Tailor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 17 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Druidic, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Jane Redfield, Female Human [Permalink]
Personal [hide]
Description: She likes to wear grey tank tops with red skirt. Her skin is fair and her fingers are delicate and long. Her silver hair is smooth and relatively long. Her eyes are brown and beady.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is a font of random trivia from the lore and stories she has discovered
History: She served in the navy to pay for her family's outstanding loans. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Meet up once more with her childhood friend; and to reunite with her old friends
Ideals: Logical. Flaws: Ugly, Emotional. Bonds: Military, Adventurer. Occupation: Adventurer
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 12 (+1) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 40 pp.
Nimble Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears silk and lounges about seductively. She has cinnamon fur. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born in the west. She took every job she could get her hands on, but the opportunities for Tabaxis in the west were limited. Recently the stress of being a Locksmith has made it difficult for her to sleep.
Motivation: Expand her business; and wants to open a new tavern
Ideals: Justice. Flaws: Insomniac. Bonds: Attractive, Immigrant, Job. Occupation: Locksmith
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Silver ewer (10 gp). Brass mug with jade inlays (100 gp).
Bork Heiser, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His hair is blonde and very short. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Bork wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the west his family was never financially stable. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.
Motivation: He desires power and/or immortality; and balancing his hectic life and new bellfounder responsibilities is difficult
Ideals: Disciplined. Flaws: Addict. Bonds: Adventurer, Poor, Job. Occupation: Bellfounder
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 10)
Armor Class 8
Hit Points 80 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Sylvan, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +2 / 3d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 190 pp. 1 Minor magic item.
Arumawann Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a blue shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His hair is blonde and curly. He wears crescent spectacles with a black brim.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Arumawann is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Gifted from a young age, Arumawann studied abroad. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has worked as a Guard like his mother before him.
Motivation: He wants nothing more than to rejoin the army; and doesn't want to be a guard and was forced into it by his family
Ideals: Gifted. Flaws: Ugly. Bonds: Family, Job, Military. Occupation: Guard
Voice: Old Prospector
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 14)
Armor Class 13
Hit Points 61 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 18
Languages Common, Gnome, Goblin
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
Possessions: 1200 pp. Silver comb with moonstones (800 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Jeweled gold crown (2000 gp). An abacus with copper, silver and gold markers (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Creega Clayton, Female Half-Orc [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'2" has a big stupid grin on her face most of the time. She is constantly adorned with expensive silk clothing, often dyed in bright white and yellow, and wears rings and necklaces with large, colorful gems. Her white hair is still thick. Her eyes are brown and beady.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. After a long history of fighting, Creega and her spouse have recently divorced.
Motivation: She is greedy.
Ideals: Disciplined. Flaws: Ugly, Antagonistic, Racist. Bonds: Rich, Adventurer. Occupation: Cook
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 9 (-1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: 90 gp.
Mugrunden Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears dark leathers with embroidery. His bronze crest is singed and shortened. His gold eyes are slightly larger than normal.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered painting. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wants to raise his children well
Ideals: Philantrophist, Gifted, Artistic. Flaws: Ugly, Antagonistic. Occupation: Ruler
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Giant
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. Azurite (12 gp). Zircon (70 gp). Blue quartz (12 gp). White opal (400 gp). 1 Minor magic item.
Chem Fascination, Male Tiefling [Permalink]
Personal [hide]
Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He has a penchant for wearing a ring with an oversized jet on his left hand. He keeps his long blue hair kept up in a rat tail. He wears large thick round spectacles.
Personality: Stoic and calm, he prefers to meditate than take action. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Disciplined, Optimist. Bonds: Rich, Slave, Religious. Occupation: Mason
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 6 (-2) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 900 sp. 1 Small steel mirror. 1 Silk rope.
Nalral Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing a perfectly clean shirt and pair of pants. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: The child of a Glassblower, who enjoyed hunting, Nalral was taken on many hunting expeditions. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Flaws: Insane, Depressed, Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Banker
Voice: Jamaican accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 27 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 600 sp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
